59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
/* Capstone Disassembly Engine */
|
|
/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2013-2014 */
|
|
|
|
#ifndef CS_UTILS_H
|
|
#define CS_UTILS_H
|
|
|
|
#if defined(CAPSTONE_HAS_OSXKERNEL)
|
|
#include <libkern/libkern.h>
|
|
#else
|
|
#include <stddef.h>
|
|
#endif
|
|
#include "include/capstone.h"
|
|
#include "cs_priv.h"
|
|
|
|
// threshold number, so above this number will be printed in hexa mode
|
|
#define HEX_THRESHOLD 9
|
|
|
|
// map instruction to its characteristics
|
|
typedef struct insn_map {
|
|
unsigned short id;
|
|
unsigned short mapid;
|
|
#ifndef CAPSTONE_DIET
|
|
unsigned char regs_use[12]; // list of implicit registers used by this instruction
|
|
unsigned char regs_mod[20]; // list of implicit registers modified by this instruction
|
|
unsigned char groups[8]; // list of group this instruction belong to
|
|
bool branch; // branch instruction?
|
|
bool indirect_branch; // indirect branch instruction?
|
|
#endif
|
|
} insn_map;
|
|
|
|
// look for @id in @m, given its size in @max. first time call will update @cache.
|
|
// return 0 if not found
|
|
unsigned short insn_find(const insn_map *m, unsigned int max, unsigned int id, unsigned short **cache);
|
|
|
|
// map id to string
|
|
typedef struct name_map {
|
|
unsigned int id;
|
|
const char *name;
|
|
} name_map;
|
|
|
|
// map a name to its ID
|
|
// return 0 if not found
|
|
int name2id(const name_map* map, int max, const char *name);
|
|
|
|
// count number of positive members in a list.
|
|
// NOTE: list must be guaranteed to end in 0
|
|
unsigned int count_positive(const unsigned char *list);
|
|
|
|
#define ARR_SIZE(a) (sizeof(a)/sizeof(a[0]))
|
|
|
|
char *cs_strdup(const char *str);
|
|
|
|
#define MIN(x, y) ((x) < (y) ? (x) : (y))
|
|
|
|
// we need this since Windows doesnt have snprintf()
|
|
int cs_snprintf(char *buffer, size_t size, const char *fmt, ...);
|
|
|
|
#endif
|
|
|