historical/toontown-classic.git/panda/direct/tkpanels/Placer.py
2024-01-16 11:20:27 -06:00

795 lines
32 KiB
Python

""" DIRECT Nine DoF Manipulation Panel """
__all__ = ['Placer', 'place']
# Import Tkinter, Pmw, and the dial code from this directory tree.
from panda3d.core import *
from direct.showbase.TkGlobal import *
from direct.tkwidgets.AppShell import *
from direct.tkwidgets import Dial
from direct.tkwidgets import Floater
from direct.directtools.DirectGlobals import ZERO_VEC, UNIT_VEC
import Pmw
"""
TODO:
Task to monitor pose
"""
class Placer(AppShell):
# Override class variables here
appname = 'Placer Panel'
frameWidth = 625
frameHeight = 215
usecommandarea = 0
usestatusarea = 0
def __init__(self, parent = None, **kw):
INITOPT = Pmw.INITOPT
optiondefs = (
('title', self.appname, None),
('nodePath', base.direct.camera, None),
)
self.defineoptions(kw, optiondefs)
# Call superclass initialization function
AppShell.__init__(self)
self.initialiseoptions(Placer)
def appInit(self):
# Initialize state
self.tempCS = base.direct.group.attachNewNode('placerTempCS')
self.orbitFromCS = base.direct.group.attachNewNode(
'placerOrbitFromCS')
self.orbitToCS = base.direct.group.attachNewNode('placerOrbitToCS')
self.refCS = self.tempCS
# Dictionary keeping track of all node paths manipulated so far
self.nodePathDict = {}
self.nodePathDict['camera'] = base.direct.camera
self.nodePathDict['widget'] = base.direct.widget
self.nodePathNames = ['camera', 'widget', 'selected']
self.refNodePathDict = {}
self.refNodePathDict['parent'] = self['nodePath'].getParent()
self.refNodePathDict['render'] = render
self.refNodePathDict['camera'] = base.direct.camera
self.refNodePathDict['widget'] = base.direct.widget
self.refNodePathNames = ['parent', 'self', 'render',
'camera', 'widget', 'selected']
# Initial state
self.initPos = Vec3(0)
self.initHpr = Vec3(0)
self.initScale = Vec3(1)
self.deltaHpr = Vec3(0)
# Offset for orbital mode
self.posOffset = Vec3(0)
# Set up event hooks
self.undoEvents = [('DIRECT_undo', self.undoHook),
('DIRECT_pushUndo', self.pushUndoHook),
('DIRECT_undoListEmpty', self.undoListEmptyHook),
('DIRECT_redo', self.redoHook),
('DIRECT_pushRedo', self.pushRedoHook),
('DIRECT_redoListEmpty', self.redoListEmptyHook)]
for event, method in self.undoEvents:
self.accept(event, method)
# Init movement mode
self.movementMode = 'Relative To:'
def createInterface(self):
# The interior of the toplevel panel
interior = self.interior()
interior['relief'] = FLAT
# Add placer commands to menubar
self.menuBar.addmenu('Placer', 'Placer Panel Operations')
self.menuBar.addmenuitem('Placer', 'command',
'Zero Node Path',
label = 'Zero All',
command = self.zeroAll)
self.menuBar.addmenuitem('Placer', 'command',
'Reset Node Path',
label = 'Reset All',
command = self.resetAll)
self.menuBar.addmenuitem('Placer', 'command',
'Print Node Path Info',
label = 'Print Info',
command = self.printNodePathInfo)
self.menuBar.addmenuitem(
'Placer', 'command',
'Toggle widget visability',
label = 'Toggle Widget Vis',
command = base.direct.toggleWidgetVis)
self.menuBar.addmenuitem(
'Placer', 'command',
'Toggle widget manipulation mode',
label = 'Toggle Widget Mode',
command = base.direct.manipulationControl.toggleObjectHandlesMode)
# Get a handle to the menu frame
menuFrame = self.menuFrame
self.nodePathMenu = Pmw.ComboBox(
