239 lines
8.5 KiB
Text
239 lines
8.5 KiB
Text
1565844326
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3 3
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16 libp3motiontrail 4 HtUQ 14 panda3d.direct
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10
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12 12 CMotionTrail 0 4 22 26 CMotionTrail::CMotionTrail 0 2 1 2 22
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/**
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* Constructor
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*/
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100
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CMotionTrail::CMotionTrail(void);
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inline CMotionTrail::CMotionTrail(CMotionTrail const &) = default;
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13 5 reset 0 4 22 19 CMotionTrail::reset 0 1 3 42
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/**
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* Reset the frame sample history.
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*/
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31
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void CMotionTrail::reset(void);
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14 17 reset_vertex_list 0 4 22 31 CMotionTrail::reset_vertex_list 0 1 4 33
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/**
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* Reset the vertex list.
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*/
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43
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void CMotionTrail::reset_vertex_list(void);
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15 6 enable 0 4 22 20 CMotionTrail::enable 0 1 5 43
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/**
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* Enable/disable the motion trail.
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*/
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39
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void CMotionTrail::enable(bool enable);
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16 13 set_geom_node 0 4 22 27 CMotionTrail::set_geom_node 0 1 6 28
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/**
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* Set the GeomNode.
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*/
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54
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void CMotionTrail::set_geom_node(GeomNode *geom_node);
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17 10 add_vertex 0 4 22 24 CMotionTrail::add_vertex 0 1 7 24
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/**
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* Add a vertex.
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*/
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107
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void CMotionTrail::add_vertex(LVector4 *vertex, LVector4 *start_color, LVector4 *end_color, PN_stdfloat v);
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18 14 set_parameters 0 4 22 28 CMotionTrail::set_parameters 0 1 8 622
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/**
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* Set motion trail parameters.
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*
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* sampling_time = Can be used to specify a lower sampling rate than the frame
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* rate. Use 0.0 with nurbs.
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*
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* time_window = a component for the "length" of the motion trail. The motion
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* trail length = time_window * velocity of the object.
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*
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* use_texture = texture option on/off.
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*
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* calculate_relative_matrix = calculate relative matrix on/off.
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*
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* use_nurbs = nurbs option on/off
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*
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* resolution_distance = the distance used to determine the number of geometry
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* samples. samples = motion trail length / resolution_distance. Applicable
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* only if nurbs is on.
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*/
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185
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void CMotionTrail::set_parameters(PN_stdfloat sampling_time, PN_stdfloat time_window, bool use_texture, bool calculate_relative_matrix, bool use_nurbs, PN_stdfloat resolution_distance);
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19 16 check_for_update 0 4 22 30 CMotionTrail::check_for_update 0 1 9 46
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/**
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* Check if a sample can be submitted.
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*/
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61
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int CMotionTrail::check_for_update(PN_stdfloat current_time);
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20 19 update_motion_trail 0 4 22 33 CMotionTrail::update_motion_trail 0 1 10 37
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/**
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* See class header comments.
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*/
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86
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void CMotionTrail::update_motion_trail(PN_stdfloat current_time, LMatrix4 *transform);
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21 14 get_class_type 0 4 22 28 CMotionTrail::get_class_type 0 1 11 0
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53
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static TypeHandle CMotionTrail::get_class_type(void);
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11
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1 0 0 7 3 24 0 0 22 /**
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* Constructor
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*/ 0
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2 0 0 7 3 24 0 0 0 1 6 param0 0 25
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3 0 0 4 4 27 0 0 42 /**
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* Reset the frame sample history.
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*/ 1 4 this 3 24
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4 0 0 4 5 27 0 0 33 /**
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* Reset the vertex list.
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*/ 1 4 this 3 24
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5 0 0 4 6 27 0 0 43 /**
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* Enable/disable the motion trail.
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*/ 2 4 this 3 24 6 enable 1 28
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6 0 0 4 7 27 0 0 28 /**
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* Set the GeomNode.
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*/ 2 4 this 3 24 9 geom_node 1 29
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7 0 0 4 8 27 0 0 24 /**
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* Add a vertex.
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*/ 5 4 this 3 24 6 vertex 1 31 11 start_color 1 31 9 end_color 1 31 1 v 1 34
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8 0 0 4 9 27 0 0 622 /**
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* Set motion trail parameters.
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*
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* sampling_time = Can be used to specify a lower sampling rate than the frame
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* rate. Use 0.0 with nurbs.
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*
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* time_window = a component for the "length" of the motion trail. The motion
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* trail length = time_window * velocity of the object.
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*
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* use_texture = texture option on/off.
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*
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* calculate_relative_matrix = calculate relative matrix on/off.
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*
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* use_nurbs = nurbs option on/off
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*
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* resolution_distance = the distance used to determine the number of geometry
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* samples. samples = motion trail length / resolution_distance. Applicable
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* only if nurbs is on.
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*/ 7 4 this 3 24 13 sampling_time 1 34 11 time_window 1 34 11 use_texture 1 28 25 calculate_relative_matrix 1 28 9 use_nurbs 1 28 19 resolution_distance 1 34
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9 0 0 6 10 36 0 0 46 /**
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* Check if a sample can be submitted.
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*/ 2 4 this 3 24 12 current_time 1 34
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10 0 0 4 11 27 0 0 37 /**
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* See class header comments.
