59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggPatch.h
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* @author drose
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* @date 2012-04-27
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*/
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#ifndef EGGPATCH_H
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#define EGGPATCH_H
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#include "pandabase.h"
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#include "eggPrimitive.h"
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/**
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* A single "patch", a special primitive to be rendered only with a
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* tessellation shader.
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*/
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class EXPCL_PANDA_EGG EggPatch : public EggPrimitive {
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PUBLISHED:
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INLINE explicit EggPatch(const std::string &name = "");
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INLINE EggPatch(const EggPatch ©);
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INLINE EggPatch &operator = (const EggPatch ©);
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virtual EggPatch *make_copy() const override;
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virtual void write(std::ostream &out, int indent_level) const override;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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EggPrimitive::init_type();
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register_type(_type_handle, "EggPatch",
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EggPrimitive::get_class_type());
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}
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virtual TypeHandle get_type() const override {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() override {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "eggPatch.I"
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#endif
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