historical/toontown-classic.git/toontown/safezone/DistributedSZTreasureAI.py
2024-01-16 11:20:27 -06:00

21 lines
884 B
Python

import DistributedTreasureAI
from toontown.toonbase import ToontownGlobals
class DistributedSZTreasureAI(DistributedTreasureAI.DistributedTreasureAI):
def __init__(self, air, treasurePlanner, x, y, z):
DistributedTreasureAI.DistributedTreasureAI.__init__(self, air, treasurePlanner, x, y, z)
self.healAmount = treasurePlanner.healAmount
def validAvatar(self, av):
return av.hp > 0 and av.hp < av.maxHp
def d_setGrab(self, avId):
DistributedTreasureAI.DistributedTreasureAI.d_setGrab(self, avId)
if avId in self.air.doId2do:
av = self.air.doId2do[avId]
if av.hp > 0 and av.hp < av.maxHp:
if ToontownGlobals.VALENTINES_DAY in simbase.air.holidayManager.currentHolidays:
av.toonUp(self.healAmount * 2)
else:
av.toonUp(self.healAmount)