menuFrame, labelpos = W, label_text = 'Node Path:',
entry_width = 20,
selectioncommand = self.selectNodePathNamed,
scrolledlist_items = self.nodePathNames)
self.nodePathMenu.selectitem('selected')
self.nodePathMenuEntry = (
self.nodePathMenu.component('entryfield_entry'))
self.nodePathMenuBG = (
self.nodePathMenuEntry.configure('background')[3])
self.nodePathMenu.pack(side = 'left', fill = 'x', expand = 1)
self.bind(self.nodePathMenu, 'Select node path to manipulate')
modeMenu = Pmw.OptionMenu(menuFrame,
items = ('Relative To:',
'Orbit:'),
initialitem = 'Relative To:',
command = self.setMovementMode,
menubutton_width = 8)
modeMenu.pack(side = 'left', expand = 0)
self.bind(modeMenu, 'Select manipulation mode')
self.refNodePathMenu = Pmw.ComboBox(
menuFrame, entry_width = 16,
selectioncommand = self.selectRefNodePathNamed,
scrolledlist_items = self.refNodePathNames)
self.refNodePathMenu.selectitem('parent')
self.refNodePathMenuEntry = (
self.refNodePathMenu.component('entryfield_entry'))
self.refNodePathMenu.pack(side = 'left', fill = 'x', expand = 1)
self.bind(self.refNodePathMenu, 'Select relative node path')
self.undoButton = Button(menuFrame, text = 'Undo',
command = base.direct.undo)
if base.direct.undoList:
self.undoButton['state'] = 'normal'
else:
self.undoButton['state'] = 'disabled'
self.undoButton.pack(side = 'left', expand = 0)
self.bind(self.undoButton, 'Undo last operation')
self.redoButton = Button(menuFrame, text = 'Redo',
command = base.direct.redo)
if base.direct.redoList:
self.redoButton['state'] = 'normal'
else:
self.redoButton['state'] = 'disabled'
self.redoButton.pack(side = 'left', expand = 0)
self.bind(self.redoButton, 'Redo last operation')
# Create and pack the Pos Controls
posGroup = Pmw.Group(interior,
tag_pyclass = Menubutton,
tag_text = 'Position',
tag_font=('MSSansSerif', 14),
tag_activebackground = '#909090',
ring_relief = RIDGE)
posMenubutton = posGroup.component('tag')
self.bind(posMenubutton, 'Position menu operations')
posMenu = Menu(posMenubutton, tearoff = 0)
posMenu.add_command(label = 'Set to zero', command = self.zeroPos)
posMenu.add_command(label = 'Reset initial',
command = self.resetPos)
posMenubutton['menu'] = posMenu
posGroup.pack(side='left', fill = 'both', expand = 1)
posInterior = posGroup.interior()
# Create the dials
self.posX = self.createcomponent('posX', (), None,
Floater.Floater, (posInterior,),
text = 'X', relief = FLAT,
value = 0.0,
label_foreground = 'Red')
self.posX['commandData'] = ['x']
self.posX['preCallback'] = self.xformStart
self.posX['postCallback'] = self.xformStop
self.posX['callbackData'] = ['x']
self.posX.pack(expand=1, fill='both')
self.posY = self.createcomponent('posY', (), None,
Floater.Floater, (posInterior,),
text = 'Y', relief = FLAT,
value = 0.0,
label_foreground = '#00A000')
self.posY['commandData'] = ['y']
self.posY['preCallback'] = self.xformStart
self.posY['postCallback'] = self.xformStop
self.posY['callbackData'] = ['y']
self.posY.pack(expand=1, fill='both')
self.posZ = self.createcomponent('posZ', (), None,
Floater.Floater, (posInterior,),
text = 'Z', relief = FLAT,
value = 0.0,
label_foreground = 'Blue')
self.posZ['commandData'] = ['z']
self.posZ['preCallback'] = self.xformStart
self.posZ['postCallback'] = self.xformStop
self.posZ['callbackData'] = ['z']
