historical/callienaps-nw.git/gui.lua
2024-01-16 11:20:27 -06:00

6138 lines
No EOL
218 KiB
Lua

-- Sparksammy's FE GUI
-- Made with Gui to Lua version: 3.2
-- Do not leak pls.
-- sparkSammy.com
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local gui = Instance.new("Frame")
local button1 = Instance.new("TextButton")
local button2 = Instance.new("TextButton")
local button4 = Instance.new("TextButton")
local button3 = Instance.new("TextButton")
local button5 = Instance.new("TextButton")
local button6 = Instance.new("TextButton")
local button7 = Instance.new("TextButton")
local button8 = Instance.new("TextButton")
local back = Instance.new("TextButton")
local next = Instance.new("TextButton")
local title = Instance.new("TextLabel")
local minimize = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
gui.Name = "gui"
gui.Parent = ScreenGui
gui.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
gui.Position = UDim2.new(0.100000001, 0, 0.300000012, 0)
gui.Size = UDim2.new(0.5, 0, 0.5, 0)
button1.Name = "button1"
button1.Parent = gui
button1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button1.BorderSizePixel = 5
button1.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0)
button1.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button1.Font = Enum.Font.SciFi
button1.TextColor3 = Color3.fromRGB(0, 255, 0)
button1.TextScaled = true
button1.TextSize = 14.000
button1.TextWrapped = true
button2.Name = "button2"
button2.Parent = gui
button2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button2.BorderSizePixel = 5
button2.Position = UDim2.new(0.294289976, 0, 0.100000001, 0)
button2.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button2.Font = Enum.Font.SciFi
button2.TextColor3 = Color3.fromRGB(0, 255, 0)
button2.TextScaled = true
button2.TextSize = 14.000
button2.TextWrapped = true
button4.Name = "button4"
button4.Parent = gui
button4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button4.BorderSizePixel = 5
button4.Position = UDim2.new(0.772939444, 0, 0.100000001, 0)
button4.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button4.Font = Enum.Font.SciFi
button4.TextColor3 = Color3.fromRGB(0, 255, 0)
button4.TextScaled = true
button4.TextSize = 14.000
button4.TextWrapped = true
button3.Name = "button3"
button3.Parent = gui
button3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button3.BorderSizePixel = 5
button3.Position = UDim2.new(0.528649449, 0, 0.100000001, 0)
button3.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button3.Font = Enum.Font.SciFi
button3.TextColor3 = Color3.fromRGB(0, 255, 0)
button3.TextScaled = true
button3.TextSize = 14.000
button3.TextWrapped = true
button5.Name = "button5"
button5.Parent = gui
button5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button5.BorderSizePixel = 5
button5.Position = UDim2.new(0.0500000007, 0, 0.416008323, 0)
button5.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button5.Font = Enum.Font.SciFi
button5.TextColor3 = Color3.fromRGB(0, 255, 0)
button5.TextScaled = true
button5.TextSize = 14.000
button5.TextWrapped = true
button6.Name = "button6"
button6.Parent = gui
button6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button6.BorderSizePixel = 5
button6.Position = UDim2.new(0.294289976, 0, 0.416008323, 0)
button6.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button6.Font = Enum.Font.SciFi
button6.TextColor3 = Color3.fromRGB(0, 255, 0)
button6.TextScaled = true
button6.TextSize = 14.000
button6.TextWrapped = true
button7.Name = "button7"
button7.Parent = gui
button7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button7.BorderSizePixel = 5
button7.Position = UDim2.new(0.528649449, 0, 0.416008323, 0)
button7.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button7.Font = Enum.Font.SciFi
button7.TextColor3 = Color3.fromRGB(0, 255, 0)
button7.TextScaled = true
button7.TextSize = 14.000
button7.TextWrapped = true
button8.Name = "button8"
button8.Parent = gui
button8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button8.BorderSizePixel = 5
button8.Position = UDim2.new(0.772939444, 0, 0.416008323, 0)
button8.Size = UDim2.new(0.200000003, 0, 0.25, 0)
button8.Font = Enum.Font.SciFi
button8.TextColor3 = Color3.fromRGB(0, 255, 0)
button8.TextScaled = true
button8.TextSize = 14.000
button8.TextWrapped = true
back.Name = "back"
back.Parent = gui
back.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
back.BorderSizePixel = 5
back.Position = UDim2.new(0.0500000119, 0, 0.702910602, 0)
back.Size = UDim2.new(0.200000003, 0, 0.25, 0)
back.Font = Enum.Font.SciFi
back.Text = "Back"
back.TextColor3 = Color3.fromRGB(0, 255, 0)
back.TextScaled = true
back.TextSize = 14.000
back.TextWrapped = true
next.Name = "next"
next.Parent = gui
next.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
next.BorderSizePixel = 5
next.Position = UDim2.new(0.772939444, 0, 0.702910602, 0)
next.Size = UDim2.new(0.200000003, 0, 0.25, 0)
next.Font = Enum.Font.SciFi
next.Text = "Next"
next.TextColor3 = Color3.fromRGB(0, 255, 0)
next.TextScaled = true
next.TextSize = 14.000
next.TextWrapped = true
title.Name = "title"
title.Parent = gui
title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
title.BorderSizePixel = 3
title.Position = UDim2.new(0.294289947, 0, 0.702910483, 0)
title.Size = UDim2.new(0.449999988, 0, 0.200000003, 0)
title.Font = Enum.Font.SciFi
title.Text = "Sparksammy's Gui"
title.TextColor3 = Color3.fromRGB(0, 85, 0)
title.TextScaled = true
title.TextSize = 14.000
title.TextWrapped = true
minimize.Name = "minimize"
minimize.Parent = ScreenGui
minimize.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
minimize.BorderSizePixel = 3
minimize.Position = UDim2.new(0, 0, 0.445322242, 0)
minimize.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
minimize.Font = Enum.Font.SciFi
minimize.Text = "Show/Hide"
minimize.TextColor3 = Color3.fromRGB(0, 170, 0)
minimize.TextScaled = true
minimize.TextSize = 14.000
minimize.TextWrapped = true
frame = gui
frame.Draggable = true
frame.Active = true
frame.Selectable = true
minimize.MouseButton1Down:connect(function()
if frame.Visible == true then
frame.Visible = false
else
frame.Visible = true
end
end)
namesPage1 = {"Reviz Admin","Speed+","Speed-","Prison Life NNZone","FE Punch","Troller R6","Sparksammy's FE Suicide Gun","Sparksammy's Stair Climbing Bot"}
namesPage2 = {"Sparksammy's FE Tool Spam","Tool Spam Off","Sparksammy's Funny Character","Sparksammy's Prison Life Auto-Keycard","Stop Auto-Keycard","Creeper R6","Creeper R15","(Un)ForceField"}
pages = 2
page = 1
FF = false
function refresh()
if page == 1 then
button1.Text = namesPage1[1]
button2.Text = namesPage1[2]
button3.Text = namesPage1[3]
button4.Text = namesPage1[4]
button5.Text = namesPage1[5]
button6.Text = namesPage1[6]
button7.Text = namesPage1[7]
button8.Text = namesPage1[8]
elseif page == 2 then
button1.Text = namesPage2[1]
button2.Text = namesPage2[2]
button3.Text = namesPage2[3]
button4.Text = namesPage2[4]
button5.Text = namesPage2[5]
button6.Text = namesPage2[6]
button7.Text = namesPage2[7]
button8.Text = namesPage2[8]
end
end
button1.MouseButton1Down:connect(function()
if page == 1 then
-- Creator: illremember#3799
-- Credits to infinite yield, harkinian, dex creators
prefix = "$"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1
lplayer = game:GetService("Players").LocalPlayer
lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)
function change()
prefix = prefix
speedfly = speedfly
end
function GetPlayer(String) -- Credit to Timeless/xFunnieuss
local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= lplayer.Name then
table.insert(Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name == lplayer.Name then
table.insert(Found,v)
end
end
else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end
end
return Found
end
local Mouse = lplayer:GetMouse()
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0
adminversion = "Reviz Admin by illremember, Version 2.0"
flying = false
speedfly = 1
function plrchat(plr, chat)
print(plr.Name..": "..tick().."\n"..chat)
end
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
v.Chatted:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
plr.Chatted:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game:GetService("CoreGui")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"
local CMDS = Instance.new("ScreenGui")
local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game:GetService("CoreGui")
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20
closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)
game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)
plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)
game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
end
end
end)
lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
local function fly()
flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
spamtext = (string.sub(msg, 7))
spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
vis = (string.sub(msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
handleSize = v.Handle.Size
wait()
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "a"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.a:Destroy()
v.Handle.Size = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
objtodel = (string.sub(msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
if binds == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp to stop";
})
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to stop";
})
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
statechosen = string.sub(msg, 8)
changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
prefix = (string.sub(msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if string.sub(msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = string.sub(msg, 11)
