194 lines
5 KiB
C++
194 lines
5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file asyncTask.h
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* @author drose
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* @date 2006-08-23
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*/
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#ifndef ASYNCTASK_H
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#define ASYNCTASK_H
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#include "pandabase.h"
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#include "asyncFuture.h"
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#include "namable.h"
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#include "pmutex.h"
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#include "conditionVar.h"
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#include "pStatCollector.h"
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class AsyncTaskManager;
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class AsyncTaskChain;
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/**
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* This class represents a concrete task performed by an AsyncManager.
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* Normally, you would subclass from this class, and override do_task(), to
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* define the functionality you wish to have the task perform.
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*/
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class EXPCL_PANDA_EVENT AsyncTask : public AsyncFuture, public Namable {
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public:
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AsyncTask(const std::string &name = std::string());
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ALLOC_DELETED_CHAIN(AsyncTask);
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PUBLISHED:
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virtual ~AsyncTask();
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enum DoneStatus {
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DS_done, // normal task completion
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DS_cont, // run task again next epoch
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DS_again, // start the task over from the beginning
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DS_pickup, // run task again this frame, if frame budget allows
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DS_exit, // stop the enclosing sequence
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DS_pause, // pause, then exit (useful within a sequence)
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DS_interrupt, // interrupt the task manager, but run task again
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DS_await, // await a different task's completion
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};
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enum State {
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S_inactive,
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S_active,
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S_servicing,
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S_servicing_removed, // Still servicing, but wants removal from manager.
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S_sleeping,
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S_active_nested, // active within a sequence.
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S_awaiting, // Waiting for a dependent task to complete
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};
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INLINE State get_state() const;
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INLINE bool is_alive() const;
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INLINE AsyncTaskManager *get_manager() const;
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bool remove();
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INLINE void set_delay(double delay);
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INLINE void clear_delay();
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INLINE bool has_delay() const;
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INLINE double get_delay() const;
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double get_wake_time() const;
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void recalc_wake_time();
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INLINE double get_start_time() const;
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double get_elapsed_time() const;
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INLINE int get_start_frame() const;
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int get_elapsed_frames() const;
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void set_name(const std::string &name);
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INLINE void clear_name();
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std::string get_name_prefix() const;
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INLINE AtomicAdjust::Integer get_task_id() const;
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void set_task_chain(const std::string &chain_name);
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INLINE const std::string &get_task_chain() const;
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void set_sort(int sort);
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INLINE int get_sort() const;
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void set_priority(int priority);
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INLINE int get_priority() const;
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INLINE void set_done_event(const std::string &done_event);
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INLINE double get_dt() const;
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INLINE double get_max_dt() const;
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INLINE double get_average_dt() const;
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virtual void output(std::ostream &out) const;
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PUBLISHED:
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MAKE_PROPERTY(state, get_state);
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MAKE_PROPERTY(alive, is_alive);
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MAKE_PROPERTY(manager, get_manager);
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// The name of this task.
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MAKE_PROPERTY(name, get_name, set_name);
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// This is a number guaranteed to be unique for each different AsyncTask
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// object in the universe.
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MAKE_PROPERTY(id, get_task_id);
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MAKE_PROPERTY(task_chain, get_task_chain, set_task_chain);
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MAKE_PROPERTY(sort, get_sort, set_sort);
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MAKE_PROPERTY(priority, get_priority, set_priority);
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MAKE_PROPERTY(done_event, get_done_event, set_done_event);
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MAKE_PROPERTY(dt, get_dt);
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MAKE_PROPERTY(max_dt, get_max_dt);
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MAKE_PROPERTY(average_dt, get_average_dt);
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protected:
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void jump_to_task_chain(AsyncTaskManager *manager);
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DoneStatus unlock_and_do_task();
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virtual bool cancel() final;
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virtual bool is_task() const final {return true;}
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virtual bool is_runnable();
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virtual DoneStatus do_task();
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virtual void upon_birth(AsyncTaskManager *manager);
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virtual void upon_death(AsyncTaskManager *manager, bool clean_exit);
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protected:
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AtomicAdjust::Integer _task_id;
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std::string _chain_name;
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double _delay;
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bool _has_delay;
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double _wake_time;
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int _sort;
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int _priority;
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unsigned int _implicit_sort;
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State _state;
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Thread *_servicing_thread;
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AsyncTaskChain *_chain;
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double _start_time;
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int _start_frame;
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double _dt;
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double _max_dt;
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double _total_dt;
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int _num_frames;
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static AtomicAdjust::Integer _next_task_id;
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static PStatCollector _show_code_pcollector;
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PStatCollector _task_pcollector;
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friend class PythonTask;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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AsyncFuture::init_type();
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register_type(_type_handle, "AsyncTask",
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AsyncFuture::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class AsyncFuture;
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friend class AsyncTaskManager;
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friend class AsyncTaskChain;
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friend class AsyncTaskSequence;
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};
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INLINE std::ostream &operator << (std::ostream &out, const AsyncTask &task) {
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task.output(out);
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return out;
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};
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#include "asyncTask.I"
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#endif
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