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*/ 3 4 this 3 24 12 current_time 1 34 9 transform 1 37
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11 0 0 7 12 41 0 0 0 0
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20
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22 12 CMotionTrail 0 75777 12 CMotionTrail 12 CMotionTrail 0 0 0 1 12 0 0 9 13 14 15 16 17 18 19 20 21 0 0 1 0 23 0 0 0 0 1527
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/**
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* The method used in creating the motion trail is based on taking samples of
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* time and transformations (the position and orientation matrix) in real-
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* time. The method also requires a number of vertices (positions) that
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* determines "shape" of the motion trail (i.e. the edge of a blade). A
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* start color and end color is also required for each vertex. The color is
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* interpolated as function of time. The colors are typically used to fade
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* the motion trail so the end color is typically black.
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*
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* The vertices are submitted via the "add_vertex" function. For each frame,
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* a sample is submited via the "update_motion_trail" function. During the
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* "update_motion_trail" function, the motion trail geometry is created
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* dynamically from the sample history and the vertices.
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*
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* The user must specifiy a GeomNode via "set_geom_node".
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*
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* The duration of the sample history is specified by a time window. A larger
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* time window creates longer motion trails (given constant speed). Samples
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* that are no longer within the time window are automatically discarded.
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*
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* The nurbs option can be used to create smooth interpolated curves from the
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* samples. The nurbs option is useful for animations that lack sampling to
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* begin with, animations that move very quickly, or low frame rates.
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*
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* The texture option be used to create variation to the motion trail. The u
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* coordinate of the texture corresponds to time and the v coordinate
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* corresponds to the "shape" of the motion trail.
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*/
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23 19 TypedReferenceCount 0 2048 19 TypedReferenceCount 19 TypedReferenceCount 0 0 0 0 0 0 0 0 0 0 0 0 410
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/**
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* A base class for things which need to inherit from both TypedObject and
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* from ReferenceCount. It's convenient to define this intermediate base
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* class instead of multiply inheriting from the two classes each time they
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* are needed, so that we can sensibly pass around pointers to things which
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* are both TypedObjects and ReferenceCounters.
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*
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* See also TypedObject for detailed instructions.
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*/
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24 14 CMotionTrail * 0 8576 14 CMotionTrail * 14 CMotionTrail * 0 0 22 0 0 0 0 0 0 0 0 0 0
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25 20 CMotionTrail const * 0 8576 20 CMotionTrail const * 20 CMotionTrail const * 0 0 26 0 0 0 0 0 0 0 0 0 0
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26 18 CMotionTrail const 0 8832 18 CMotionTrail const 18 CMotionTrail const 0 0 22 0 0 0 0 0 0 0 0 0 0
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27 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0
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28 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0
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29 10 GeomNode * 0 8576 10 GeomNode * 10 GeomNode * 0 0 30 0 0 0 0 0 0 0 0 0 0
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30 8 GeomNode 0 2048 8 GeomNode 8 GeomNode 0 0 0 0 0 0 0 0 0 0 0 0 208
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/**
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* A node that holds Geom objects, renderable pieces of geometry. This is the
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* primary kind of leaf node in the scene graph; almost all visible objects
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* will be contained in a GeomNode somewhere.
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*/
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31 10 LVector4 * 0 8576 10 LVector4 * 10 LVector4 * 0 0 32 0 0 0 0 0 0 0 0 0 0
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32 8 LVector4 0 2105344 8 LVector4 8 LVector4 0 0 33 0 0 0 0 0 0 0 0 0 0
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33 9 LVector4f 0 2048 9 LVector4f 9 LVector4f 0 0 0 0 0 0 0 0 0 0 0 0 52
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/**
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* This is a four-component vector distance.
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*/
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34 11 PN_stdfloat 0 2105344 11 PN_stdfloat 11 PN_stdfloat 0 0 35 0 0 0 0 0 0 0 0 0 0
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35 5 float 0 8194 5 float 5 float 0 2 0 0 0 0 0 0 0 0 0 0 0
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36 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0
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37 10 LMatrix4 * 0 8576 10 LMatrix4 * 10 LMatrix4 * 0 0 38 0 0 0 0 0 0 0 0 0 0
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38 8 LMatrix4 0 2105344 8 LMatrix4 8 LMatrix4 0 0 39 0 0 0 0 0 0 0 0 0 0
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39 9 LMatrix4f 0 2048 9 LMatrix4f 9 LMatrix4f 0 0 0 0 0 0 0 0 0 0 0 0 45
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/**
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* This is a 4-by-4 transform matrix.
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*/
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40 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732
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/**
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* TypeHandle is the identifier used to differentiate C++ class types. Any
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* C++ classes that inherit from some base class, and must be differentiated
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* at run time, should store a static TypeHandle object that can be queried
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* through a static member function named get_class_type(). Most of the time,
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* it is also desirable to inherit from TypedObject, which provides some
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* virtual functions to return the TypeHandle for a particular instance.
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*
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* At its essence, a TypeHandle is simply a unique identifier that is assigned
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* by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so
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* that ancestry of a particular type may be queried, and the type name may be
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* retrieved for run-time display.
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*/
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41 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 40 0 0 0 0 0 0 0 0 0 0
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0
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0
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0
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