historical/toontown-classic.git/panda/include/arrival.h
2024-01-16 11:20:27 -06:00

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C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file arrival.h
* @author Deepak, John, Navin
* @date 2009-10-24
*/
#ifndef _ARRIVAL_H
#define _ARRIVAL_H
#include "aiGlobals.h"
#include "aiCharacter.h"
class AICharacter;
class EXPCL_PANDAAI Arrival {
public:
AICharacter *_ai_char;
NodePath _arrival_target;
LVecBase3 _arrival_target_pos;
double _arrival_distance;
LVecBase3 _arrival_direction;
bool _arrival_done;
// This flag specifies if the arrival behavior is being used with seek or
// pursue behavior. True = used with pursue. False = used with seek.
bool _arrival_type;
Arrival(AICharacter *ai_ch, double distance = 10.0);
~Arrival();
LVecBase3 do_arrival();
void arrival_activate();
};
#endif