74 lines
1.7 KiB
C++
74 lines
1.7 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file destTextureImage.h
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* @author drose
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* @date 2000-12-05
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*/
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#ifndef DESTTEXTUREIMAGE_H
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#define DESTTEXTUREIMAGE_H
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#include "pandatoolbase.h"
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#include "imageFile.h"
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class TexturePlacement;
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class TextureImage;
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/**
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* This represents a texture filename as it has been resized and copied to the
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* map directory (e.g. for an unplaced texture).
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*/
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class DestTextureImage : public ImageFile {
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private:
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DestTextureImage();
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public:
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DestTextureImage(TexturePlacement *placement);
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void copy(TextureImage *texture);
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void copy_if_stale(const DestTextureImage *other, TextureImage *texture);
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private:
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static int to_power_2(int value);
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// The TypedWritable interface follows.
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *writer, Datagram &datagram);
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protected:
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static TypedWritable *make_DestTextureImage(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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ImageFile::init_type();
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register_type(_type_handle, "DestTextureImage",
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ImageFile::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &
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operator << (std::ostream &out, const DestTextureImage &dest) {
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dest.output_filename(out);
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return out;
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}
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#endif
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