wait()
change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
staring = true
stareplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)
local function tp()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
local function fly()
flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
if binds == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
statechosen = string.sub(CMDBAR.Text, 7)
changingstate = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
removingmeshhats = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
removingmeshtool = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
speedfly = string.sub(CMDBAR.Text, 10)
wait()
change()
end
if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
staring = true
stareplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
staring = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
changingstate = false
end
CMDBAR.Text = ""
end
end)
wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
local intro = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
elseif page == 2 then
--SPAM PARTS
--BY SPARKSAMMY
_G.spamparts = true
while wait(.1) and _G.spamparts == true do
pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if a:IsA("Tool") then
wait(.1)
a.CanBeDropped = true
game.Players.LocalPlayer.Character.Humanoid:EquipTool(a)
a.Handle.Mesh:Destroy()
a.Parent = game.Workspace
end
end
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait(6)
game.Players.LocalPlayer.Character:MoveTo(pos);
end
end
end)
button2.MouseButton1Down:connect(function()
if page == 1 then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed += 1
elseif page == 2 then
_G.spamparts = false
end
end)
button3.MouseButton1Down:connect(function()
if page == 1 then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed -= 1
elseif page == 2 then
--Sparksammy's Funnny Character Script
game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
game.Players.LocalPlayer.Character.Head:FindFirstChildOfClass("Decal"):Destroy()
game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
repeat
AnimationId = "121572214"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(0.2)
wait(.075)
k:AdjustSpeed(1.6)
wait(.1)
k:AdjustSpeed(4.6)
wait(.2)
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local ActiveTracks = Humanoid:GetPlayingAnimationTracks()
for _,v in pairs(ActiveTracks)
do v:Stop()
end
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end
end)
button4.MouseButton1Down:connect(function()
if page == 1 then
--[[
_ __ _ __ _______ _ __ ___
| '_ \| '_ \ |_ / _ \| '_ \ / _ \
| | | | | | | / / (_) | | | | __/
|_| |_|_| |_| /___\___/|_| |_|\___|
]]
-- created by .absolutenn#3791
local nnzone = Instance.new("ScreenGui")
local pbackground = Instance.new("Frame")
local frontpanel = Instance.new("Frame")
local exitButton = Instance.new("TextButton")
local header = Instance.new("TextLabel")
local criminalButton = Instance.new("TextButton")
local policeButton = Instance.new("TextButton")
local neutralButton = Instance.new("TextButton")
local prisonerButton = Instance.new("TextButton")
local grabgunsButton = Instance.new("TextButton")
local modifyButton = Instance.new("TextButton")
local wsplusButton = Instance.new("TextButton")
local wpminButton = Instance.new("TextButton")
local jpminButton = Instance.new("TextButton")
local jpplusButton = Instance.new("TextButton")
local superpnchButton = Instance.new("TextButton")
local flyButton = Instance.new("TextButton")
local prisontpButton = Instance.new("TextButton")
local crimtpButton = Instance.new("TextButton")
local removedoorsButton = Instance.new("TextButton")
local loader = Instance.new("Frame")
local frontpanel_2 = Instance.new("Frame")
local prisonlifeButton = Instance.new("TextButton")
local header_2 = Instance.new("TextLabel")
local madeby = Instance.new("TextLabel")
local exitButton_2 = Instance.new("TextButton")
--Properties:
nnzone.Name = "nnzone"
nnzone.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
nnzone.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
pbackground.Name = "pbackground"
pbackground.Parent = nnzone
pbackground.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
pbackground.BorderColor3 = Color3.new(0.211765, 0.211765, 0.211765)
pbackground.Position = UDim2.new(0.0171822309, 0, 0.665105462, 0)
pbackground.Size = UDim2.new(0, 317, 0, 264)
frontpanel.Name = "frontpanel"
frontpanel.Parent = pbackground
frontpanel.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
frontpanel.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
frontpanel.Position = UDim2.new(0.0190569274, 0, 0.02309094, 0)
frontpanel.Size = UDim2.new(0, 306, 0, 253)
exitButton.Name = "exitButton"
exitButton.Parent = pbackground
exitButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
exitButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
exitButton.Position = UDim2.new(0.876971602, 0, 0.0492424257, 0)
exitButton.Size = UDim2.new(0, 27, 0, 21)
exitButton.Font = Enum.Font.Gotham
exitButton.Text = "X"
exitButton.TextColor3 = Color3.new(1, 1, 1)
exitButton.TextSize = 14
header.Name = "header"
header.Parent = pbackground
header.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
header.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
header.Position = UDim2.new(0.0587013736, 0, 0.0344202854, 0)
header.Size = UDim2.new(0, 123, 0, 16)
header.Font = Enum.Font.Gotham
header.Text = "nn zone - prisonlife"
header.TextColor3 = Color3.new(1, 1, 1)
header.TextSize = 14
criminalButton.Name = "criminalButton"
criminalButton.Parent = pbackground
criminalButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
criminalButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
criminalButton.Position = UDim2.new(0.0304155312, 5, 0.142952532, 0)
criminalButton.Size = UDim2.new(0, 142, 0, 18)
criminalButton.Font = Enum.Font.Gotham
criminalButton.Text = "Criminal "
criminalButton.TextColor3 = Color3.new(1, 1, 1)
criminalButton.TextSize = 13
policeButton.Name = "policeButton"
policeButton.Parent = pbackground
policeButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
policeButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
policeButton.Position = UDim2.new(0.487828761, 5, 0.142952532, 0)
policeButton.Size = UDim2.new(0, 142, 0, 18)
policeButton.Font = Enum.Font.Gotham
policeButton.Text = "Police"
policeButton.TextColor3 = Color3.new(1, 1, 1)
policeButton.TextSize = 13
neutralButton.Name = "neutralButton"
neutralButton.Parent = pbackground
neutralButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
neutralButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
neutralButton.Position = UDim2.new(0.487828761, 5, 0.223100007, 0)
neutralButton.Size = UDim2.new(0, 142, 0, 18)
neutralButton.Font = Enum.Font.Gotham
neutralButton.Text = "Neutral"
neutralButton.TextColor3 = Color3.new(1, 1, 1)
neutralButton.TextSize = 13
prisonerButton.Name = "prisonerButton"
prisonerButton.Parent = pbackground
prisonerButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
prisonerButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
prisonerButton.Position = UDim2.new(0.0304155052, 5, 0.223100007, 0)
prisonerButton.Size = UDim2.new(0, 142, 0, 18)
prisonerButton.Font = Enum.Font.Gotham
prisonerButton.Text = "Prisoner"
prisonerButton.TextColor3 = Color3.new(1, 1, 1)
prisonerButton.TextSize = 13
grabgunsButton.Name = "grabgunsButton"
grabgunsButton.Parent = pbackground
grabgunsButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
grabgunsButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
grabgunsButton.Position = UDim2.new(0.0304155312, 5, 0.303000003, 0)
grabgunsButton.Size = UDim2.new(0, 287, 0, 18)
grabgunsButton.Font = Enum.Font.Gotham
grabgunsButton.Text = "Grab Guns"
grabgunsButton.TextColor3 = Color3.new(1, 1, 1)
grabgunsButton.TextSize = 13
modifyButton.Name = "modifyButton"
modifyButton.Parent = pbackground
modifyButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
modifyButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
modifyButton.Position = UDim2.new(0.0304155312, 5, 0.381999999, 0)
modifyButton.Size = UDim2.new(0, 287, 0, 18)
modifyButton.Font = Enum.Font.Gotham
modifyButton.Text = "Modify Gun (Eqiupped)"
modifyButton.TextColor3 = Color3.new(1, 1, 1)
modifyButton.TextSize = 13
wsplusButton.Name = "wsplusButton"
wsplusButton.Parent = pbackground
wsplusButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
wsplusButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
wsplusButton.Position = UDim2.new(0.0304155312, 5, 0.463, 0)
wsplusButton.Size = UDim2.new(0, 142, 0, 18)
wsplusButton.Font = Enum.Font.Gotham
wsplusButton.Text = "Walkspeed + 10"
wsplusButton.TextColor3 = Color3.new(1, 1, 1)
wsplusButton.TextSize = 13
wpminButton.Name = "wpminButton"
wpminButton.Parent = pbackground
wpminButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
wpminButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
wpminButton.Position = UDim2.new(0.487828761, 5, 0.463, 0)
wpminButton.Size = UDim2.new(0, 142, 0, 18)
wpminButton.Font = Enum.Font.Gotham
wpminButton.Text = "Walkspeed - 10"
wpminButton.TextColor3 = Color3.new(1, 1, 1)
wpminButton.TextSize = 13
jpminButton.Name = "jpminButton"
jpminButton.Parent = pbackground
jpminButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
jpminButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
jpminButton.Position = UDim2.new(0.487828761, 5, 0.541999996, 0)
jpminButton.Size = UDim2.new(0, 142, 0, 18)
jpminButton.Font = Enum.Font.Gotham
jpminButton.Text = "Jumpower - 10"
jpminButton.TextColor3 = Color3.new(1, 1, 1)
jpminButton.TextSize = 13
jpplusButton.Name = "jpplusButton"
jpplusButton.Parent = pbackground
jpplusButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
jpplusButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