self.posZ.pack(expand=1, fill='both')
# Create and pack the Hpr Controls
hprGroup = Pmw.Group(interior,
tag_pyclass = Menubutton,
tag_text = 'Orientation',
tag_font=('MSSansSerif', 14),
tag_activebackground = '#909090',
ring_relief = RIDGE)
hprMenubutton = hprGroup.component('tag')
self.bind(hprMenubutton, 'Orientation menu operations')
hprMenu = Menu(hprMenubutton, tearoff = 0)
hprMenu.add_command(label = 'Set to zero', command = self.zeroHpr)
hprMenu.add_command(label = 'Reset initial', command = self.resetHpr)
hprMenubutton['menu'] = hprMenu
hprGroup.pack(side='left', fill = 'both', expand = 1)
hprInterior = hprGroup.interior()
# Create the dials
self.hprH = self.createcomponent('hprH', (), None,
Dial.AngleDial, (hprInterior,),
style = 'mini',
text = 'H', value = 0.0,
relief = FLAT,
label_foreground = 'blue')
self.hprH['commandData'] = ['h']
self.hprH['preCallback'] = self.xformStart
self.hprH['postCallback'] = self.xformStop
self.hprH['callbackData'] = ['h']
self.hprH.pack(expand=1, fill='both')
self.hprP = self.createcomponent('hprP', (), None,
Dial.AngleDial, (hprInterior,),
style = 'mini',
text = 'P', value = 0.0,
relief = FLAT,
label_foreground = 'red')
self.hprP['commandData'] = ['p']
self.hprP['preCallback'] = self.xformStart
self.hprP['postCallback'] = self.xformStop
self.hprP['callbackData'] = ['p']
self.hprP.pack(expand=1, fill='both')
self.hprR = self.createcomponent('hprR', (), None,
Dial.AngleDial, (hprInterior,),
style = 'mini',
text = 'R', value = 0.0,
relief = FLAT,
label_foreground = '#00A000')
self.hprR['commandData'] = ['r']
self.hprR['preCallback'] = self.xformStart
self.hprR['postCallback'] = self.xformStop
self.hprR['callbackData'] = ['r']
self.hprR.pack(expand=1, fill='both')
# Create and pack the Scale Controls
# The available scaling modes
self.scalingMode = StringVar()
self.scalingMode.set('Scale Uniform')
# The scaling widgets
scaleGroup = Pmw.Group(interior,
tag_text = 'Scale Uniform',
tag_pyclass = Menubutton,
tag_font=('MSSansSerif', 14),
tag_activebackground = '#909090',
ring_relief = RIDGE)
self.scaleMenubutton = scaleGroup.component('tag')
self.bind(self.scaleMenubutton, 'Scale menu operations')
self.scaleMenubutton['textvariable'] = self.scalingMode
# Scaling menu
scaleMenu = Menu(self.scaleMenubutton, tearoff = 0)
scaleMenu.add_command(label = 'Set to unity',
command = self.unitScale)
scaleMenu.add_command(label = 'Reset initial',
command = self.resetScale)
scaleMenu.add_radiobutton(label = 'Scale Free',
variable = self.scalingMode)
scaleMenu.add_radiobutton(label = 'Scale Uniform',
variable = self.scalingMode)
scaleMenu.add_radiobutton(label = 'Scale Proportional',
variable = self.scalingMode)
self.scaleMenubutton['menu'] = scaleMenu
# Pack group widgets
scaleGroup.pack(side='left', fill = 'both', expand = 1)
scaleInterior = scaleGroup.interior()
# Create the dials
self.scaleX = self.createcomponent('scaleX', (), None,
Floater.Floater, (scaleInterior,),
text = 'X Scale',
relief = FLAT,
min = 0.0001, value = 1.0,
resetValue = 1.0,
label_foreground = 'Red')
self.scaleX['commandData'] = ['sx']
self.scaleX['callbackData'] = ['sx']
self.scaleX['preCallback'] = self.xformStart
self.scaleX['postCallback'] = self.xformStop
self.scaleX.pack(expand=1, fill='both')
self.scaleY = self.createcomponent('scaleY', (), None,
Floater.Floater, (scaleInterior,),
