historical/toontown-classic.git/panda/include/lwoSurface.h
2024-01-16 11:20:27 -06:00

54 lines
1.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lwoSurface.h
* @author drose
* @date 2001-04-24
*/
#ifndef LWOSURFACE_H
#define LWOSURFACE_H
#include "pandatoolbase.h"
#include "lwoGroupChunk.h"
/**
* Describes the shading attributes of a surface. This is similar to the
* concept usually called a "material" or "shader" in other file formats.
*/
class LwoSurface : public LwoGroupChunk {
public:
std::string _name;
std::string _source;
public:
virtual bool read_iff(IffInputFile *in, size_t stop_at);
virtual void write(std::ostream &out, int indent_level = 0) const;
virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
LwoGroupChunk::init_type();
register_type(_type_handle, "LwoSurface",
LwoGroupChunk::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#endif