historical/toontown-classic.git/panda/include/fltTransformRotateAboutPoint.h
2024-01-16 11:20:27 -06:00

64 lines
1.6 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file fltTransformRotateAboutPoint.h
* @author drose
* @date 2000-08-30
*/
#ifndef FLTTRANSFORMROTATEABOUTPOINT_H
#define FLTTRANSFORMROTATEABOUTPOINT_H
#include "pandatoolbase.h"
#include "fltTransformRecord.h"
/**
* A transformation that rotates about a particular axis in space, defined by
* a point and vector.
*/
class FltTransformRotateAboutPoint : public FltTransformRecord {
public:
FltTransformRotateAboutPoint(FltHeader *header);
void set(const LPoint3d &center, const LVector3 &axis, PN_stdfloat angle);
const LPoint3d &get_center() const;
const LVector3 &get_axis() const;
PN_stdfloat get_angle() const;
private:
void recompute_matrix();
LPoint3d _center;
LVector3 _axis;
PN_stdfloat _angle;
protected:
virtual bool extract_record(FltRecordReader &reader);
virtual bool build_record(FltRecordWriter &writer) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
FltTransformRecord::init_type();
register_type(_type_handle, "FltTransformRotateAboutPoint",
FltTransformRecord::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#endif