historical/toontown-classic.git/panda/include/animBundleNode.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file animBundleNode.I
* @author drose
* @date 2002-03-06
*/
/**
* The AnimBundle and its node should be constructed together. Generally, the
* derived classes of AnimBundleNode will automatically create a AnimBundle of
* the appropriate type, and pass it up to this constructor.
*/
INLINE AnimBundleNode::
AnimBundleNode(const std::string &name, AnimBundle *bundle) :
PandaNode(name),
_bundle(bundle)
{
}
/**
* For internal use only.
*/
INLINE AnimBundleNode::
AnimBundleNode() : PandaNode("") {
}
/**
* Use make_copy() or copy_subgraph() to copy one of these.
*/
INLINE AnimBundleNode::
AnimBundleNode(const AnimBundleNode &copy) :
PandaNode(copy),
_bundle(copy._bundle)
{
}
/**
*
*/
INLINE AnimBundle *AnimBundleNode::
get_bundle() const {
return _bundle;
}