jpplusButton.Position = UDim2.new(0.0304155052, 5, 0.541999996, 0)
jpplusButton.Size = UDim2.new(0, 142, 0, 18)
jpplusButton.Font = Enum.Font.Gotham
jpplusButton.Text = "Jumpower + 10"
jpplusButton.TextColor3 = Color3.new(1, 1, 1)
jpplusButton.TextSize = 13
superpnchButton.Name = "superpnchButton"
superpnchButton.Parent = pbackground
superpnchButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
superpnchButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
superpnchButton.Position = UDim2.new(0.0304155312, 5, 0.623000026, 0)
superpnchButton.Size = UDim2.new(0, 287, 0, 18)
superpnchButton.Font = Enum.Font.Gotham
superpnchButton.Text = "Super Punch"
superpnchButton.TextColor3 = Color3.new(1, 1, 1)
superpnchButton.TextSize = 13
flyButton.Name = "flyButton"
flyButton.Parent = pbackground
flyButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
flyButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
flyButton.Position = UDim2.new(0.0304155312, 5, 0.699999988, 0)
flyButton.Size = UDim2.new(0, 287, 0, 18)
flyButton.Font = Enum.Font.Gotham
flyButton.Text = "Fly (e)"
flyButton.TextColor3 = Color3.new(1, 1, 1)
flyButton.TextSize = 13
prisontpButton.Name = "prisontpButton"
prisontpButton.Parent = pbackground
prisontpButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
prisontpButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
prisontpButton.Position = UDim2.new(0.0304155312, 5, 0.782000005, 0)
prisontpButton.Size = UDim2.new(0, 142, 0, 18)
prisontpButton.Font = Enum.Font.Gotham
prisontpButton.Text = "TP Prison"
prisontpButton.TextColor3 = Color3.new(1, 1, 1)
prisontpButton.TextSize = 13
crimtpButton.Name = "crimtpButton"
crimtpButton.Parent = pbackground
crimtpButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
crimtpButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
crimtpButton.Position = UDim2.new(0.487828761, 5, 0.782000005, 0)
crimtpButton.Size = UDim2.new(0, 142, 0, 18)
crimtpButton.Font = Enum.Font.Gotham
crimtpButton.Text = "TP Criminal Base"
crimtpButton.TextColor3 = Color3.new(1, 1, 1)
crimtpButton.TextSize = 13
removedoorsButton.Name = "removedoorsButton"
removedoorsButton.Parent = pbackground
removedoorsButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
removedoorsButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
removedoorsButton.Position = UDim2.new(0.0304155312, 5, 0.862999976, 0)
removedoorsButton.Size = UDim2.new(0, 287, 0, 18)
removedoorsButton.Font = Enum.Font.Gotham
removedoorsButton.Text = "Remove Doors"
removedoorsButton.TextColor3 = Color3.new(1, 1, 1)
removedoorsButton.TextSize = 13
loader.Name = "loader"
loader.Parent = nnzone
loader.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
loader.BorderColor3 = Color3.new(0.211765, 0.211765, 0.211765)
loader.Position = UDim2.new(0.423104495, 0, 0.402810365, 0)
loader.Size = UDim2.new(0, 249, 0, 97)
frontpanel_2.Name = "frontpanel"
frontpanel_2.Parent = loader
frontpanel_2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
frontpanel_2.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
frontpanel_2.Position = UDim2.new(0.018980708, 0, 0.0226250477, 0)
frontpanel_2.Size = UDim2.new(0, 240, 0, 92)
prisonlifeButton.Name = "prisonlifeButton"
prisonlifeButton.Parent = frontpanel_2
prisonlifeButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
prisonlifeButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
prisonlifeButton.Position = UDim2.new(0.00833333377, 5, 0.644869566, 0)
prisonlifeButton.Size = UDim2.new(0, 225, 0, 25)
prisonlifeButton.Font = Enum.Font.Gotham
prisonlifeButton.Text = "Prison Life"
prisonlifeButton.TextColor3 = Color3.new(1, 1, 1)
prisonlifeButton.TextSize = 13
header_2.Name = "header"
header_2.Parent = frontpanel_2
header_2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
header_2.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
header_2.Position = UDim2.new(0.225000009, 0, 0.184782594, 0)
header_2.Size = UDim2.new(0, 123, 0, 16)
header_2.Font = Enum.Font.Gotham
header_2.Text = "nn zone - v1.10a"
header_2.TextColor3 = Color3.new(1, 1, 1)
header_2.TextSize = 14
madeby.Name = "madeby"
madeby.Parent = frontpanel_2
madeby.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
madeby.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
madeby.Position = UDim2.new(0.258333325, 0, 0.402173907, 0)
madeby.Size = UDim2.new(0, 123, 0, 16)
madeby.Font = Enum.Font.Gotham
madeby.Text = "created by .absolutenn#3791 "
madeby.TextColor3 = Color3.new(1, 1, 1)
madeby.TextSize = 14
exitButton_2.Name = "exitButton"
exitButton_2.Parent = loader
exitButton_2.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
exitButton_2.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
exitButton_2.Position = UDim2.new(0.845351636, 0, 0.0487466268, 0)
exitButton_2.Size = UDim2.new(0, 28, 0, 25)
exitButton_2.Font = Enum.Font.Gotham
exitButton_2.Text = "X"
exitButton_2.TextColor3 = Color3.new(1, 1, 1)
exitButton_2.TextSize = 14
-- Scripts:
function exit_button_script() -- exitButton.exitScript
local script = Instance.new('LocalScript')
script.Parent = exitButton
pbackground.Visible = false
loader.Visible = true
end
coroutine.resume(coroutine.create(exit_button_script))
function prison_drag_script() -- pbackground.dragScript
local script = Instance.new('LocalScript')
script.Parent = pbackground
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.resume(coroutine.create(prison_drag_script))
function hide_prison_script() -- pbackground.LocalScript
local script = Instance.new('LocalScript')
script.Parent = pbackground
local frm = script.Parent
frm.Visible = false
end
coroutine.resume(coroutine.create(hide_prison_script))
function criminal_prison_script() -- criminalButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = criminalButton
script.Parent.MouseButton1Click:Connect(function()
local LCS = game.Workspace["Criminals Spawn"].SpawnLocation
LCS.CanCollide = false
LCS.Size = Vector3.new(51.05, 24.12, 54.76)
LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
LCS.Transparency = 1
wait(0.5)
LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
LCS.Size = Vector3.new(6, 0.2, 6)
LCS.Transparency = 0
end)
end
coroutine.resume(coroutine.create(criminal_prison_script))
function police_prison_script() -- policeButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = policeButton
script.Parent.MouseButton1Click:Connect(function()
game.Workspace.Remote.TeamEvent:FireServer("Bright blue")
end)
end
coroutine.resume(coroutine.create(police_prison_script))
function neutral_prison_script() -- neutralButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = neutralButton
script.Parent.MouseButton1Click:Connect(function()
game.Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
end)
end
coroutine.resume(coroutine.create(neutral_prison_script))
function prisoner_prison_script() -- prisonerButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = prisonerButton
script.Parent.MouseButton1Click:Connect(function()
game.Workspace.Remote.TeamEvent:FireServer("Bright orange")
end)
end
coroutine.resume(coroutine.create(prisoner_prison_script))
function grabguns_prison_script() -- grabgunsButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = grabgunsButton
script.Parent.MouseButton1Click:Connect(function()
for i,v in pairs(game.Workspace.Prison_ITEMS.giver:GetChildren()) do
local OwO = game.Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
end
end)
end
coroutine.resume(coroutine.create(grabguns_prison_script))
function modifyguns_prison_script() -- modifyButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = modifyButton
script.Parent.MouseButton1Click:Connect(function()
local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
m.Damage = 100
m.MaxAmmo = math.huge
m.CurrentAmmo = math.huge
m.AutoFire = true
m.FireRate = 0
end)
end
coroutine.resume(coroutine.create(modifyguns_prison_script))
function wsp_prison_script() -- wsplusButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = wsplusButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 10
end)
end
coroutine.resume(coroutine.create(wsp_prison_script))
function wsm_prison_script() -- wpminButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = wpminButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed - 10
end)
end
coroutine.resume(coroutine.create(wsm_prison_script))
function jpp_prison_script() -- jpminButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = jpminButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.Character.Humanoid.JumpPower - 10
end)
end
coroutine.resume(coroutine.create(jpp_prison_script))
function jpm_prison_script() -- jpplusButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = jpplusButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.Character.Humanoid.JumpPower + 10
end)
end
coroutine.resume(coroutine.create(jpm_prison_script))
function superpunch_prison_script() -- superpnchButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = superpnchButton
script.Parent.MouseButton1Click:Connect(function()
local mainRemotes = game.ReplicatedStorage
meleeRemote = mainRemotes['meleeEvent']
local mouse = game.Players.LocalPlayer:GetMouse()
local punching = false
local cooldown = false
function punch()
cooldown = true
local part = Instance.new("Part", game.Players.LocalPlayer.Character)
part.Transparency = 1
part.Size = Vector3.new(5, 2, 3)
part.CanCollide = false
local w1 = Instance.new("Weld", part)
w1.Part0 = game.Players.LocalPlayer.Character.Torso
w1.Part1 = part
w1.C1 = CFrame.new(0,0,2)
part.Touched:connect(function(hit)
if game.Players:FindFirstChild(hit.Parent.Name) then
local plr = game.Players:FindFirstChild(hit.Parent.Name)
if plr.Name ~= game.Players.LocalPlayer.Name then
part:Destroy()
for i = 1,100 do
meleeRemote:FireServer(plr)
end
end
end
end)
wait(1)
cooldown = false
