historical/toontown-classic.git/panda/include/shaderInput_ext.h
2024-01-16 11:20:27 -06:00

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877 B
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file shaderInput_ext.h
* @author rdb
* @date 2017-10-06
*/
#ifndef SHADERINPUT_EXT_H
#define SHADERINPUT_EXT_H
#include "dtoolbase.h"
#ifdef HAVE_PYTHON
#include "extension.h"
#include "shaderInput.h"
#include "py_panda.h"
/**
* This class defines the extension methods for NodePath, which are called
* instead of any C++ methods with the same prototype.
*/
template<>
class Extension<ShaderInput> : public ExtensionBase<ShaderInput> {
public:
void __init__(CPT_InternalName name, PyObject *value, int priority=0);
};
#endif // HAVE_PYTHON
#endif // SHADERINPUT_EXT_H