217 lines
5.1 KiB
Text
217 lines
5.1 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file loader.I
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* @author mike
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* @date 1997-01-09
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*/
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/**
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*
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*/
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INLINE Loader::Results::
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Results() {
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}
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/**
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*
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*/
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INLINE Loader::Results::
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Results(const Loader::Results ©) :
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_files(copy._files)
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{
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}
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/**
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*
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*/
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INLINE void Loader::Results::
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operator = (const Loader::Results ©) {
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_files = copy._files;
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}
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/**
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*
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*/
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INLINE Loader::Results::
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~Results() {
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}
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/**
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* Removes all the files from the list.
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*/
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INLINE void Loader::Results::
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clear() {
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_files.clear();
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}
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/**
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* Returns the number of files on the result list.
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*/
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INLINE int Loader::Results::
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get_num_files() const {
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return _files.size();
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}
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/**
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* Returns the nth file on the result list.
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*/
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INLINE const Filename &Loader::Results::
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get_file(int n) const {
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nassertr(n >= 0 && n < (int)_files.size(), _files[0]._path);
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return _files[n]._path;
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}
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/**
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* Returns the file type of the nth file on the result list.
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*/
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INLINE LoaderFileType *Loader::Results::
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get_file_type(int n) const {
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nassertr(n >= 0 && n < (int)_files.size(), nullptr);
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return _files[n]._type;
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}
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/**
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* Adds a new file to the result list.
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*/
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INLINE void Loader::Results::
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add_file(const Filename &file, LoaderFileType *type) {
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ConsiderFile cf;
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cf._path = file;
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cf._type = type;
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_files.push_back(cf);
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}
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/**
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* Specifies the task manager that is used for asynchronous loads. The
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* default is the global task manager.
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*/
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INLINE void Loader::
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set_task_manager(AsyncTaskManager *task_manager) {
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_task_manager = task_manager;
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}
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/**
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* Returns the task manager that is used for asynchronous loads.
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*/
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INLINE AsyncTaskManager *Loader::
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get_task_manager() const {
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return _task_manager;
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}
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/**
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* Specifies the task chain that is used for asynchronous loads. The default
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* is the initial name of the Loader object.
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*/
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INLINE void Loader::
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set_task_chain(const std::string &task_chain) {
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_task_chain = task_chain;
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}
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/**
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* Returns the task chain that is used for asynchronous loads.
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*/
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INLINE const std::string &Loader::
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get_task_chain() const {
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return _task_chain;
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}
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/**
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* Stop any threads used for asynchronous loads.
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*/
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INLINE void Loader::
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stop_threads() {
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PT(AsyncTaskChain) chain = _task_manager->find_task_chain(_task_chain);
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if (chain != nullptr) {
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chain->stop_threads();
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}
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}
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/**
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* Removes a pending asynchronous load request. Returns true if successful,
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* false otherwise.
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* @deprecated use task.cancel() to cancel the request instead.
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*/
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INLINE bool Loader::
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remove(AsyncTask *task) {
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return _task_manager->remove(task);
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}
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/**
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* Loads the file immediately, waiting for it to complete.
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*
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* If search is true, the file is searched for along the model path;
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* otherwise, only the exact filename is loaded.
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*/
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INLINE PT(PandaNode) Loader::
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load_sync(const Filename &filename, const LoaderOptions &options) const {
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if (!_file_types_loaded) {
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load_file_types();
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}
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return load_file(filename, options);
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}
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/**
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* Begins an asynchronous load request. To use this call, first call
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* make_async_request() to create a new ModelLoadRequest object with the
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* filename you wish to load, and then add that object to the Loader with
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* load_async. This function will return immediately, and the model will be
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* loaded in the background.
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*
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* To determine when the model has completely loaded, you may poll
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* request->is_ready() from time to time, or set the done_event on the request
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* object and listen for that event. When the model is ready, you may
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* retrieve it via request->get_model().
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*/
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INLINE void Loader::
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load_async(AsyncTask *request) {
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request->set_task_chain(_task_chain);
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_task_manager->add(request);
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}
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/**
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* Saves the file immediately, waiting for it to complete.
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*/
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INLINE bool Loader::
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save_sync(const Filename &filename, const LoaderOptions &options,
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PandaNode *node) const {
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if (!_file_types_loaded) {
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load_file_types();
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}
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return save_file(filename, options, node);
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}
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/**
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* Begins an asynchronous save request. To use this call, first call
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* make_async_save_request() to create a new ModelSaveRequest object with the
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* filename you wish to load, and then add that object to the Loader with
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* save_async. This function will return immediately, and the model will be
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* loaded in the background.
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*
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* To determine when the model has completely loaded, you may poll
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* request->is_ready() from time to time, or set the done_event on the request
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* object and listen for that event. When the request is ready, you may
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* retrieve the success or failure via request->get_success().
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*/
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INLINE void Loader::
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save_async(AsyncTask *request) {
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request->set_task_chain(_task_chain);
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_task_manager->add(request);
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}
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/**
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* Returns a pointer to the global Loader. This is the Loader that most code
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* should use for loading models.
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*/
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INLINE Loader *Loader::
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get_global_ptr() {
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if (_global_ptr == nullptr) {
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make_global_ptr();
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}
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return _global_ptr;
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}
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