historical/toontown-classic.git/panda/include/modelNode.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file modelNode.I
* @author drose
* @date 2002-03-16
*/
/**
*
*/
INLINE ModelNode::
ModelNode(const std::string &name) :
PandaNode(name)
{
_preserve_transform = PT_none;
_preserve_attributes = 0;
_transform_limit = 0;
}
/**
* Sets the preserve_transform flag. This restricts the ability of a flatten
* operation to affect the transform stored on this node, and/or the node
* itself. In the order from weakest to strongest restrictions, the possible
* flags are:
*
* PT_drop_node - This node should be removed at the next flatten call.
*
* PT_none - The transform may be adjusted at will. The node itself will not
* be removed. This is the default.
*
* PT_net - Preserve the net transform from the root, but it's acceptable to
* modify the local transform stored on this particular node if necessary, so
* long as the net transform is not changed. This eliminates the need to drop
* an extra transform on the node above.
*
* PT_local - The local (and net) transform should not be changed in any way.
* If necessary, an extra transform will be left on the node above to
* guarantee this. This is a stronger restriction than PT_net.
*
* PT_no_touch - The local transform will not be changed, the node will not be
* removed, and furthermore any flatten operation will not continue below this
* node--this node and all descendents are protected from the effects of
* flatten.
*/
INLINE void ModelNode::
set_preserve_transform(ModelNode::PreserveTransform preserve_transform) {
_preserve_transform = preserve_transform;
}
/**
* Returns the current setting of the preserve_transform flag. See
* set_preserve_transform().
*/
INLINE ModelNode::PreserveTransform ModelNode::
get_preserve_transform() const {
return _preserve_transform;
}
/**
* Sets the preserve_attributes flag. This restricts the ability of a flatten
* operation to affect the render attributes stored on this node.
*
* The value should be the union of bits from SceneGraphReducer::AttribTypes
* that represent the attributes that should *not* be changed.
*/
INLINE void ModelNode::
set_preserve_attributes(int preserve_attributes) {
_preserve_attributes = preserve_attributes;
}
/**
* Returns the current setting of the preserve_attributes flag. See
* set_preserve_attributes().
*/
INLINE int ModelNode::
get_preserve_attributes() const {
return _preserve_attributes;
}
/**
*
*/
INLINE ModelNode::
ModelNode(const ModelNode &copy) :
PandaNode(copy),
_preserve_transform(copy._preserve_transform),
_preserve_attributes(copy._preserve_attributes),
_transform_limit(copy._transform_limit)
{
}