226 lines
9.5 KiB
Text
226 lines
9.5 KiB
Text
1565844122
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3 3
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12 libp3gsgbase 4 Oe1b 12 panda3d.core
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22
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21 8 set_sort 0 6 43 28 GraphicsOutputBase::set_sort 0 1 1 0
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56
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virtual void GraphicsOutputBase::set_sort(int sort) = 0;
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22 11 get_texture 0 6 43 31 GraphicsOutputBase::get_texture 0 1 2 0
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70
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virtual Texture *GraphicsOutputBase::get_texture(int i = 0) const = 0;
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23 14 get_class_type 0 4 43 34 GraphicsOutputBase::get_class_type 0 1 3 0
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59
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static TypeHandle GraphicsOutputBase::get_class_type(void);
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24 19 ~GraphicsOutputBase 0 4 43 39 GraphicsOutputBase::~GraphicsOutputBase 0 0 0
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46
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GraphicsOutputBase::~GraphicsOutputBase(void);
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25 21 get_incomplete_render 0 6 45 48 GraphicsStateGuardianBase::get_incomplete_render 0 1 4 0
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78
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virtual bool GraphicsStateGuardianBase::get_incomplete_render(void) const = 0;
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26 31 get_effective_incomplete_render 0 6 45 58 GraphicsStateGuardianBase::get_effective_incomplete_render 0 1 5 0
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88
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virtual bool GraphicsStateGuardianBase::get_effective_incomplete_render(void) const = 0;
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27 23 prefers_triangle_strips 0 6 45 50 GraphicsStateGuardianBase::prefers_triangle_strips 0 1 6 0
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80
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virtual bool GraphicsStateGuardianBase::prefers_triangle_strips(void) const = 0;
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28 26 get_max_vertices_per_array 0 6 45 53 GraphicsStateGuardianBase::get_max_vertices_per_array 0 1 7 0
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82
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virtual int GraphicsStateGuardianBase::get_max_vertices_per_array(void) const = 0;
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29 30 get_max_vertices_per_primitive 0 6 45 57 GraphicsStateGuardianBase::get_max_vertices_per_primitive 0 1 8 0
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86
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virtual int GraphicsStateGuardianBase::get_max_vertices_per_primitive(void) const = 0;
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30 25 get_max_texture_dimension 0 6 45 52 GraphicsStateGuardianBase::get_max_texture_dimension 0 1 9 0
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81
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virtual int GraphicsStateGuardianBase::get_max_texture_dimension(void) const = 0;
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31 38 get_supports_compressed_texture_format 0 6 45 65 GraphicsStateGuardianBase::get_supports_compressed_texture_format 0 1 10 0
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111
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virtual bool GraphicsStateGuardianBase::get_supports_compressed_texture_format(int compression_mode) const = 0;
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32 24 get_supports_multisample 0 6 45 51 GraphicsStateGuardianBase::get_supports_multisample 0 1 11 0
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81
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virtual bool GraphicsStateGuardianBase::get_supports_multisample(void) const = 0;
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33 28 get_supported_geom_rendering 0 6 45 55 GraphicsStateGuardianBase::get_supported_geom_rendering 0 1 12 0
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84
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virtual int GraphicsStateGuardianBase::get_supported_geom_rendering(void) const = 0;
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34 26 get_supports_shadow_filter 0 6 45 53 GraphicsStateGuardianBase::get_supports_shadow_filter 0 1 13 0
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83
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virtual bool GraphicsStateGuardianBase::get_supports_shadow_filter(void) const = 0;
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35 25 get_supports_texture_srgb 0 6 45 52 GraphicsStateGuardianBase::get_supports_texture_srgb 0 1 14 0
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82
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virtual bool GraphicsStateGuardianBase::get_supports_texture_srgb(void) const = 0;
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36 17 get_supports_hlsl 0 6 45 44 GraphicsStateGuardianBase::get_supports_hlsl 0 1 15 0
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74
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virtual bool GraphicsStateGuardianBase::get_supports_hlsl(void) const = 0;
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37 15 get_default_gsg 0 4 45 42 GraphicsStateGuardianBase::get_default_gsg 0 1 16 322
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/**
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* Returns a pointer to the "default" GSG. This is typically the first GSG
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* created in an application; in a single-window application, it will be the
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* only GSG. This GSG is used to determine default optimization choices for
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* loaded geometry.
