historical/toontown-classic.git/panda/include/winInputDeviceManager.h
2024-01-16 11:20:27 -06:00

69 lines
1.8 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file winInputDeviceManager.h
* @author rdb
* @date 2018-01-21
*/
#ifndef WININPUTDEVICEMANAGER_H
#define WININPUTDEVICEMANAGER_H
#include "inputDeviceManager.h"
#if defined(_WIN32) && !defined(CPPPARSER)
#include "xInputDevice.h"
#include <CfgMgr32.h>
#include <devpkey.h>
class WinRawInputDevice;
/**
* This is the Windows implementation of InputDeviceManager, managing both
* XInput controllers and raw input devices.
*/
class EXPCL_PANDA_DEVICE WinInputDeviceManager final : public InputDeviceManager {
private:
WinInputDeviceManager();
~WinInputDeviceManager();
public:
void device_destroyed(WinRawInputDevice *device);
void on_input(HRAWINPUT handle);
void on_input_device_arrival(HANDLE handle);
void on_input_device_removal(HANDLE handle);
HWND setup_message_loop();
void destroy_message_loop();
private:
// There are always exactly four of these in existence.
XInputDevice _xinput_device0;
XInputDevice _xinput_device1;
XInputDevice _xinput_device2;
XInputDevice _xinput_device3;
HWND _message_hwnd;
pmap<HANDLE, WinRawInputDevice *> _raw_devices;
pmap<std::string, WinRawInputDevice *> _raw_devices_by_path;
virtual void update() override;
static LRESULT WINAPI window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
typedef CONFIGRET (WINAPI *pCM_Get_DevNode_Property)(DEVINST, const DEVPROPKEY *, DEVPROPTYPE *, PBYTE, PULONG, ULONG);
pCM_Get_DevNode_Property _CM_Get_DevNode_PropertyW;
friend class InputDeviceManager;
};
#endif
#endif