41 lines
1.8 KiB
Python
41 lines
1.8 KiB
Python
from toontown.safezone import DistributedSZTreasure
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from toontown.toonbase import ToontownGlobals
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from direct.interval.IntervalGlobal import *
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from panda3d.core import Point3
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Models = {ToontownGlobals.ToontownCentral: 'phase_4/models/props/icecream',
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ToontownGlobals.DonaldsDock: 'phase_6/models/props/starfish_treasure',
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ToontownGlobals.TheBrrrgh: 'phase_8/models/props/snowflake_treasure',
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ToontownGlobals.MinniesMelodyland: 'phase_6/models/props/music_treasure',
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ToontownGlobals.DaisyGardens: 'phase_8/models/props/flower_treasure',
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ToontownGlobals.DonaldsDreamland: 'phase_8/models/props/zzz_treasure'}
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class DistributedCashbotBossTreasure(DistributedSZTreasure.DistributedSZTreasure):
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def __init__(self, cr):
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DistributedSZTreasure.DistributedSZTreasure.__init__(self, cr)
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self.grabSoundPath = 'phase_4/audio/sfx/SZ_DD_treasure.ogg'
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def setStyle(self, hoodId):
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newModel = Models[hoodId]
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if self.modelPath != newModel:
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if self.modelPath:
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self.loadModel(newModel)
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self.modelPath = newModel
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def setGoonId(self, goonId):
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self.goonId = goonId
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def setFinalPosition(self, x, y, z):
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if not self.nodePath:
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self.makeNodePath()
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if self.treasureFlyTrack:
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self.treasureFlyTrack.finish()
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self.treasureFlyTrack = None
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startPos = None
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goon = self.cr.doId2do[self.goonId]
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if goon:
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startPos = goon.getPos()
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lerpTime = 1
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self.treasureFlyTrack = Sequence(Func(self.collNodePath.stash), Parallel(ProjectileInterval(self.treasure, startPos=Point3(0, 0, 0), endPos=Point3(0, 0, 0), duration=lerpTime, gravityMult=2.0), LerpPosInterval(self.nodePath, lerpTime, Point3(x, y, z), startPos=startPos)), Func(self.collNodePath.unstash))
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self.treasureFlyTrack.start()
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return
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