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*
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* The return value may be NULL if a GSG has not been created.
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*/
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83
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static GraphicsStateGuardianBase *GraphicsStateGuardianBase::get_default_gsg(void);
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38 15 set_default_gsg 0 4 45 42 GraphicsStateGuardianBase::set_default_gsg 0 1 17 93
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/**
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* Specifies a particular GSG to use as the "default" GSG. See
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* get_default_gsg().
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*/
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95
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static void GraphicsStateGuardianBase::set_default_gsg(GraphicsStateGuardianBase *default_gsg);
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39 12 get_num_gsgs 0 4 45 39 GraphicsStateGuardianBase::get_num_gsgs 0 1 18 61
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/**
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* Returns the total number of GSG's in the universe.
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*/
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65
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static std::size_t GraphicsStateGuardianBase::get_num_gsgs(void);
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40 7 get_gsg 0 4 45 34 GraphicsStateGuardianBase::get_gsg 0 1 19 158
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/**
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* Returns the nth GSG in the universe. GSG's automatically add themselves
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* and remove themselves from this list as they are created and destroyed.
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*/
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84
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static GraphicsStateGuardianBase *GraphicsStateGuardianBase::get_gsg(std::size_t n);
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41 14 get_class_type 0 4 45 41 GraphicsStateGuardianBase::get_class_type 0 1 20 0
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66
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static TypeHandle GraphicsStateGuardianBase::get_class_type(void);
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42 26 ~GraphicsStateGuardianBase 0 4 45 53 GraphicsStateGuardianBase::~GraphicsStateGuardianBase 0 0 0
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60
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GraphicsStateGuardianBase::~GraphicsStateGuardianBase(void);
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20
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1 0 0 4 3 48 0 0 0 2 4 this 3 46 4 sort 1 47
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2 0 0 6 4 51 0 0 0 2 4 this 3 49 1 i 1 47
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3 0 0 7 5 54 0 0 0 0
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4 0 0 6 8 57 0 0 0 1 4 this 3 55
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5 0 0 6 9 57 0 0 0 1 4 this 3 55
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6 0 0 6 10 57 0 0 0 1 4 this 3 55
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7 0 0 6 11 47 0 0 0 1 4 this 3 55
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8 0 0 6 12 47 0 0 0 1 4 this 3 55
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9 0 0 6 13 47 0 0 0 1 4 this 3 55
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10 0 0 6 14 57 0 0 0 2 4 this 3 55 16 compression_mode 1 47
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11 0 0 6 15 57 0 0 0 1 4 this 3 55
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12 0 0 6 16 47 0 0 0 1 4 this 3 55
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13 0 0 6 17 57 0 0 0 1 4 this 3 55
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14 0 0 6 18 57 0 0 0 1 4 this 3 55
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15 0 0 6 19 57 0 0 0 1 4 this 3 55
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16 0 0 7 20 58 42 0 322 /**
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* Returns a pointer to the "default" GSG. This is typically the first GSG
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* created in an application; in a single-window application, it will be the
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* only GSG. This GSG is used to determine default optimization choices for
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* loaded geometry.
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*
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* The return value may be NULL if a GSG has not been created.
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*/ 0
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17 0 0 4 21 48 0 0 93 /**
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* Specifies a particular GSG to use as the "default" GSG. See
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* get_default_gsg().
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*/ 1 11 default_gsg 1 58
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18 0 0 6 22 59 0 0 61 /**
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* Returns the total number of GSG's in the universe.
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*/ 0
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19 0 0 7 23 58 42 0 158 /**
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* Returns the nth GSG in the universe. GSG's automatically add themselves
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* and remove themselves from this list as they are created and destroyed.
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*/ 1 1 n 1 59
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20 0 0 7 25 54 0 0 0 0
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18
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43 18 GraphicsOutputBase 0 141313 18 GraphicsOutputBase 18 GraphicsOutputBase 0 0 0 0 24 0 3 21 22 23 0 0 1 0 44 0 0 0 0 80
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/**
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* An abstract base class for GraphicsOutput, for all the usual reasons.