text = 'Y Scale',
relief = FLAT,
min = 0.0001, value = 1.0,
resetValue = 1.0,
label_foreground = '#00A000')
self.scaleY['commandData'] = ['sy']
self.scaleY['callbackData'] = ['sy']
self.scaleY['preCallback'] = self.xformStart
self.scaleY['postCallback'] = self.xformStop
self.scaleY.pack(expand=1, fill='both')
self.scaleZ = self.createcomponent('scaleZ', (), None,
Floater.Floater, (scaleInterior,),
text = 'Z Scale',
relief = FLAT,
min = 0.0001, value = 1.0,
resetValue = 1.0,
label_foreground = 'Blue')
self.scaleZ['commandData'] = ['sz']
self.scaleZ['callbackData'] = ['sz']
self.scaleZ['preCallback'] = self.xformStart
self.scaleZ['postCallback'] = self.xformStop
self.scaleZ.pack(expand=1, fill='both')
# Make sure appropriate labels are showing
self.setMovementMode('Relative To:')
# Set up placer for inital node path
self.selectNodePathNamed('init')
self.selectRefNodePathNamed('parent')
# Update place to reflect initial state
self.updatePlacer()
# Now that you're done setting up, attach commands
self.posX['command'] = self.xform
self.posY['command'] = self.xform
self.posZ['command'] = self.xform
self.hprH['command'] = self.xform
self.hprP['command'] = self.xform
self.hprR['command'] = self.xform
self.scaleX['command'] = self.xform
self.scaleY['command'] = self.xform
self.scaleZ['command'] = self.xform
### WIDGET OPERATIONS ###
def setMovementMode(self, movementMode):
# Set prefix
namePrefix = ''
self.movementMode = movementMode
if (movementMode == 'Relative To:'):
namePrefix = 'Relative '
elif (movementMode == 'Orbit:'):
namePrefix = 'Orbit '
# Update pos widgets
self.posX['text'] = namePrefix + 'X'
self.posY['text'] = namePrefix + 'Y'
self.posZ['text'] = namePrefix + 'Z'
# Update hpr widgets
if (movementMode == 'Orbit:'):
namePrefix = 'Orbit delta '
self.hprH['text'] = namePrefix + 'H'
self.hprP['text'] = namePrefix + 'P'
self.hprR['text'] = namePrefix + 'R'
# Update temp cs and initialize widgets
self.updatePlacer()
def setScalingMode(self):
if self['nodePath']:
scale = self['nodePath'].getScale()
if ((scale[0] != scale[1]) or
(scale[0] != scale[2]) or
(scale[1] != scale[2])):
self.scalingMode.set('Scale Free')
def selectNodePathNamed(self, name):
nodePath = None
if name == 'init':
nodePath = self['nodePath']
# Add Combo box entry for the initial node path
self.addNodePath(nodePath)
elif name == 'selected':
nodePath = base.direct.selected.last
# Add Combo box entry for this selected object
self.addNodePath(nodePath)
else:
nodePath = self.nodePathDict.get(name, None)
if (nodePath == None):
# See if this evaluates into a node path
try:
nodePath = eval(name)
if isinstance(nodePath, NodePath):
self.addNodePath(nodePath)
else:
# Good eval but not a node path, give up
nodePath = None
except:
# Bogus eval
nodePath = None
# Clear bogus entry from listbox
listbox = self.nodePathMenu.component('scrolledlist')
listbox.setlist(self.nodePathNames)
else:
if name == 'widget':
# Record relationship between selected nodes and widget
base.direct.selected.getWrtAll()
# Update active node path
self.setActiveNodePath(nodePath)
def setActiveNodePath(self, nodePath):
self['nodePath'] = nodePath
if self['nodePath']:
self.nodePathMenuEntry.configure(
background = self.nodePathMenuBG)
# Check to see if node path and ref node path are the same
if ((self.refCS != None) and
(self.refCS == self['nodePath'])):
