historical/toontown-classic.git/panda/include/physicsCollisionHandler.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physicsCollisionHandler.I
* @author drose
* @date 2002-03-16
*/
INLINE void PhysicsCollisionHandler::
set_almost_stationary_speed(PN_stdfloat speed) {
_almost_stationary_speed = speed;
}
INLINE PN_stdfloat PhysicsCollisionHandler::
get_almost_stationary_speed() {
return _almost_stationary_speed;
}
INLINE void PhysicsCollisionHandler::
set_static_friction_coef(PN_stdfloat coef) {
_static_friction_coef = coef;
}
INLINE PN_stdfloat PhysicsCollisionHandler::
get_static_friction_coef() {
return _static_friction_coef;
}
INLINE void PhysicsCollisionHandler::
set_dynamic_friction_coef(PN_stdfloat coef) {
_dynamic_friction_coef = coef;
}
INLINE PN_stdfloat PhysicsCollisionHandler::
get_dynamic_friction_coef() {
return _dynamic_friction_coef;
}