historical/toontown-classic.git/panda/include/glSamplerContext_src.h
2024-01-16 11:20:27 -06:00

59 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file glSamplerContext_src.h
* @author rdb
* @date 2014-12-11
*/
#ifndef OPENGLES_1
#include "pandabase.h"
#include "samplerContext.h"
#include "deletedChain.h"
class CLP(GraphicsStateGuardian);
/**
* This class represents a sampler object, which contains a set of sampler
* parameters used when sampling a texture.
*/
class EXPCL_GL CLP(SamplerContext) : public SamplerContext {
public:
INLINE CLP(SamplerContext)(CLP(GraphicsStateGuardian) *glgsg,
const SamplerState &sampler);
ALLOC_DELETED_CHAIN(CLP(SamplerContext));
virtual ~CLP(SamplerContext)();
virtual void evict_lru();
void reset_data();
// This is the GL "name" of the sampler object.
GLuint _index;
CLP(GraphicsStateGuardian) *_glgsg;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
SamplerContext::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "SamplerContext",
SamplerContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif // OPENGLES_1