historical/toontown-classic.git/panda/include/lrotation_src.h
2024-01-16 11:20:27 -06:00

46 lines
1.6 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lrotation_src.h
* @author frang, charles
* @date 2000-06-23
*/
/**
* This is a unit quaternion representing a rotation.
*/
class EXPCL_PANDA_LINMATH FLOATNAME(LRotation) : public FLOATNAME(LQuaternion) {
PUBLISHED:
INLINE_LINMATH FLOATNAME(LRotation)();
INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LQuaternion) &c);
INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LVecBase4) &copy);
INLINE_LINMATH FLOATNAME(LRotation)(FLOATTYPE r, FLOATTYPE i, FLOATTYPE j, FLOATTYPE k);
INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LVector3) &axis, FLOATTYPE angle);
INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LMatrix3) &m);
INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LMatrix4) &m);
INLINE_LINMATH FLOATNAME(LRotation)(FLOATTYPE h, FLOATTYPE p, FLOATTYPE r);
INLINE_LINMATH FLOATNAME(LRotation) operator * (FLOATTYPE scalar) const;
INLINE_LINMATH FLOATNAME(LRotation) operator / (FLOATTYPE scalar) const;
INLINE_LINMATH FLOATNAME(LRotation)
operator * (const FLOATNAME(LRotation) &other) const;
INLINE_LINMATH FLOATNAME(LQuaternion)
operator * (const FLOATNAME(LQuaternion) &other) const;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type();
private:
static TypeHandle _type_handle;
};
#include "lrotation_src.I"