92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file nullAudioManager.h
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* @author skyler
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* @date 2001-06-06
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* Prior system by: cary
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*/
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#ifndef NULLAUDIOMANAGER_H
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#define NULLAUDIOMANAGER_H
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#include "audioManager.h"
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#include "nullAudioSound.h"
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class EXPCL_PANDA_AUDIO NullAudioManager : public AudioManager {
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// All of these methods are stubbed out to some degree. If you're looking
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// for a starting place for a new AudioManager, please consider looking at
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// the milesAudioManager.
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public:
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NullAudioManager();
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virtual ~NullAudioManager();
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virtual bool is_valid();
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virtual PT(AudioSound) get_sound(const Filename &, bool positional = false, int mode=SM_heuristic);
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virtual PT(AudioSound) get_sound(MovieAudio *sound, bool positional = false, int mode=SM_heuristic);
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virtual void uncache_sound(const Filename &);
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virtual void clear_cache();
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virtual void set_cache_limit(unsigned int);
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virtual unsigned int get_cache_limit() const;
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virtual void set_volume(PN_stdfloat);
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virtual PN_stdfloat get_volume() const;
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virtual void set_play_rate(PN_stdfloat);
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virtual PN_stdfloat get_play_rate() const;
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virtual void set_active(bool);
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virtual bool get_active() const;
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virtual void set_concurrent_sound_limit(unsigned int limit);
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virtual unsigned int get_concurrent_sound_limit() const;
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virtual void reduce_sounds_playing_to(unsigned int count);
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virtual void stop_all_sounds();
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virtual void audio_3d_set_listener_attributes(PN_stdfloat px, PN_stdfloat py, PN_stdfloat pz,
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PN_stdfloat vx, PN_stdfloat vy, PN_stdfloat vz,
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PN_stdfloat fx, PN_stdfloat fy, PN_stdfloat fz,
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PN_stdfloat ux, PN_stdfloat uy, PN_stdfloat uz);
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virtual void audio_3d_get_listener_attributes(PN_stdfloat *px, PN_stdfloat *py, PN_stdfloat *pz,
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PN_stdfloat *vx, PN_stdfloat *vy, PN_stdfloat *vz,
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PN_stdfloat *fx, PN_stdfloat *fy, PN_stdfloat *fz,
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PN_stdfloat *ux, PN_stdfloat *uy, PN_stdfloat *uz);
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virtual void audio_3d_set_distance_factor(PN_stdfloat factor);
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virtual PN_stdfloat audio_3d_get_distance_factor() const;
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virtual void audio_3d_set_doppler_factor(PN_stdfloat factor);
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virtual PN_stdfloat audio_3d_get_doppler_factor() const;
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virtual void audio_3d_set_drop_off_factor(PN_stdfloat factor);
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virtual PN_stdfloat audio_3d_get_drop_off_factor() const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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AudioManager::init_type();
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register_type(_type_handle, "NullAudioManager",
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AudioManager::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif /* NULLAUDIOMANAGER_H */
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