# Yes they are, use temp CS as ref
# This calls updatePlacer
self.setReferenceNodePath(self.tempCS)
# update listbox accordingly
self.refNodePathMenu.selectitem('parent')
else:
# Record initial value and initialize the widgets
self.updatePlacer()
# Record initial position
self.updateResetValues(self['nodePath'])
# Set scaling mode based on node path's current scale
self.setScalingMode()
else:
# Flash entry
self.nodePathMenuEntry.configure(background = 'Pink')
def selectRefNodePathNamed(self, name):
nodePath = None
if name == 'self':
nodePath = self.tempCS
elif name == 'selected':
nodePath = base.direct.selected.last
# Add Combo box entry for this selected object
self.addRefNodePath(nodePath)
elif name == 'parent':
nodePath = self['nodePath'].getParent()
else:
nodePath = self.refNodePathDict.get(name, None)
if (nodePath == None):
# See if this evaluates into a node path
try:
nodePath = eval(name)
if isinstance(nodePath, NodePath):
self.addRefNodePath(nodePath)
else:
# Good eval but not a node path, give up
nodePath = None
except:
# Bogus eval
nodePath = None
# Clear bogus entry from listbox
listbox = self.refNodePathMenu.component('scrolledlist')
listbox.setlist(self.refNodePathNames)
# Check to see if node path and ref node path are the same
if (nodePath != None) and (nodePath == self['nodePath']):
# Yes they are, use temp CS and update listbox accordingly
nodePath = self.tempCS
self.refNodePathMenu.selectitem('parent')
# Update ref node path
self.setReferenceNodePath(nodePath)
def setReferenceNodePath(self, nodePath):
self.refCS = nodePath
if self.refCS:
self.refNodePathMenuEntry.configure(
background = self.nodePathMenuBG)
# Update placer to reflect new state
self.updatePlacer()
else:
# Flash entry
self.refNodePathMenuEntry.configure(background = 'Pink')
def addNodePath(self, nodePath):
self.addNodePathToDict(nodePath, self.nodePathNames,
self.nodePathMenu, self.nodePathDict)
def addRefNodePath(self, nodePath):
self.addNodePathToDict(nodePath, self.refNodePathNames,
self.refNodePathMenu, self.refNodePathDict)
def addNodePathToDict(self, nodePath, names, menu, dict):
if not nodePath:
return
# Get node path's name
name = nodePath.getName()
if name in ['parent', 'render', 'camera']:
dictName = name
else:
# Generate a unique name for the dict
dictName = name + '-' + repr(hash(nodePath))
if dictName not in dict:
# Update combo box to include new item
names.append(dictName)
listbox = menu.component('scrolledlist')
listbox.setlist(names)
# Add new item to dictionary
dict[dictName] = nodePath
menu.selectitem(dictName)
def updatePlacer(self):
pos = Vec3(0)
hpr = Vec3(0)
scale = Vec3(1)
np = self['nodePath']
if (np != None) and isinstance(np, NodePath):
# Update temp CS
self.updateAuxiliaryCoordinateSystems()
# Update widgets
if self.movementMode == 'Orbit:':
pos.assign(self.posOffset)
hpr.assign(ZERO_VEC)
scale.assign(np.getScale())
elif self.refCS:
pos.assign(np.getPos(self.refCS))
hpr.assign(np.getHpr(self.refCS))
scale.assign(np.getScale())
self.updatePosWidgets(pos)
self.updateHprWidgets(hpr)
self.updateScaleWidgets(scale)
def updateAuxiliaryCoordinateSystems(self):
# Temp CS
self.tempCS.setPosHpr(self['nodePath'], 0, 0, 0, 0, 0, 0)
# Orbit CS
# At reference
self.orbitFromCS.setPos(self.refCS, 0, 0, 0)
# But aligned with target
self.orbitFromCS.setHpr(self['nodePath'], 0, 0, 0)
