59 lines
2.3 KiB
Python
59 lines
2.3 KiB
Python
from panda3d.core import *
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from direct.directnotify import DirectNotifyGlobal
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import DistributedDoorAI
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import DistributedPetshopInteriorAI
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import FADoorCodes
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import DoorTypes
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from toontown.toon import NPCToons
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from toontown.toonbase import ToontownGlobals
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from toontown.quest import Quests
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from toontown.pets import DistributedPetAI, PetTraits, PetUtil
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from toontown.hood import ZoneUtil
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class PetshopBuildingAI:
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def __init__(self, air, exteriorZone, interiorZone, blockNumber):
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self.air = air
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self.exteriorZone = exteriorZone
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self.interiorZone = interiorZone
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self.setup(blockNumber)
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def cleanup(self):
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for npc in self.npcs:
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npc.requestDelete()
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del self.npcs
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self.door.requestDelete()
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del self.door
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self.insideDoor.requestDelete()
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del self.insideDoor
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self.interior.requestDelete()
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del self.interior
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def setup(self, blockNumber):
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self.interior = DistributedPetshopInteriorAI.DistributedPetshopInteriorAI(blockNumber, self.air, self.interiorZone)
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self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)
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seeds = self.air.petMgr.getAvailablePets(1, len(self.npcs))
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self.interior.generateWithRequired(self.interiorZone)
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door = DistributedDoorAI.DistributedDoorAI(self.air, blockNumber, DoorTypes.EXT_STANDARD)
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insideDoor = DistributedDoorAI.DistributedDoorAI(self.air, blockNumber, DoorTypes.INT_STANDARD)
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door.setOtherDoor(insideDoor)
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insideDoor.setOtherDoor(door)
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door.zoneId = self.exteriorZone
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insideDoor.zoneId = self.interiorZone
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door.generateWithRequired(self.exteriorZone)
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insideDoor.generateWithRequired(self.interiorZone)
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self.door = door
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self.insideDoor = insideDoor
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def createPet(self, ownerId, seed):
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zoneId = self.interiorZone
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safeZoneId = ZoneUtil.getCanonicalSafeZoneId(zoneId)
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name, dna, traitSeed = PetUtil.getPetInfoFromSeed(seed, safeZoneId)
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pet = DistributedPetAI.DistributedPetAI(self.air, dna=dna)
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pet.setOwnerId(ownerId)
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pet.setPetName(name)
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pet.traits = PetTraits.PetTraits(traitSeed=traitSeed, safeZoneId=safeZoneId)
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pet.generateWithRequired(zoneId)
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pet.setPos(0, 0, 0)
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pet.b_setParent(ToontownGlobals.SPRender)
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