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*/
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44 27 TypedWritableReferenceCount 0 2048 27 TypedWritableReferenceCount 27 TypedWritableReferenceCount 0 0 0 0 0 0 0 0 0 0 0 0 414
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/**
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* A base class for things which need to inherit from both TypedWritable and
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* from ReferenceCount. It's convenient to define this intermediate base
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* class instead of multiply inheriting from the two classes each time they
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* are needed, so that we can sensibly pass around pointers to things which
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* are both TypedWritables and ReferenceCounters.
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*
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* See also TypedObject for detailed instructions.
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*/
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45 25 GraphicsStateGuardianBase 0 141313 25 GraphicsStateGuardianBase 25 GraphicsStateGuardianBase 0 0 0 0 42 0 17 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 1 61 0 1 0 44 0 0 0 0 607
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/**
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* This is a base class for the GraphicsStateGuardian class, which is itself a
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* base class for the various GSG's for different platforms. This class
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* contains all the function prototypes to support the double-dispatch of GSG
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* to geoms, transitions, etc. It lives in a separate class in its own
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* package so we can avoid circular build dependency problems.
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*
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* GraphicsStateGuardians are not actually writable to bam files, of course,
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* but they may be passed as event parameters, so they inherit from
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* TypedWritableReferenceCount instead of TypedReferenceCount for that
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* convenience.
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*/
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46 20 GraphicsOutputBase * 0 8576 20 GraphicsOutputBase * 20 GraphicsOutputBase * 0 0 43 0 0 0 0 0 0 0 0 0 0
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47 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0
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48 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0
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49 26 GraphicsOutputBase const * 0 8576 26 GraphicsOutputBase const * 26 GraphicsOutputBase const * 0 0 50 0 0 0 0 0 0 0 0 0 0
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50 24 GraphicsOutputBase const 0 8832 24 GraphicsOutputBase const 24 GraphicsOutputBase const 0 0 43 0 0 0 0 0 0 0 0 0 0
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51 9 Texture * 0 8576 9 Texture * 9 Texture * 0 0 52 0 0 0 0 0 0 0 0 0 0
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52 7 Texture 0 2048 7 Texture 7 Texture 0 0 0 0 0 0 0 0 0 0 0 0 0
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53 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732
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/**
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* TypeHandle is the identifier used to differentiate C++ class types. Any
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* C++ classes that inherit from some base class, and must be differentiated
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* at run time, should store a static TypeHandle object that can be queried
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* through a static member function named get_class_type(). Most of the time,
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* it is also desirable to inherit from TypedObject, which provides some
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* virtual functions to return the TypeHandle for a particular instance.
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*
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* At its essence, a TypeHandle is simply a unique identifier that is assigned
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* by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so
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* that ancestry of a particular type may be queried, and the type name may be
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* retrieved for run-time display.
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*/
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54 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 53 0 0 0 0 0 0 0 0 0 0
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55 33 GraphicsStateGuardianBase const * 0 8576 33 GraphicsStateGuardianBase const * 33 GraphicsStateGuardianBase const * 0 0 56 0 0 0 0 0 0 0 0 0 0
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56 31 GraphicsStateGuardianBase const 0 8832 31 GraphicsStateGuardianBase const 31 GraphicsStateGuardianBase const 0 0 45 0 0 0 0 0 0 0 0 0 0
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57 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0
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58 27 GraphicsStateGuardianBase * 0 8576 27 GraphicsStateGuardianBase * 27 GraphicsStateGuardianBase * 0 0 45 0 0 0 0 0 0 0 0 0 0
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59 6 size_t 0 2105344 11 std::size_t 11 std::size_t 0 0 60 0 0 0 0 0 0 0 0 0 0
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60 22 unsigned long long int 0 8230 22 unsigned long long int 22 unsigned long long int 0 8 0 0 0 0 0 0 0 0 0 0 0
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0
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0
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1
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61 8 get_gsgs 0 39 40 35 GraphicsStateGuardianBase::get_gsgs 0
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