part:Destroy()
end
mouse.KeyDown:connect(function(key)
if cooldown == false then
if key:lower() == "f" then
punch()
end
end
end)
end)
end
coroutine.resume(coroutine.create(superpunch_prison_script))
function fly_prison_script() -- flyButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = flyButton
script.Parent.MouseButton1Click:Connect(function()
repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
end)
end
coroutine.resume(coroutine.create(fly_prison_script))
function tpprison_prison_script() -- prisontpButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = prisontpButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
end)
end
coroutine.resume(coroutine.create(tpprison_prison_script))
function tpcrim_prison_script() -- crimtpButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = crimtpButton
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 96, 2055)
end)
end
coroutine.resume(coroutine.create(tpcrim_prison_script))
function removedoors_prison_script() -- removedoorsButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = removedoorsButton
script.Parent.MouseButton1Click:Connect(function()
game.Workspace.Prison_Cellblock.doors:Destroy()
for i,v in pairs(workspace:GetChildren())do
if v.Name == "Doors" then
v:Destroy()
end
end
end)
end
coroutine.resume(coroutine.create(removedoors_prison_script))
-- loader gui
function select_prisonlife_loader() -- prisonlifeButton.LocalScript
local script = Instance.new('LocalScript')
script.Parent = prisonlifeButton
script.Parent.MouseButton1Click:Connect(function()
pbackground.Visible = true
loader.Visible = false
--prisonbutton
end)
end
coroutine.resume(coroutine.create(select_prisonlife_loader))
function exit_button_script1() -- exitButton_2.exitScript
local script = Instance.new('LocalScript')
script.Parent = exitButton_2
button = script.Parent
window = script.Parent.Parent.Parent
function onClicked(GUI)
window:remove()
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.resume(coroutine.create(exit_button_script1))
function loader_drag_script() -- loader.dragScript
local script = Instance.new('LocalScript')
script.Parent = loader
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.resume(coroutine.create(loader_drag_script))
function loader_test_hide() -- loader.LocalScript
local script = Instance.new('LocalScript')
script.Parent = loader
local frm = script.Parent
frm.Visible = true
end
coroutine.resume(coroutine.create(loader_test_hide))
elseif page == 2 then
--Autokey for prison life
--by Sparksammy
_G.keybreak = false
while wait() and _G.keybreak == false do
for i,v in pairs(game.Workspace.Prison_ITEMS.single:GetChildren()) do
if v.Name == "Key card" then
local OwO = game.Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
end
end
end
end
end)
button5.MouseButton1Down:connect(function()
if page == 1 then
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local TextBox_2 = Instance.new("TextBox")
local Frame_2 = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.Active = true
Frame.Draggable = true
Frame.BackgroundColor3 = Color3.new(0.580392, 0.996078, 1)
Frame.BackgroundTransparency = 0.40000000596046
Frame.BorderColor3 = Color3.new(0, 0, 0)
Frame.Position = UDim2.new(0.118370466, 0, 0.391167223, 0)
Frame.Size = UDim2.new(0, 174, 0, 150)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 0.5
TextLabel.Position = UDim2.new(-0.00833322853, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 175, 0, 34)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Keybinds"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 14
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_2.BackgroundTransparency = 0.40000000596046
TextLabel_2.Position = UDim2.new(0.0734596699, 0, 0.306236565, 0)
TextLabel_2.Size = UDim2.new(0, 71, 0, 33)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "punch"
TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
TextLabel_2.TextSize = 14
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_3.BackgroundTransparency = 0.40000000596046
TextLabel_3.Position = UDim2.new(0.0734596699, 0, 0.627742052, 0)
TextLabel_3.Size = UDim2.new(0, 70, 0, 33)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "slash"
TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
TextLabel_3.TextSize = 14
TextBox.Parent = Frame
TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
TextBox.BackgroundTransparency = 0.40000000596046
TextBox.Position = UDim2.new(0.481505632, 0, 0.306236565, 0)
TextBox.Size = UDim2.new(0, 70, 0, 33)
TextBox.Font = Enum.Font.SourceSans
TextBox.Text = "f"
TextBox.TextColor3 = Color3.new(0, 0, 0)
TextBox.TextSize = 14
TextBox_2.Parent = Frame
TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextBox_2.BackgroundTransparency = 0.40000000596046
TextBox_2.Position = UDim2.new(0.475758493, 0, 0.626236558, 0)
TextBox_2.Size = UDim2.new(0, 70, 0, 33)
TextBox_2.Font = Enum.Font.SourceSans
TextBox_2.Text = "c"
TextBox_2.TextColor3 = Color3.new(0, 0, 0)
TextBox_2.TextSize = 14
Frame_2.Parent = ScreenGui
Frame_2.Active = true
Frame_2.Draggable = true
Frame_2.BackgroundColor3 = Color3.new(0.411765, 0.901961, 1)
Frame_2.BackgroundTransparency = 0.60000002384186
Frame_2.Position = UDim2.new(0.717140675, 0, 0.384858042, 0)
Frame_2.Size = UDim2.new(0, 106, 0, 158)
TextButton.Parent = Frame_2
TextButton.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902)
TextButton.BackgroundTransparency = 0.30000001192093
TextButton.NextSelectionDown = TextButton_2
TextButton.Size = UDim2.new(0, 106, 0, 82)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "^"
TextButton.TextColor3 = Color3.new(0, 0, 0)
TextButton.TextSize = 70
TextButton.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0)
end)
TextButton_2.Parent = Frame_2
TextButton_2.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902)
TextButton_2.BackgroundTransparency = 0.30000001192093
TextButton_2.Position = UDim2.new(0, 0, 0.524908125, 0)
TextButton_2.Size = UDim2.new(0, 106, 0, 74)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "v"
TextButton_2.TextColor3 = Color3.new(0, 0, 0)
TextButton_2.TextSize = 56
TextButton_2.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,-2,0)
end)
spawn(function()
while true do
wait(0.1)
if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
Frame.Visible = false
Frame_2.Visible = false
end
end
end)
function haveTools()
local a = false
local b = false
for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
if v ~= nil then
a = true
else
a = false
end
end
end
for i,k in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
if k:IsA("Tool") then
if k ~= nil then
b = true
else
b = false
end
end
end
return a or b
end
power = math.huge
unholding = true
spawn(function()
while unholding do
wait()
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "f" then
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
AnimationId = "846744780"
else
AnimationId = "204062532"
end
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() --Play the animation
k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
unholding = false
wait()
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
end
wait(1)
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
unholding = true
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "c" then
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
AnimationId = "675025570"
else
AnimationId = "218504594"
end
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() --Play the animation
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
k:AdjustSpeed(3.4) --Set '1' to any value you want to adjust the animation speed.
else
k:AdjustSpeed(1)
end
unholding = false
wait()
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
end
wait(1)
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
unholding = true
end
end
end)
-- Press Q or E to move up or down. Q is down, E is up.
-- Press R or T to change WalkSpeed. R is slower, T is faster.
if haveTools() == false then
local LocalPlayer = game:GetService("Players").LocalPlayer
for _, hat in pairs(LocalPlayer.Character.Humanoid:GetAccessories()) do
if hat.Handle ~= nil then
local tool = Instance.new("Tool", LocalPlayer.Backpack)
tool.Name = hat.Name
local hathandle = hat.Handle
hathandle:FindFirstChildOfClass("Weld").Part1 = nil
hathandle.Parent = tool
hathandle.Massless = true
end
break
end
end
game.Players.LocalPlayer.Character.Animate.toolnone.ToolNoneAnim.AnimationId = "nil"
wait()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
local noclip = true
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
wait()
spawn(function()
while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool")) then
v.GripPos = Vector3.new(0,power,250)
end
end
wait()
end
end)
spawn(function()
while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.GripPos = Vector3.new(0,power,250)
end
end
wait()
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "q" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "e" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "r" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "t" then
end
end
end)
repeat
local noclip = true
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
wait()
noclip = false
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "q" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "e" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "r" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "t" then
end
end
end)
elseif page == 2 then
keybreak = true
end
end)
button6.MouseButton1Down:connect(function()
if page == 1 then
local troller = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local nameofgui = Instance.new("TextLabel")
local border = Instance.new("Frame")
local invis = Instance.new("TextButton")
local pp = Instance.new("TextButton")
local memedog = Instance.new("TextLabel")