# Also update to CS
self.orbitToCS.setPosHpr(self.orbitFromCS, 0, 0, 0, 0, 0, 0)
# Get offset from origin
self.posOffset.assign(self['nodePath'].getPos(self.orbitFromCS))
### NODE PATH TRANSFORMATION OPERATIONS ###
def xform(self, value, axis):
if axis in ['sx', 'sy', 'sz']:
self.xformScale(value, axis)
elif self.movementMode == 'Relative To:':
self.xformRelative(value, axis)
elif self.movementMode == 'Orbit:':
self.xformOrbit(value, axis)
if self.nodePathMenu.get() == 'widget':
if base.direct.manipulationControl.fSetCoa:
# Update coa based on current widget position
base.direct.selected.last.mCoa2Dnp.assign(
base.direct.widget.getMat(base.direct.selected.last))
else:
# Move the objects with the widget
base.direct.selected.moveWrtWidgetAll()
def xformStart(self, data):
# Record undo point
self.pushUndo()
# If moving widget kill follow task and update wrts
if self.nodePathMenu.get() == 'widget':
taskMgr.remove('followSelectedNodePath')
# Record relationship between selected nodes and widget
base.direct.selected.getWrtAll()
# Record initial state
self.deltaHpr = self['nodePath'].getHpr(self.refCS)
# Update placer to reflect new state
self.updatePlacer()
def xformStop(self, data):
# Throw event to signal manipulation done
# Send nodepath as a list
messenger.send('DIRECT_manipulateObjectCleanup', [[self['nodePath']]])
# Update placer to reflect new state
self.updatePlacer()
# If moving widget restart follow task
if self.nodePathMenu.get() == 'widget':
# Restart followSelectedNodePath task
base.direct.manipulationControl.spawnFollowSelectedNodePathTask()
def xformRelative(self, value, axis):
nodePath = self['nodePath']
if (nodePath != None) and (self.refCS != None):
if axis == 'x':
nodePath.setX(self.refCS, value)
elif axis == 'y':
nodePath.setY(self.refCS, value)
elif axis == 'z':
nodePath.setZ(self.refCS, value)
else:
if axis == 'h':
self.deltaHpr.setX(value)
elif axis == 'p':
self.deltaHpr.setY(value)
elif axis == 'r':
self.deltaHpr.setZ(value)
# Put node path at new hpr
nodePath.setHpr(self.refCS, self.deltaHpr)
def xformOrbit(self, value, axis):
nodePath = self['nodePath']
if ((nodePath != None) and (self.refCS != None) and
(self.orbitFromCS != None) and (self.orbitToCS != None)):
if axis == 'x':
self.posOffset.setX(value)
elif axis == 'y':
self.posOffset.setY(value)
elif axis == 'z':
self.posOffset.setZ(value)
elif axis == 'h':
self.orbitToCS.setH(self.orbitFromCS, value)
elif axis == 'p':
self.orbitToCS.setP(self.orbitFromCS, value)
elif axis == 'r':
self.orbitToCS.setR(self.orbitFromCS, value)
nodePath.setPosHpr(self.orbitToCS, self.posOffset, ZERO_VEC)
def xformScale(self, value, axis):
if self['nodePath']:
mode = self.scalingMode.get()
scale = self['nodePath'].getScale()
if mode == 'Scale Free':
if axis == 'sx':
scale.setX(value)
elif axis == 'sy':
scale.setY(value)
elif axis == 'sz':
scale.setZ(value)
elif mode == 'Scale Uniform':
scale.set(value, value, value)
elif mode == 'Scale Proportional':
if axis == 'sx':
sf = value/scale[0]
elif axis == 'sy':
sf = value/scale[1]
elif axis == 'sz':
sf = value/scale[2]
scale = scale * sf
self['nodePath'].setScale(scale)
def updatePosWidgets(self, pos):
self.posX.set(pos[0])
self.posY.set(pos[1])
self.posZ.set(pos[2])
def updateHprWidgets(self, hpr):
self.hprH.set(hpr[0])
self.hprP.set(hpr[1])
