historical/toontown-classic.git/panda/include/eggPolysetMaker.h
2024-01-16 11:20:27 -06:00

85 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggPolysetMaker.h
* @author drose
* @date 2001-06-19
*/
#ifndef EGGPOLYSETMAKER_H
#define EGGPOLYSETMAKER_H
#include "pandabase.h"
#include "eggBinMaker.h"
#include "dcast.h"
/**
* A specialization on EggBinMaker for making polysets that share the same
* basic rendering characteristic. This really just defines the example
* functions described in the leading comment to EggBinMaker.
*
* It makes some common assumptions about how polysets should be grouped; if
* these are not sufficient, you can always rederive your own further
* specialization of this class.
*/
class EXPCL_PANDA_EGG EggPolysetMaker : public EggBinMaker {
PUBLISHED:
// The BinNumber serves to identify why a particular EggBin was created.
enum BinNumber {
BN_none = 0,
BN_polyset,
};
enum Properties {
P_has_texture = 0x001,
P_texture = 0x002,
P_has_material = 0x004,
P_material = 0x008,
P_has_poly_color = 0x010,
P_poly_color = 0x020,
P_has_poly_normal = 0x040,
P_has_vertex_normal = 0x080,
P_has_vertex_color = 0x100,
P_bface = 0x200,
};
EggPolysetMaker();
void set_properties(int properties);
public:
virtual int
get_bin_number(const EggNode *node);
virtual bool
sorts_less(int bin_number, const EggNode *a, const EggNode *b);
private:
int _properties;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggBinMaker::init_type();
register_type(_type_handle, "EggPolysetMaker",
EggBinMaker::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif