192 lines
6 KiB
C++
192 lines
6 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file graphicsWindow.h
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* @author mike
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* @date 1997-01-09
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*/
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#ifndef GRAPHICSWINDOW_H
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#define GRAPHICSWINDOW_H
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#include "pandabase.h"
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#include "graphicsOutput.h"
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#include "graphicsWindowInputDevice.h"
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#include "graphicsWindowProc.h"
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#include "graphicsWindowProcCallbackData.h"
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#include "windowProperties.h"
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#include "mouseData.h"
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#include "modifierButtons.h"
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#include "buttonEvent.h"
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#include "keyboardButton.h"
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#include "buttonMap.h"
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#include "pnotify.h"
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#include "lightMutex.h"
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#include "lightReMutex.h"
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#include "pvector.h"
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#include "windowHandle.h"
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#include "touchInfo.h"
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/**
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* A window, fullscreen or on a desktop, into which a graphics device sends
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* its output for interactive display.
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*/
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class EXPCL_PANDA_DISPLAY GraphicsWindow : public GraphicsOutput {
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protected:
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GraphicsWindow(GraphicsEngine *engine,
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GraphicsPipe *pipe,
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const std::string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host);
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PUBLISHED:
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virtual ~GraphicsWindow();
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const WindowProperties get_properties() const;
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const WindowProperties get_requested_properties() const;
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void clear_rejected_properties();
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WindowProperties get_rejected_properties() const;
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void request_properties(const WindowProperties &requested_properties);
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INLINE bool is_closed() const;
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virtual bool is_active() const;
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INLINE bool is_fullscreen() const;
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MAKE_PROPERTY(properties, get_properties);
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MAKE_PROPERTY(requested_properties, get_requested_properties);
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MAKE_PROPERTY(rejected_properties, get_rejected_properties);
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MAKE_PROPERTY(closed, is_closed);
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void set_window_event(const std::string &window_event);
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std::string get_window_event() const;
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MAKE_PROPERTY(window_event, get_window_event, set_window_event);
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void set_close_request_event(const std::string &close_request_event);
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std::string get_close_request_event() const;
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MAKE_PROPERTY(close_request_event, get_close_request_event, set_close_request_event);
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INLINE void set_unexposed_draw(bool unexposed_draw);
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INLINE bool get_unexposed_draw() const;
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MAKE_PROPERTY(unexposed_draw, get_unexposed_draw, set_unexposed_draw);
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INLINE WindowHandle *get_window_handle() const;
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MAKE_PROPERTY(window_handle, get_window_handle);
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// Mouse and keyboard routines
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int get_num_input_devices() const;
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InputDevice *get_input_device(int i) const;
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std::string get_input_device_name(int device) const;
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MAKE_SEQ(get_input_devices, get_num_input_devices, get_input_device);
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MAKE_SEQ(get_input_device_names, get_num_input_devices, get_input_device_name);
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bool has_pointer(int device) const;
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bool has_keyboard(int device) const;
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virtual ButtonMap *get_keyboard_map() const;
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void enable_pointer_events(int device);
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void disable_pointer_events(int device);
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/*void enable_pointer_mode(int device, double speed);
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void disable_pointer_mode(int device);*/
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virtual MouseData get_pointer(int device) const;
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virtual bool move_pointer(int device, int x, int y);
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virtual void close_ime();
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public:
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virtual void add_window_proc( const GraphicsWindowProc* wnd_proc_object ){};
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virtual void remove_window_proc( const GraphicsWindowProc* wnd_proc_object ){};
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virtual void clear_window_procs(){};
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virtual bool supports_window_procs() const;
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virtual int verify_window_sizes(int numsizes, int *dimen);
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virtual bool is_touch_event(GraphicsWindowProcCallbackData* callbackData);
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virtual int get_num_touches();
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virtual TouchInfo get_touch_info(int index);
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public:
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virtual void request_open();
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virtual void request_close();
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// It is an error to call any of the following methods from any thread other
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// than the window thread. These methods are normally called by the
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// GraphicsEngine.
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virtual void set_close_now();
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virtual void process_events();
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virtual void set_properties_now(WindowProperties &properties);
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protected:
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virtual void close_window();
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virtual bool open_window();
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virtual void reset_window(bool swapchain);
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virtual bool do_reshape_request(int x_origin, int y_origin, bool has_origin,
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int x_size, int y_size);
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virtual void mouse_mode_absolute();
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virtual void mouse_mode_relative();
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// It is an error to call any of the following methods from any thread other
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// than the window thread.
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void system_changed_properties(const WindowProperties &properties);
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void system_changed_size(int x_size, int y_size);
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protected:
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int add_input_device(InputDevice *device);
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typedef pvector<PT(InputDevice)> InputDevices;
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InputDevices _input_devices;
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LightMutex _input_lock;
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protected:
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WindowProperties _properties;
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PT(WindowHandle) _window_handle;
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PT(WindowHandle) _parent_window_handle;
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bool _got_expose_event;
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private:
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LightReMutex _properties_lock;
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// protects _requested_properties, _rejected_properties, and _window_event.
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WindowProperties _requested_properties;
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WindowProperties _rejected_properties;
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std::string _window_event;
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std::string _close_request_event;
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bool _unexposed_draw;
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#ifdef HAVE_PYTHON
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typedef pset<GraphicsWindowProc*> PythonWinProcClasses;
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PythonWinProcClasses _python_window_proc_classes;
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#endif
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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GraphicsOutput::init_type();
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register_type(_type_handle, "GraphicsWindow",
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GraphicsOutput::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class GraphicsEngine;
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friend class Extension<GraphicsWindow>;
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};
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#include "graphicsWindow.I"
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#endif /* GRAPHICSWINDOW_H */
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