117 lines
3 KiB
Text
117 lines
3 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file movingPart.I
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* @author drose
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* @date 1999-02-22
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*/
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#include "animChannelFixed.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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template<class SwitchType>
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TypeHandle MovingPart<SwitchType>::_type_handle;
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// We don't need to explicitly call MovingPart::init_type(), because it is an
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// abstract class and therefore must have derived objects. Its derived
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// objects will call init_type() for us.
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/**
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* Normally, you'd use make_copy() or copy_subgraph() to make a copy of this.
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*/
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart(const MovingPart<SwitchType> ©) :
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MovingPartBase(copy),
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_value(copy._value),
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_default_value(copy._default_value)
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{
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}
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/**
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*
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*/
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart(PartGroup *parent, const std::string &name,
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const ValueType &default_value) :
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MovingPartBase(parent, name),
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_value(default_value),
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_default_value(default_value)
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{
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}
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/**
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*
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*/
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart() {
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}
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/**
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* Returns the TypeHandle associated with the ValueType we are concerned with.
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* This is provided to allow a bit of run-time checking that joints and
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* channels are matching properly in type.
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*/
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template<class SwitchType>
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TypeHandle MovingPart<SwitchType>::
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get_value_type() const {
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return get_type_handle(ValueType);
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}
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/**
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* Creates and returns a new AnimChannel that is not part of any hierarchy,
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* but that returns the default value associated with this part.
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*/
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template<class SwitchType>
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AnimChannelBase *MovingPart<SwitchType>::
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make_default_channel() const {
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return new AnimChannelFixed<SwitchType>(get_name(), _default_value);
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}
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/**
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* Outputs a very brief description of the channel's current value.
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*/
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template<class SwitchType>
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void MovingPart<SwitchType>::
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output_value(std::ostream &out) const {
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SwitchType::output_value(out, _value);
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}
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/**
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* Function to write the important information in the particular object to a
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* Datagram
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*/
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template<class SwitchType>
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void MovingPart<SwitchType>::
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write_datagram(BamWriter *manager, Datagram &me) {
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MovingPartBase::write_datagram(manager, me);
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SwitchType::write_datagram(me, _value);
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SwitchType::write_datagram(me, _default_value);
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}
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/**
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* Function that reads out of the datagram (or asks manager to read) all of
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* the data that is needed to re-create this object and stores it in the
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* appropiate place
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*/
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template<class SwitchType>
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void MovingPart<SwitchType>::
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fillin(DatagramIterator &scan, BamReader *manager) {
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MovingPartBase::fillin(scan, manager);
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SwitchType::read_datagram(scan, _value);
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SwitchType::read_datagram(scan, _default_value);
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}
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