117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file xFileToEggConverter.h
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* @author drose
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* @date 2001-06-21
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*/
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#ifndef XFILETOEGGCONVERTER_H
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#define XFILETOEGGCONVERTER_H
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#include "pandatoolbase.h"
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#include "xFileAnimationSet.h"
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#include "xFile.h"
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#include "somethingToEggConverter.h"
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#include "eggTextureCollection.h"
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#include "eggMaterialCollection.h"
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#include "pvector.h"
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#include "pmap.h"
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#include "luse.h"
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#include "pointerTo.h"
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class Datagram;
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class XFileMesh;
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class XFileMaterial;
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class EggGroup;
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class EggGroupNode;
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class EggTexture;
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class EggMaterial;
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class XFileDataObject;
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/**
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*
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*/
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class XFileToEggConverter : public SomethingToEggConverter {
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public:
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XFileToEggConverter();
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XFileToEggConverter(const XFileToEggConverter ©);
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~XFileToEggConverter();
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virtual SomethingToEggConverter *make_copy();
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virtual std::string get_name() const;
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virtual std::string get_extension() const;
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virtual bool supports_compressed() const;
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virtual bool convert_file(const Filename &filename);
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void close();
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EggGroup *get_dart_node() const;
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EggTexture *create_unique_texture(const EggTexture ©);
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EggMaterial *create_unique_material(const EggMaterial ©);
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EggGroup *find_joint(const std::string &joint_name);
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void strip_nodes(TypeHandle t);
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public:
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bool _make_char;
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std::string _char_name;
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double _frame_rate;
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bool _keep_model;
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bool _keep_animation;
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private:
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typedef XFileAnimationSet::FrameData FrameData;
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bool get_toplevel();
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bool convert_toplevel_object(XFileDataNode *obj, EggGroupNode *egg_parent);
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bool convert_object(XFileDataNode *obj, EggGroupNode *egg_parent);
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bool convert_frame(XFileDataNode *obj, EggGroupNode *egg_parent);
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bool convert_transform(XFileDataNode *obj, EggGroupNode *egg_parent);
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bool convert_animation_set(XFileDataNode *obj);
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bool convert_animation_set_object(XFileDataNode *obj,
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XFileAnimationSet &animation_set);
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bool convert_animation(XFileDataNode *obj,
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XFileAnimationSet &animation_set);
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bool convert_animation_object(XFileDataNode *obj,
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const std::string &joint_name, FrameData &table);
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bool convert_animation_key(XFileDataNode *obj, const std::string &joint_name,
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FrameData &table);
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bool set_animation_frame(const std::string &joint_name, FrameData &table,
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int frame, int key_type,
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const XFileDataObject &values);
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bool convert_mesh(XFileDataNode *obj, EggGroupNode *egg_parent);
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bool create_polygons();
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bool create_hierarchy();
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PT(XFile) _x_file;
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bool _any_frames;
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bool _any_animation;
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int _ticks_per_second;
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int _total_tick_deltas;
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int _num_ticks;
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typedef pvector<XFileMesh *> Meshes;
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Meshes _meshes;
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typedef pvector<XFileAnimationSet *> AnimationSets;
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AnimationSets _animation_sets;
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typedef pmap<std::string, EggGroup *> Joints;
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Joints _joints;
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EggGroup *_dart_node;
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EggTextureCollection _textures;
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EggMaterialCollection _materials;
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};
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#endif
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