historical/toontown-classic.git/panda/include/collisionSphere.h
2024-01-16 11:20:27 -06:00

127 lines
3.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file collisionSphere.h
* @author drose
* @date 2000-04-24
*/
#ifndef COLLISIONSPHERE_H
#define COLLISIONSPHERE_H
#include "pandabase.h"
#include "collisionSolid.h"
#include "parabola.h"
#include "collisionBox.h"
/**
* A spherical collision volume or object.
*/
class EXPCL_PANDA_COLLIDE CollisionSphere : public CollisionSolid {
PUBLISHED:
INLINE explicit CollisionSphere(const LPoint3 &center, PN_stdfloat radius);
INLINE explicit CollisionSphere(PN_stdfloat cx, PN_stdfloat cy, PN_stdfloat cz, PN_stdfloat radius);
virtual LPoint3 get_collision_origin() const;
protected:
INLINE CollisionSphere();
public:
INLINE CollisionSphere(const CollisionSphere &copy);
virtual CollisionSolid *make_copy();
virtual PT(CollisionEntry)
test_intersection(const CollisionEntry &entry) const;
virtual void xform(const LMatrix4 &mat);
virtual PStatCollector &get_volume_pcollector();
virtual PStatCollector &get_test_pcollector();
virtual void output(std::ostream &out) const;
INLINE static void flush_level();
PUBLISHED:
INLINE void set_center(const LPoint3 &center);
INLINE void set_center(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z);
INLINE const LPoint3 &get_center() const;
INLINE void set_radius(PN_stdfloat radius);
INLINE PN_stdfloat get_radius() const;
PUBLISHED:
MAKE_PROPERTY(center, get_center, set_center);
MAKE_PROPERTY(radius, get_radius, set_radius);
protected:
virtual PT(BoundingVolume) compute_internal_bounds() const;
virtual PT(CollisionEntry)
test_intersection_from_sphere(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_line(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_ray(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_segment(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_capsule(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_parabola(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_box(const CollisionEntry &entry) const;
virtual void fill_viz_geom();
protected:
bool intersects_line(double &t1, double &t2,
const LPoint3 &from, const LVector3 &delta,
PN_stdfloat inflate_radius) const;
bool intersects_parabola(double &t, const LParabola &parabola,
double t1, double t2,
const LPoint3 &p1, const LPoint3 &p2) const;
LVertex compute_point(PN_stdfloat latitude, PN_stdfloat longitude) const;
private:
LPoint3 _center;
PN_stdfloat _radius;
static PStatCollector _volume_pcollector;
static PStatCollector _test_pcollector;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &me);
protected:
static TypedWritable *make_CollisionSphere(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CollisionSolid::init_type();
register_type(_type_handle, "CollisionSphere",
CollisionSolid::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "collisionSphere.I"
#endif