historical/toontown-classic.git/panda/include/lightRampAttrib.h
2024-01-16 11:20:27 -06:00

111 lines
2.9 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lightRampAttrib.h
* @author drose
* @date 2002-03-04
*/
#ifndef LIGHTRAMPATTRIB_H
#define LIGHTRAMPATTRIB_H
#include "pandabase.h"
#include "renderAttrib.h"
class FactoryParams;
/**
* A Light Ramp is any unary operator that takes a rendered pixel as input,
* and adjusts the brightness of that pixel. For example, gamma correction is
* a kind of light ramp. So is HDR tone mapping. So is cartoon shading. See
* the constructors for an explanation of each kind of ramp.
*/
class EXPCL_PANDA_PGRAPH LightRampAttrib : public RenderAttrib {
private:
INLINE LightRampAttrib();
PUBLISHED:
enum LightRampMode {
LRT_default,
LRT_identity,
LRT_single_threshold,
LRT_double_threshold,
LRT_hdr0,
LRT_hdr1,
LRT_hdr2,
};
static CPT(RenderAttrib) make_default();
static CPT(RenderAttrib) make_identity();
static CPT(RenderAttrib) make_single_threshold(PN_stdfloat thresh0, PN_stdfloat lev0);
static CPT(RenderAttrib) make_double_threshold(PN_stdfloat thresh0, PN_stdfloat lev0, PN_stdfloat thresh1, PN_stdfloat lev1);
static CPT(RenderAttrib) make_hdr0();
static CPT(RenderAttrib) make_hdr1();
static CPT(RenderAttrib) make_hdr2();
INLINE LightRampMode get_mode() const;
INLINE PN_stdfloat get_level(int n) const;
INLINE PN_stdfloat get_threshold(int n) const;
PUBLISHED:
MAKE_PROPERTY(mode, get_mode);
public:
virtual void output(std::ostream &out) const;
protected:
virtual int compare_to_impl(const RenderAttrib *other) const;
virtual size_t get_hash_impl() const;
private:
LightRampMode _mode;
PN_stdfloat _level[2];
PN_stdfloat _threshold[2];
static CPT(RenderAttrib) _default;
PUBLISHED:
static int get_class_slot() {
return _attrib_slot;
}
virtual int get_slot() const {
return get_class_slot();
}
MAKE_PROPERTY(class_slot, get_class_slot);
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
RenderAttrib::init_type();
register_type(_type_handle, "LightRampAttrib",
RenderAttrib::get_class_type());
_attrib_slot = register_slot(_type_handle, 100, new LightRampAttrib);
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
static int _attrib_slot;
};
#include "lightRampAttrib.I"
#endif