local die = Instance.new("TextLabel")
local worm = Instance.new("TextButton")
local cycl = Instance.new("TextButton")
local axy = Instance.new("TextLabel")
local diemie = Instance.new("TextLabel")
troller.Name = "troller"
troller.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
troller.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
troller.ResetOnSpawn = false
Main.Name = "Main"
Main.Parent = troller
Main.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
Main.BorderSizePixel = 0
Main.ClipsDescendants = true
Main.Position = UDim2.new(0.04588015, 0, 0.087649405, 0)
Main.Size = UDim2.new(0, 248, 0, 311)
nameofgui.Name = "nameofgui"
nameofgui.Parent = Main
nameofgui.BackgroundColor3 = Color3.new(1, 1, 1)
nameofgui.BackgroundTransparency = 1
nameofgui.ClipsDescendants = true
nameofgui.Size = UDim2.new(0, 248, 0, 19)
nameofgui.Font = Enum.Font.GothamBold
nameofgui.Text = "Troller"
nameofgui.TextColor3 = Color3.new(1, 1, 1)
nameofgui.TextSize = 16
nameofgui.TextXAlignment = Enum.TextXAlignment.Left
border.Name = "border"
border.Parent = Main
border.BackgroundColor3 = Color3.new(1, 1, 1)
border.ClipsDescendants = true
border.Position = UDim2.new(-0.00131386518, 0, 0.0696422011, 0)
border.Size = UDim2.new(0, 248, 0, 1)
invis.Name = "invis"
invis.Parent = Main
invis.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
invis.ClipsDescendants = true
invis.Position = UDim2.new(0, 0, 0.115512639, 0)
invis.Size = UDim2.new(0, 248, 0, 27)
invis.Font = Enum.Font.SourceSansItalic
invis.Text = "FE Invisible Fling (R6 & R15)"
invis.TextColor3 = Color3.new(1, 1, 1)
invis.TextSize = 16
invis.MouseButton1Click:connect(function()
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Loaded press z to execute inviseble , press x to respawn)"
wait(5)
message:Destroy()
end)
local mouse = game.Players.LocalPlayer:GetMouse()
local groot = nil
mouse.KeyDown:connect(function(k)
if k == "z" then
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)"
wait(11)
message:Destroy()
end)
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
local plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
local Hum = Instance.new("Humanoid")
Hum.Parent = game.Players.LocalPlayer.Character
local root = game.Players.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(plr.Character:GetChildren()) do
if v ~= root and v.Name ~= "Humanoid" then
v:Destroy()
end
end
workspace.CurrentCamera.CameraSubject = root
local se = Instance.new("SelectionBox",root)
se.Adornee = root
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
power = 999999 -- change this to make it more or less powerful
power = power*10
---
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local plr = game.Players.LocalPlayer
local torso = root
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 120
local speed = 15
---local bambam = Instance.new("BodyThrust")
---bambam.Parent = torso
--bambam.Force = Vector3.new(9999999,0,9999999)
--bambam.Location = torso.Position
---
groot = root
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(0, 0, 0)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.2
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then
end
end)
Fly()
elseif k == "x" then
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Respawning dont spam"
wait(1)
message:Destroy()
end)
local saved = groot.Position
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
local poop = nil
repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
wait(1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)
end
end)
end)
pp.Name = "pp"
pp.Parent = Main
pp.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
pp.ClipsDescendants = true
pp.Position = UDim2.new(0.00403225794, 0, 0.256927162, 0)
pp.Size = UDim2.new(0, 248, 0, 27)
pp.Font = Enum.Font.SourceSansItalic
pp.Text = "FE Penis (R6)"
pp.TextColor3 = Color3.new(1, 1, 1)
pp.TextSize = 16
pp.MouseButton1Click:connect(function()
--R6 dick by diemiers
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Fe penisito loaded"
wait(11)
message:Destroy()
end)
local name = "Torso"
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
name = "UpperTorso"
end
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true
end)
game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy()
local Hum = Instance.new("Humanoid")
Hum.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting
--game.Players.LocalPlayer.Character:FindFirstChild("Torso").Name = "Head"
--game.Players.LocalPlayer.Character:FindFirstChild("Head"):Destroy()
--game.Players.LocalPlayer.Character:FindFirstChild(name):Destroy()
--game.Players.LocalPlayer.Character.HumanoidRootPart.Name = "GaiPArt"
local root =game.Players.LocalPlayer.Character["Right Arm"] -- game.Players.LocalPlayer.Character["Left Leg"]
root.Name = "HumanoidRootPart"
Hum.HipHeight = 5
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name ~=root.Name and v.Name ~="Humanoid" and v.Name ~= "Left Arm" and v.Name ~= "Left Leg" and v.Name ~= "Right Leg" then
v:Destroy()
elseif v.Name == "Left Arm" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8+1.8+1.8-0.3,0)
wait()
end
end)
elseif v.Name == "Left Leg" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8-0.3,0)
wait()
end
end)
elseif v.Name == "Right Leg" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8+1.8-0.3,0)
wait()
end
end)
elseif v.Name == root.Name then
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
bg.CFrame = CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
end
end
--local se = Instance.new("SelectionBox",root)
--se.Adornee = root
power = 999999 -- change this to make it more or less powerful
power = power*10
---
wait(.1)
--local bambam = Instance.new("BodyThrust")
--bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
--bambam.Force = Vector3.new(power,0,power)
--bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local mouse = game.Players.LocalPlayer:GetMouse()
local plr = game.Players.LocalPlayer
local torso = root
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 120
local speed = 15
---local bambam = Instance.new("BodyThrust")
---bambam.Parent = torso
--bambam.Force = Vector3.new(9999999,0,9999999)
--bambam.Location = torso.Position
---
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(0, 0, 0)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.2
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0,0)
end
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then
end
end)
Fly()
end)
memedog.Name = "memedog"
memedog.Parent = Main
memedog.BackgroundColor3 = Color3.new(1, 1, 1)
memedog.BackgroundTransparency = 1
memedog.ClipsDescendants = true
memedog.Position = UDim2.new(0.0967741907, 0, 0.745117068, 0)
memedog.Size = UDim2.new(0, 200, 0, 23)
memedog.Font = Enum.Font.SourceSansLight
memedog.Text = "Memedog#1256 for GUI"
memedog.TextColor3 = Color3.new(0, 1, 0)
memedog.TextSize = 16
die.Name = "die"
die.Parent = Main
die.BackgroundColor3 = Color3.new(1, 1, 1)
die.BackgroundTransparency = 1
die.ClipsDescendants = true
die.Position = UDim2.new(0.0120967738, 0, 0.66750288, 0)
die.Size = UDim2.new(0, 246, 0, 23)
die.Font = Enum.Font.SourceSansLight
die.Text = "Diemiers#4209 & Cyclically#9215 for scripts"
die.TextColor3 = Color3.new(0, 1, 1)
die.TextSize = 16
worm.Name = "worm"
worm.Parent = Main
worm.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
worm.ClipsDescendants = true
worm.Position = UDim2.new(-0.00403225794, 0, 0.405297279, 0)
worm.Size = UDim2.new(0, 248, 0, 27)
worm.Font = Enum.Font.SourceSansItalic
worm.Text = "FE Wormus (R6)"
worm.TextColor3 = Color3.new(1, 1, 1)
worm.TextSize = 16
worm.MouseButton1Click:connect(function()
--Made by GreenFace#4209
--Wormus
--If ur legs gonna lose network owner they not going to lose them u will pick them up when ur network owner gonna comeback
--Found some replication bugs long time ago
--ik its not clean code
local name = "Torso"
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
--game:GetService('RunService').Stepped:connect(function()
--game.Players.LocalPlayer.Character.Head.CanCollide = false
--end)
local humano = game.Players.LocalPlayer.Character.Humanoid:Clone()
wait()
game.Players.LocalPlayer.Character[name]:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy()
local torso = game.Players.LocalPlayer.Character.Head
game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting
humano.Parent = game.Players.LocalPlayer.Character
local humanoid = humano--Instance.new("Humanoid",game.Players.LocalPlayer.Character)
humanoid.HipHeight = 4
humanoid.WalkSpeed = 50
torso.Name = "HumanoidRootPart"
limbs = {
game.Players.LocalPlayer.Character["Left Arm"],
game.Players.LocalPlayer.Character["Right Arm"],
game.Players.LocalPlayer.Character["Left Leg"],
game.Players.LocalPlayer.Character["Right Leg"]
}
for i,v in pairs(limbs)do
local bodypos = Instance.new("BodyPosition",v)
bodypos.MaxForce = Vector3.new(999999,999999,999999)
bodypos.D = 400
local bodyg = Instance.new("BodyGyro",v)
bodyg.MaxTorque =Vector3.new(99999999,99999999,999999)
spawn(function()
while true do
bodypos.Position = torso.Position-Vector3.new(0,i*1.5,0)
wait(0.1)
end
end)
end
end)
cycl.Name = "cycl"
cycl.Parent = Main
cycl.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
cycl.ClipsDescendants = true
cycl.Position = UDim2.new(0, 0, 0.551240921, 0)
cycl.Size = UDim2.new(0, 248, 0, 27)
cycl.Font = Enum.Font.SourceSansItalic
cycl.Text = "Cyclone Admin"
cycl.TextColor3 = Color3.new(1, 1, 1)
cycl.TextSize = 16
cycl.MouseButton1Click:connect(function()
-- Made by Cyclically | Cyclone
-- Version: 0.2a
-- Settings:
local PREFIX = ";"
-- Variables:
local LocalPlayer = game:GetService("Players").LocalPlayer
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local mouse = LocalPlayer:GetMouse()
local ContentProvider = game:GetService("ContentProvider")