self.hprR.set(hpr[2])
def updateScaleWidgets(self, scale):
self.scaleX.set(scale[0])
self.scaleY.set(scale[1])
self.scaleZ.set(scale[2])
def zeroAll(self):
self.xformStart(None)
self.updatePosWidgets(ZERO_VEC)
self.updateHprWidgets(ZERO_VEC)
self.updateScaleWidgets(UNIT_VEC)
self.xformStop(None)
def zeroPos(self):
self.xformStart(None)
self.updatePosWidgets(ZERO_VEC)
self.xformStop(None)
def zeroHpr(self):
self.xformStart(None)
self.updateHprWidgets(ZERO_VEC)
self.xformStop(None)
def unitScale(self):
self.xformStart(None)
self.updateScaleWidgets(UNIT_VEC)
self.xformStop(None)
def updateResetValues(self, nodePath):
self.initPos.assign(nodePath.getPos())
self.posX['resetValue'] = self.initPos[0]
self.posY['resetValue'] = self.initPos[1]
self.posZ['resetValue'] = self.initPos[2]
self.initHpr.assign(nodePath.getHpr())
self.hprH['resetValue'] = self.initHpr[0]
self.hprP['resetValue'] = self.initHpr[1]
self.hprR['resetValue'] = self.initHpr[2]
self.initScale.assign(nodePath.getScale())
self.scaleX['resetValue'] = self.initScale[0]
self.scaleY['resetValue'] = self.initScale[1]
self.scaleZ['resetValue'] = self.initScale[2]
def resetAll(self):
if self['nodePath']:
self.xformStart(None)
self['nodePath'].setPosHprScale(
self.initPos, self.initHpr, self.initScale)
self.xformStop(None)
def resetPos(self):
if self['nodePath']:
self.xformStart(None)
self['nodePath'].setPos(self.initPos)
self.xformStop(None)
def resetHpr(self):
if self['nodePath']:
self.xformStart(None)
self['nodePath'].setHpr(self.initHpr)
self.xformStop(None)
def resetScale(self):
if self['nodePath']:
self.xformStart(None)
self['nodePath'].setScale(self.initScale)
self.xformStop(None)
def pushUndo(self, fResetRedo = 1):
base.direct.pushUndo([self['nodePath']])
def undoHook(self, nodePathList = []):
# Reflect new changes
self.updatePlacer()
def pushUndoHook(self):
# Make sure button is reactivated
self.undoButton.configure(state = 'normal')
def undoListEmptyHook(self):
# Make sure button is deactivated
self.undoButton.configure(state = 'disabled')
def pushRedo(self):
base.direct.pushRedo([self['nodePath']])
def redoHook(self, nodePathList = []):
# Reflect new changes
self.updatePlacer()
def pushRedoHook(self):
# Make sure button is reactivated
self.redoButton.configure(state = 'normal')
def redoListEmptyHook(self):
# Make sure button is deactivated
self.redoButton.configure(state = 'disabled')
def printNodePathInfo(self):
np = self['nodePath']
if np:
name = np.getName()
pos = np.getPos()
hpr = np.getHpr()
scale = np.getScale()
posString = '%.2f, %.2f, %.2f' % (pos[0], pos[1], pos[2])
hprString = '%.2f, %.2f, %.2f' % (hpr[0], hpr[1], hpr[2])
scaleString = '%.2f, %.2f, %.2f' % (scale[0], scale[1], scale[2])
print('NodePath: %s' % name)
print('Pos: %s' % posString)
print('Hpr: %s' % hprString)
print('Scale: %s' % scaleString)
print(('%s.setPosHprScale(%s, %s, %s)' %
(name, posString, hprString, scaleString)))
def onDestroy(self, event):
# Remove hooks
for event, method in self.undoEvents:
self.ignore(event)
self.tempCS.removeNode()
self.orbitFromCS.removeNode()
self.orbitToCS.removeNode()
def place(nodePath):
return Placer(nodePath = nodePath)
######################################################################
# Create demo in root window for testing.
if __name__ == '__main__':
root = Pmw.initialise()
widget = Placer()