99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file geomParticleRenderer.h
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* @author charles
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* @date 2000-07-05
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*/
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#ifndef GEOMPARTICLERENDERER_H
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#define GEOMPARTICLERENDERER_H
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#include "baseParticleRenderer.h"
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#include "baseParticle.h"
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#include "colorInterpolationManager.h"
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#include "pandaNode.h"
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#include "pointerTo.h"
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#include "pointerToArray.h"
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#include "pvector.h"
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#include "pStatCollector.h"
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class EXPCL_PANDA_PARTICLESYSTEM GeomParticleRenderer : public BaseParticleRenderer {
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PUBLISHED:
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explicit GeomParticleRenderer(ParticleRendererAlphaMode am = PR_ALPHA_NONE,
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PandaNode *geom_node = nullptr);
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GeomParticleRenderer(const GeomParticleRenderer& copy);
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virtual ~GeomParticleRenderer();
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INLINE void set_geom_node(PandaNode *node);
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INLINE PandaNode *get_geom_node();
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INLINE ColorInterpolationManager* get_color_interpolation_manager() const;
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INLINE void set_x_scale_flag(bool animate_x_ratio);
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INLINE void set_y_scale_flag(bool animate_y_ratio);
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INLINE void set_z_scale_flag(bool animate_z_ratio);
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INLINE void set_initial_x_scale(PN_stdfloat initial_x_scale);
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INLINE void set_final_x_scale(PN_stdfloat final_x_scale);
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INLINE void set_initial_y_scale(PN_stdfloat initial_y_scale);
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INLINE void set_final_y_scale(PN_stdfloat final_y_scale);
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INLINE void set_initial_z_scale(PN_stdfloat initial_z_scale);
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INLINE void set_final_z_scale(PN_stdfloat final_z_scale);
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INLINE bool get_x_scale_flag() const;
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INLINE bool get_y_scale_flag() const;
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INLINE bool get_z_scale_flag() const;
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INLINE PN_stdfloat get_initial_x_scale() const;
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INLINE PN_stdfloat get_final_x_scale() const;
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INLINE PN_stdfloat get_initial_y_scale() const;
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INLINE PN_stdfloat get_final_y_scale() const;
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INLINE PN_stdfloat get_initial_z_scale() const;
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INLINE PN_stdfloat get_final_z_scale() const;
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public:
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virtual BaseParticleRenderer *make_copy();
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virtual void output(std::ostream &out) const;
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virtual void write_linear_forces(std::ostream &out, int indent=0) const;
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virtual void write(std::ostream &out, int indent=0) const;
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private:
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PT(PandaNode) _geom_node;
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PT(ColorInterpolationManager) _color_interpolation_manager;
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pvector< PT(PandaNode) > _node_vector;
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int _pool_size;
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PN_stdfloat _initial_x_scale;
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PN_stdfloat _final_x_scale;
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PN_stdfloat _initial_y_scale;
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PN_stdfloat _final_y_scale;
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PN_stdfloat _initial_z_scale;
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PN_stdfloat _final_z_scale;
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bool _animate_x_ratio;
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bool _animate_y_ratio;
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bool _animate_z_ratio;
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// geomparticlerenderer takes advantage of the birthdeath functions
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virtual void birth_particle(int index);
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virtual void kill_particle(int index);
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virtual void init_geoms();
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virtual void render(pvector< PT(PhysicsObject) >& po_vector,
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int ttl_particles);
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virtual void resize_pool(int new_size);
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void kill_nodes();
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static PStatCollector _render_collector;
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};
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#include "geomParticleRenderer.I"
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#endif // GEOMPARTICLERENDERER_H
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