local Players = setmetatable(game:GetService("Players"):GetPlayers(), {
__metatable = "Metatable is locked"; -- Theres a reason for this.
__index = function(self, k)
if k:lower() == "all" then
return game:GetService("Players"):GetPlayers()
elseif k:lower() == "others" then
local plrReturn = {}
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
if plr ~= LocalPlayer then
table.insert(plrReturn, plr)
end
end
return plrReturn
elseif k:lower() == "me" then
return {LocalPlayer}
elseif k:lower() == "random" then
return game:GetService("Players"):GetPlayers()[math.random(1, #game:GetService("Players"):GetPlayers())]
else
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
if string.find(plr.Name:lower(), k:lower()) then
return {plr}
end
end
end
end
})
-- Instances:
local CycloneGui = Instance.new("ScreenGui", game.CoreGui)
local mainFrame = Instance.new("ImageLabel", CycloneGui)
local titleLabel = Instance.new("TextLabel", mainFrame)
local bottomFrame = Instance.new("Frame", mainFrame)
local searchBox = Instance.new("TextBox", bottomFrame)
local cmdList = Instance.new("ScrollingFrame", bottomFrame)
local listLayout = Instance.new("UIListLayout", cmdList)
local topBlinker = Instance.new("Frame", CycloneGui)
local bottomBlinker = Instance.new("Frame", CycloneGui)
local introLabel = Instance.new("TextLabel")
local introFrame = Instance.new("ImageLabel", introLabel)
local introShadow = Instance.new("ImageLabel", introLabel)
local notifBar = Instance.new("ImageLabel")
local notifText = Instance.new("TextLabel", notifBar)
local barlabel = Instance.new("TextButton")
--Properties:
CycloneGui.Name = "CycloneGui"
mainFrame.Name = "mainFrame"
mainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
mainFrame.BackgroundTransparency = 1
mainFrame.Position = UDim2.new(0.82, 0, 1, 0)
mainFrame.Size = UDim2.new(0.16, 0, 0.4, 0)
mainFrame.ZIndex = 0
mainFrame.Image = "rbxassetid://2851927369"
mainFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
mainFrame.ScaleType = Enum.ScaleType.Slice
mainFrame.SliceCenter = Rect.new(10, 10, 10, 10)
titleLabel.Name = "titleLabel"
titleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
titleLabel.BackgroundTransparency = 1
titleLabel.Size = UDim2.new(1, 0, 0.125409842, 0)
titleLabel.Font = Enum.Font.GothamBold
titleLabel.Text = "Cyclone"
titleLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
titleLabel.TextSize = 14
bottomFrame.Name = "bottomFrame"
bottomFrame.BackgroundColor3 = Color3.new(0, 0.0117647, 0.0352941)
bottomFrame.BorderSizePixel = 0
bottomFrame.Position = UDim2.new(0, 0, 0.125409856, 0)
bottomFrame.Size = UDim2.new(1, 0, 0.874590158, 0)
searchBox.Name = "searchBox"
searchBox.BackgroundColor3 = Color3.new(0, 0.0196078, 0.0666667)
searchBox.BorderSizePixel = 0
searchBox.Size = UDim2.new(1, 0, 0.100000001, 0)
searchBox.ZIndex = 2
searchBox.Font = Enum.Font.GothamBold
searchBox.PlaceholderColor3 = Color3.new(0.113725, 0.188235, 0.34902)
searchBox.PlaceholderText = "Search"
searchBox.Text = ""
searchBox.TextColor3 = Color3.new(0.168627, 0.278431, 0.517647)
searchBox.TextSize = 10
cmdList.Name = "cmdList"
cmdList.BackgroundColor3 = Color3.new(0, 0.0156863, 0.0588235)
cmdList.BorderSizePixel = 0
cmdList.Position = UDim2.new(0, 0, 0.0999999866, 0)
cmdList.Size = UDim2.new(1, 0, 0.900000036, 0)
cmdList.ZIndex = 2
cmdList.CanvasSize = UDim2.new(0, 0, 10, 0)
cmdList.ScrollBarThickness = 0
listLayout.Name = "listLayout"
topBlinker.Name = "topBlinker"
topBlinker.BackgroundColor3 = Color3.new(0, 0, 0)
topBlinker.BorderSizePixel = 0
topBlinker.Size = UDim2.new(1, 0, 0, 0)
topBlinker.ZIndex = 4
bottomBlinker.Name = "bottomBlinker"
bottomBlinker.BackgroundColor3 = Color3.new(0, 0, 0)
bottomBlinker.BorderSizePixel = 0
bottomBlinker.Position = UDim2.new(0, 0, 1, 0)
bottomBlinker.Size = UDim2.new(1, 0, 0, 0)
bottomBlinker.ZIndex = 4
introLabel.Name = "introLabel"
introLabel.BackgroundColor3 = Color3.new(1, 1, 1)
introLabel.BackgroundTransparency = 1
introLabel.BorderSizePixel = 0
introLabel.Size = UDim2.new(1, 0, 1, 0)
introLabel.ZIndex = 2
introLabel.Font = Enum.Font.GothamBlack
introLabel.Text = "CYCLONE"
introLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
introLabel.TextSize = 100
introLabel.TextStrokeColor3 = Color3.new(0.258824, 0.282353, 0.309804)
introLabel.TextStrokeTransparency = 0
introFrame.Name = "introFrame"
introFrame.BackgroundColor3 = Color3.new(1, 1, 1)
introFrame.BackgroundTransparency = 1
introFrame.Position = UDim2.new(0.275894552, 0, 0.362831891, 0)
introFrame.Size = UDim2.new(0.447269291, 0, 0.267256588, 0)
introFrame.Image = "rbxassetid://2851920938"
introFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
introFrame.ScaleType = Enum.ScaleType.Slice
introFrame.SliceCenter = Rect.new(25, 25, 25, 25)
introShadow.Name = "introShadow"
introShadow.BackgroundColor3 = Color3.new(1, 1, 1)
introShadow.BackgroundTransparency = 1
introShadow.Position = UDim2.new(0.275894552, 0, 0.362831891, 0)
introShadow.Size = UDim2.new(0.447269291, 0, 0.287332058, 0)
introShadow.ZIndex = 0
introShadow.Image = "rbxassetid://2851920938"
introShadow.ImageColor3 = Color3.new(0, 0.0235294, 0.0705882)
introShadow.ScaleType = Enum.ScaleType.Slice
introShadow.SliceCenter = Rect.new(25, 25, 25, 25)
notifBar.Name = "notifBar"
notifBar.BackgroundColor3 = Color3.new(1, 1, 1)
notifBar.BackgroundTransparency = 1
notifBar.BorderSizePixel = 0
notifBar.Position = UDim2.new(0.55, 0, 0.97, 0)
notifBar.Size = UDim2.new(0.25, 0, 0.06, 0)
notifBar.ZIndex = 0
notifBar.Image = "rbxassetid://2851920938"
notifBar.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
notifBar.ImageTransparency = 1
notifBar.ScaleType = Enum.ScaleType.Slice
notifBar.SliceCenter = Rect.new(25, 25, 25, 25)
notifText.Name = "notifText"
notifText.BackgroundColor3 = Color3.new(1, 1, 1)
notifText.BackgroundTransparency = 1
notifText.BorderSizePixel = 0
notifText.Size = UDim2.new(1, 0, 1, 0)
notifText.Font = Enum.Font.GothamBold
notifText.Text = "Error message"
notifText.TextColor3 = Color3.new(0.835294, 0.909804, 1)
notifText.TextSize = 10
notifText.TextStrokeTransparency = 1
notifText.TextTransparency = 1
notifText.TextWrapped = true
barlabel.Name = "barlabel"
barlabel.BackgroundColor3 = Color3.fromRGB(0, 3, 16)
barlabel.BackgroundTransparency = 1
barlabel.BorderSizePixel = 0
barlabel.Size = UDim2.new(1, 0, 0.01, 0)
barlabel.ZIndex = 3
barlabel.Font = Enum.Font.GothamBold
barlabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
barlabel.TextSize = 9
barlabel.TextTransparency = 1
-- Script:
local localcc = Instance.new("ColorCorrectionEffect", game:GetService("Lighting"))
local localblur = Instance.new("BlurEffect", game:GetService("Lighting"))
localblur.Size = 0
local tweenInfo1 = TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local tweenInfo2 = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local tweenInfo3 = TweenInfo.new(2, Enum.EasingStyle.Back, Enum.EasingDirection.In)
local cmdsHelp = {}
local cmdsHint = {}
local notifSound = Instance.new("Sound", CycloneGui)
notifSound.SoundId = "rbxassetid://180877191"
notifSound.Volume = 1
local Events = setmetatable({}, { -- These are mostly for debugging
__metatable = "Metatable is locked";
__newindex = function(self, i, k)
warn("Event " .. k .. " created")
end;
__index = function(self, k)
warn("Tried to access unknown event " .. k)
end
}) -- Custom RBXScriptSignal with OOP
local stringSplit = function(str, pattern)
local returnTab = {}
local mainInd = 0
for i = 1, #str do
if string.sub(str, i, i + #pattern - 1) == pattern or i + #pattern == #str then
local splitAdder = -1
if i + #pattern == #str then
splitAdder = 1
end
table.insert(returnTab, string.sub(str, mainInd, i + splitAdder))
mainInd = i + #pattern
end
end
return returnTab
end
CustomEnum = { -- Custom enumeration
BlinkingDirection = {
Close = 1;
Open = 2;
};
NotifcationType = {
Normal = 3;
Important = 4;
Random = 5;
Error = 6;
}
};
local function chatPlr(message) -- Makes you chat
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(tostring(message), "All")
end
local function createNotif(message, notifType) -- Create notifications
local CnotifBar = notifBar:Clone()
local notifCol = Color3.fromRGB(213, 232, 255)
if notifType == 4 then
notifCol = Color3.fromRGB(141, 255, 128)
elseif notifType == 5 then
notifCol = Color3.fromRGB(249, 255, 126)
elseif notifType == 6 then
notifCol = Color3.fromRGB(255, 49, 80)
end
CnotifBar.Parent = CycloneGui
local notifBars = {}
for _, v in pairs(CycloneGui:GetChildren()) do
if v.Name == "notifBar" then
table.insert(notifBars, v)
end
end
local notifBarPos = Instance.new("NumberValue", CnotifBar)
notifBarPos.Name = "notifBarPos"
notifBarPos.Value = CnotifBar.Position.Y.Scale
CnotifBar.notifText.Text = message
CnotifBar.notifText.TextColor3 = notifCol
notifSound:Play()
TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 0}):Play()
TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 0}):Play()
for index, notifB in pairs(notifBars) do
TweenService:Create(notifB, tweenInfo2, {Position = UDim2.new(0.55, 0, notifB:FindFirstChild("notifBarPos").Value - 0.07, 0)}):Play()
notifB:FindFirstChild("notifBarPos").Value = notifB:FindFirstChild("notifBarPos").Value - 0.07
end
wait(2)
TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 1}):Play()
TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 1}):Play()
end
local Cyclone = {
-- Functions:
updateSearchBar = function(self)
for _, v in pairs(cmdList:GetChildren()) do
if not v:IsA("UIListLayout") then
v:Destroy()
end
end
for index, cmdHelper in pairs(cmdsHelp) do
if string.find(cmdHelper, searchBox.Text) then
local Cbarlabel = barlabel:Clone()
Cbarlabel.MouseButton1Down:Connect(function()
createNotif(cmdsHint[cmdHelper], CustomEnum.NotifcationType.Random)
end)
if index % 2 == 1 then
Cbarlabel.BackgroundColor3 = Color3.fromRGB(0, 5, 22)
end
Cbarlabel.Text = PREFIX .. cmdHelper
Cbarlabel.Parent = cmdList
TweenService:Create(Cbarlabel, tweenInfo2, {TextTransparency = 0, BackgroundTransparency = 0}):Play()
end
end
end;
-- Methods:
newConnection = function(self, eventName)
assert(Events[eventName] == nil, "Event already exists")
local newEvent = Instance.new("BindableEvent")
Events[eventName] = newEvent
return newEvent
end;
setBlinker = function(self, blinkType, speed, coverup)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
if blinkType == 1 then
TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0)}):Play()
TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0); Position = UDim2.new(0, 0, 1 - (coverup * 0.5 / 1), 0)}):Play()
elseif blinkType == 2 then
TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0)}):Play()
TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0); Position = UDim2.new(0, 0, 1, 0)}):Play()
end
end;
setBrightness = function(self, brightness, speed)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
TweenService:Create(localcc, newInfo, {Brightness = brightness}):Play()
end;
setBlur = function(self, size, speed)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
TweenService:Create(localblur, newInfo, {Size = size}):Play()
end;
createSound = function(self, id, volume)
local newSound = Instance.new("Sound", CycloneGui)
newSound.SoundId = id
newSound.Volume = volume
return newSound
end;
createCommand = function(self, cmdName, cmdHelp, hint, func)
table.insert(cmdsHelp, cmdHelp)
cmdsHint[cmdHelp] = hint
LocalPlayer.Chatted:Connect(function(msg)
if PREFIX .. cmdName == string.sub(msg, 1, #PREFIX + #cmdName) then
assert(type(func) == "function", "bad argument #3 to \"createCommand\" (function expected, got " .. type(func) .. ")")
local params = stringSplit(msg, " ")
table.remove(params, 1)
params = stringSplit(table.concat(params), ",")
func(params)
end
end)
end;
}
-- Command variables:
local lagserver = false
local clicktp = nil
local oofspamming = false
-- Command creation:
Cyclone:createCommand("rejoin", "rejoin", "Makes you rejoin the game", function(cmdParameters)
game:GetService("TeleportService"):Teleport(game.GameId, LocalPlayer)
end)
Cyclone:createCommand("respawn", "respawn", "Respawn your character", function(cmdParameters)
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
Instance.new("Humanoid", char)
LocalPlayer.Character = char
end)
Cyclone:createCommand("kill", "kill [plr]", "Kills the target player", function(cmdParameters)
local torsoname = "Torso"
if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
torsoname = "UpperTorso"
end
if Players[cmdParameters[1]][1].Character ~= nil then
local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
local hathandle = hat.Handle
hathandle.Parent = tool
hathandle.Massless = true
tool.GripPos = Vector3.new(0, 9e99, 0)
tool.Parent = LocalPlayer.Character
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
repeat
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame
wait()
until Players[cmdParameters[1]][1].Character == nil or Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").Velocity.Magnitude - Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed) > (Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed + 20)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
hathandle.Parent = hat
hathandle.Massless = false
tool:Destroy()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
end
end)
Cyclone:createCommand("dupetools", "dupetools [amount]", "Duplicates your tools, must have startertools", function(cmdParameters)
createNotif("Now duplicating " .. cmdParameters[1] .. " tools", CustomEnum.NotifcationType.Normal)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #LocalPlayer.Backpack:GetChildren()
LocalPlayer.Character.Archivable = true
local tempchar = LocalPlayer.Character:Clone()
local lastchar = nil
tempchar.Parent = workspace
local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
repeat
workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
Instance.new("Humanoid", char)
LocalPlayer.Character = char
if lastchar ~= nil then
lastchar:Destroy()
end
repeat RunService.RenderStepped:Wait() until LocalPlayer.Character ~= nil
lastchar = char
RunService.RenderStepped:Wait()
until #LocalPlayer:GetChildren() - 3 - currentamount >= cmdParameters[1]
repeat RunService.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
lastchar:Destroy()
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
end)
Cyclone:createCommand("accessorytotool", "accessorytotool", "Converts your accessories into tools", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
if hat.Handle ~= nil then
local tool = Instance.new("Tool", LocalPlayer.Backpack)
tool.Name = hat.Name
local hathandle = hat.Handle
hathandle:FindFirstChildOfClass("Weld"):Destroy()
hathandle.Parent = tool
hathandle.Massless = true
end
end
end)
Cyclone:createCommand("lagserver", "lagserver", "Lags the server", function(cmdParameters)
lagserver = true
repeat
local anim = Instance.new("Animation")
anim.AnimationId = math.random()
LocalPlayer.Character.Humanoid:LoadAnimation(anim):Play()
anim:Destroy()
until lagserver == false
end)
Cyclone:createCommand("unlagserver", "unlagserver", "Stop lagging the server", function(cmdParameters)
lagserver = false
end)
Cyclone:createCommand("custombtools", "custombtools", "Custom btools, only replicates on unanchored parts", function(cmdParameters)
local movetool = Instance.new("Tool", LocalPlayer.Backpack)
local deletetool = Instance.new("Tool", LocalPlayer.Backpack)
local undotool = Instance.new("Tool", LocalPlayer.Backpack)
local identifytool = Instance.new("Tool", LocalPlayer.Backpack)
local movedetect = false
local movingpart = nil
local movetransparency = 0
if editedparts == nil then
editedparts = {}
parentfix = {}
positionfix = {}
end
deletetool.Name = "Delete"
undotool.Name = "Undo"
identifytool.Name = "Identify"
movetool.Name = "Move"
undotool.CanBeDropped = false
deletetool.CanBeDropped = false
identifytool.CanBeDropped = false
movetool.CanBeDropped = false
undotool.RequiresHandle = false
deletetool.RequiresHandle = false
identifytool.RequiresHandle = false
movetool.RequiresHandle = false
local function createnotification(title, text)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = title;
Text = text;
Duration = 1;
})
end
deletetool.Activated:Connect(function()
createnotification("Delete Tool", "You have deleted "..mouse.Target.Name)
table.insert(editedparts, mouse.Target)
table.insert(parentfix, mouse.Target.Parent)
table.insert(positionfix, mouse.Target.CFrame)
spawn(function()
local deletedpart = mouse.Target
repeat
deletedpart.Anchored = true
deletedpart.CFrame = CFrame.new(1000000000, 1000000000, 1000000000)
wait()
until deletedpart.CFrame ~= CFrame.new(1000000000, 1000000000, 1000000000)
end)
end)
undotool.Activated:Connect(function()
createnotification("Undo Tool", "You have undone "..editedparts[#editedparts].Name)
editedparts[#editedparts].Parent = parentfix[#parentfix]
editedparts[#editedparts].CFrame = positionfix[#positionfix]
table.remove(positionfix, #positionfix)
table.remove(editedparts, #editedparts)
table.remove(parentfix, #parentfix)
end)
identifytool.Activated:Connect(function()
createnotification("Identify Tool", "Instance: "..mouse.Target.ClassName.."\nName: "..mouse.Target.Name)
end)
movetool.Activated:Connect(function()
createnotification("Move Tool", "You are moving: "..mouse.Target.Name)
movingpart = mouse.Target
movedetect = true
movingpart.CanCollide = false
movetransparency = movingpart.Transparency
movingpart.Transparency = 0.5
mouse.TargetFilter = movingpart
table.insert(editedparts, movingpart)
table.insert(parentfix, movingpart.Parent)
table.insert(positionfix, movingpart.CFrame)
movingpart.Transparency = movingpart.Transparency / 2
repeat
mouse.Move:Wait()
movingpart.CFrame = CFrame.new(mouse.Hit.p)
until movedetect == false
end)
movetool.Deactivated:Connect(function()
createnotification("Move Tool", "You have stopped moving: "..mouse.Target.Name)
movingpart.CanCollide = true
movedetect = false
mouse.TargetFilter = nil
movingpart.Transparency = movetransparency
end)
end)
Cyclone:createCommand("brickspam", "brickspam", "Turns your tools into bricks then drops them", function(cmdParameters)
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Character
if tool.Handle:FindFirstChild("Mesh") ~= nil then
tool.Handle:FindFirstChild("Mesh"):Destroy()
end
tool.Parent = workspace.Terrain -- Bypasses some tool clearing scripts
wait()
end
end
end)
Cyclone:createCommand("drophats", "drophats", "Drops all your hats", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
hat.Parent = workspace.Terrain -- Bypasses some hat clearing scripts
end
end)
Cyclone:createCommand("brickhats", "brickhats", "Turns your hats into bricks", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
if hat.Handle:FindFirstChild("Mesh") then
hat.Handle.Mesh:Destroy()
end
end
end)
Cyclone:createCommand("float", "float [velocity]", "Makes you float with given velocity", function(cmdParameters)
Instance.new("BodyVelocity", LocalPlayer.Character:FindFirstChild("HumanoidRootPart")).Velocity = Vector3.new(0, cmdParameters[1], 0)
end)
Cyclone:createCommand("clicktp", "clicktp", "Click to teleport to your mouse position", function(cmdParameters)
clicktp = mouse.Button1Down:Connect(function()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = mouse.Hit
end)
end)
Cyclone:createCommand("unclicktp", "unclicktp", "Stops clicktp", function(cmdParameters)
if clicktp then
clicktp:Disconnect()
end
end)
Cyclone:createCommand("xray", "xray", "Makes you see through walls", function(cmdParameters)
for _, d in pairs(workspace:GetDescendants()) do
if d:IsA("BasePart") then
local transpVal = Instance.new("NumberValue", d)
transpVal.Name = "transpVal"
transpVal.Value = d.Transparency
d.Transparency = d.Transparency + 0.75
end
end
end)
Cyclone:createCommand("unxray", "unxray", "Removes Xray", function(cmdParameters)
for _, d in pairs(workspace:GetDescendants()) do
if d:IsA("BasePart") and d:FindFirstChild("transpVal") then
d.Transparency = d:FindFirstChild("transpVal").Value
d:FindFirstChild("transpVal"):Destroy()
end
end
end)
Cyclone:createCommand("countdown", "countdown [countinto]", "Makes you count from countinto to 0 with changeable delay", function(cmdParameters)
for i = cmdParameters[1], 0, -1 do
chatPlr(i)
wait(tonumber(cmdParameters[2]))
end
end)
Cyclone:createCommand("getos", "getos [plr]", "Gets the OS of the target", function(cmdParameters)
for _, plr in pairs(Players[cmdParameters[1]]) do
createNotif(plr.Name .. "'s OS is " .. plr.OsPlatform)
end
end)
Cyclone:createCommand("getage", "getage [plr]", "Gets the account age of the target", function(cmdParameters)
for _, plr in pairs(Players[cmdParameters[1]]) do
createNotif(plr.Name .. "'s account age is " .. plr.AccountAge)
end
end)
Cyclone:createCommand("hugkill", "hugkill", "Touch players to kill them, must have player collision", function(cmdParameters)
local torsoname = "Torso"
if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
torsoname = "UpperTorso"
end
LocalPlayer.Character:FindFirstChild("Animate").toolnone.ToolNoneAnim.AnimationId = math.huge
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Parent = tool
tool.Handle.Massless = true
tool.GripPos = Vector3.new(0, math.huge, 0)
tool.Parent = LocalPlayer.Character
wait()
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
end)
Cyclone:createCommand("goto", "goto [plr]", "Teleports to the player", function(cmdParameters)
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame
end)
Cyclone:createCommand("oofspam", "oofspam [speed]", "Spams OOF with changeable speed", function(cmdParameters)
repeat
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
plr.Character:FindFirstChild("Head").Died.Playing = true
end
wait(tonumber(cmdParameters[2]))
until oofspamming == false
end)
Cyclone:createCommand("unoofspam", "unoofspam", "Stops OOF spam", function(cmdParameters)
oofspamming = true
end)
searchBox:GetPropertyChangedSignal("Text"):Connect(Cyclone.updateSearchBar)
Cyclone.updateSearchBar()
-- Introduction setup:
local woosh1 = Cyclone:createSound("rbxassetid://858508159", 1)
local woosh2 = Cyclone:createSound("rbxassetid://541909763", 1)
local introSound = Cyclone:createSound("rbxassetid://745159327", 1)
local introBGM = Cyclone:createSound("rbxassetid://383635191", 1)
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 1)
Cyclone:setBrightness(-1, 0.5)
Cyclone:setBlur(25, 1)
wait(1)
ContentProvider:PreloadAsync(CycloneGui:GetDescendants())
introLabel.Parent = CycloneGui
local oldCamOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset
LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset + Vector3.new(0, 10, 0)
wait(1)
TweenService:Create(LocalPlayer.Character:FindFirstChild("Humanoid"), tweenInfo1, {CameraOffset = oldCamOffset}):Play()
woosh1:Play()
introSound:Play()
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 0.5)
Cyclone:setBrightness(1, 0.1)
wait(0.1)
Cyclone:setBrightness(-0.5, 2.5)
wait(3)
TweenService:Create(introLabel, tweenInfo3, {Position = UDim2.new(0, 0, 1, 0)}):Play()
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Open, 1, 1)
Cyclone:setBrightness(0, 3)
Cyclone:setBlur(0, 3)
wait(2)
woosh2:Play()
TweenService:Create(mainFrame, tweenInfo2, {Position = UDim2.new(0.82, 0, 0.6, 0)}):Play()
wait(0.1)
introBGM:Play()
createNotif("Cyclone V1.0 is now running", CustomEnum.NotifcationType.Important)
wait(0.1)
if not string.split then
createNotif("Your exploit doesn't support string.split", CustomEnum.NotifcationType.Error)
end
end)
axy.Name = "axy"
axy.Parent = Main
axy.BackgroundColor3 = Color3.new(1, 1, 1)
axy.BackgroundTransparency = 1
axy.ClipsDescendants = true
axy.Position = UDim2.new(0.0120967738, 0, 0.821194768, 0)
axy.Size = UDim2.new(0, 246, 0, 23)
axy.Font = Enum.Font.SourceSansLight
axy.Text = "Axyzes#9205 for UI Tween"
axy.TextColor3 = Color3.new(0.333333, 1, 0.498039)
axy.TextSize = 16
diemie.Name = "diemie"
diemie.Parent = Main
diemie.BackgroundColor3 = Color3.new(1, 1, 1)
diemie.BackgroundTransparency = 1
diemie.BorderColor3 = Color3.new(1, 1, 0)
diemie.ClipsDescendants = true
diemie.Position = UDim2.new(0.0120967738, 0, 0.897332668, 0)
diemie.Size = UDim2.new(0, 246, 0, 23)
diemie.Font = Enum.Font.SourceSansLight
diemie.Text = "Press ; to hide or show"
diemie.TextColor3 = Color3.new(1, 1, 0)
diemie.TextSize = 16
local isHidden = false
local mause = game.Players.LocalPlayer:GetMouse()
do
local mouse = game:GetService("Players").LocalPlayer:GetMouse();
local inputService = game:GetService('UserInputService');
local heartbeat = game:GetService("RunService").Heartbeat;
function Draggable(frame)
local s, event = pcall(function()
return frame.MouseEnter
end)
if s then
frame.Active = true;
event:connect(function()
local input = frame.InputBegan:connect(function(key)
if key.UserInputType == Enum.UserInputType.MouseButton1 then
local objectPosition = Vector2.new(mouse.X - frame.AbsolutePosition.X, mouse.Y - frame.AbsolutePosition.Y);
while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
frame:TweenPosition(UDim2.new(0, mouse.X - objectPosition.X + (frame.Size.X.Offset * frame.AnchorPoint.X), 0, mouse.Y - objectPosition.Y + (frame.Size.Y.Offset * frame.AnchorPoint.Y)), 'Out', 'Quad', 0.1, true);
end
end
end)
local leave;
leave = frame.MouseLeave:connect(function()
input:disconnect();
leave:disconnect();
end)
end)
end
end
end
Draggable(Main)
mause.KeyDown:connect(function(key)
if key == ";" then
if isHidden == false then
Main:TweenPosition(Main.Position - UDim2.new(0,0,1,0),"Out","Quad",0.4,false)
isHidden = true
else
Main:TweenPosition(Main.Position + UDim2.new(0,0,1,0),"Out","Quad",0.4,false)
isHidden = false
end
end
end)
elseif page == 2 then
-->>Creeper R6<<--
-->>___Made By Infinity#3369___<--
local lol = game:GetService('Players').LocalPlayer
lol.Character["Head"].Mesh:Destroy()
lol.Character["Left Arm"]:Destroy()
lol.Character["Right Arm"]:Destroy()
for i,v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do
if v:IsA'Hat' or v:IsA'Accessory' then
v.Parent = game:GetService'Workspace'
end
end
local fuck = game:GetService('Players').LocalPlayer
if game.Players.LocalPlayer == fuck then
print("succesfully creeped u! enjoy!")
end
end
end)
button7.MouseButton1Down:connect(function()
if page == 1 then
--FE SUICIDE GUN
--BY SPARKSAMMY
--MAKE SURE YOU HAVE HAIR OR HAT ON (MEDEVIL HOOD OF MYSTERY RECCOMENDED)
for _, a in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if a:IsA("Accessory") then
newtool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
a.Handle.Mesh.MeshId = "rbxassetid://130099641"
a.Handle.Parent = newtool
newtool.Name = "Suicide gun"
newtool.ToolTip = "With the " .. a.Name .. " wrap."
function onActivate()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
wait()
AnimationId = "181525546"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(4)
wait(.3375)
k:AdjustSpeed(0)
wait(1)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end
newtool.Activated:Connect(onActivate)
end
end
--DIRTY HACKS TO PARENT HAT/TOOLS WITH REPLICATION ON FE--
game:GetService'RunService'.Stepped:wait()
grabknife.Parent = plr.Character
for i = 1,3 do
local lol = lp:FindFirstChildOfClass'Backpack':FindFirstChildOfClass'HopperBin'
if lol:FindFirstChild'LocalScript' then lol:Destroy() end
end
-- hacky replication made by harkinian!!
elseif page == 2 then
-->>Creeper R15<<--
-->>___Made By Infinity#3369___<--
local lol = game:GetService('Players').LocalPlayer
lol.Character["Head"].Mesh:Destroy()
lol.Character["LeftUpperArm"]:Destroy()
lol.Character["RightUpperArm"]:Destroy()
for i,v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do
if v:IsA'Hat' or v:IsA'Accessory' then
v.Parent = game:GetService'Workspace'
end
end
local fuck = game:GetService('Players').LocalPlayer
if game.Players.LocalPlayer == fuck then
print("succesfully creeped u! enjoy!")
end
end
end)
button8.MouseButton1Down:connect(function()
if page == 1 then
--by Sparksammy
local RunService = game:GetService("RunService")
RunService.RenderStepped:Connect(function(step)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 666
game.Players.LocalPlayer.Character.Humanoid:Move(Vector3.new(0,0,1), false)
end)
elseif page == 2 then
if FF == false then
--[[ The ForceField will not show in lots of games
or will sometimes disappear or reappear
but will show in quite a few games as well.
You will still not be able to die if there is
no ForceField on your character.
If it stops working, execute the script again.
Note: Some tools will be buggy in certain
games when the ForceField is running
]]
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == " " then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyUp:connect(function(key)
if key == " " then
jumping = false
end
end)
FF = true
while wait() do
if FF then
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait()
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
wait(4.85)
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait(.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
workspace.CurrentCamera.CameraType = Enum.CameraType.Track
end
end
else
FF = false
wait()
xos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait(4.85)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
workspace.CurrentCamera.CameraType = Enum.CameraType.Track
wait(.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = xos
end
end
end)
back.MouseButton1Down:connect(function()
page -= 1
refresh()
end)
next.MouseButton1Down:connect(function()
page += 1
refresh()
end)
refresh()