historical/toontown-classic.git/panda/include/perlinNoise.h
2024-01-16 11:20:27 -06:00

52 lines
1.2 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file perlinNoise.h
* @author drose
* @date 2005-10-05
*/
#ifndef PERLINNOISE_H
#define PERLINNOISE_H
#include "pandabase.h"
#include "pvector.h"
#include "vector_int.h"
#include "luse.h"
#include "randomizer.h"
/**
* This is the base class for PerlinNoise2 and PerlinNoise3, different
* dimensions of Perlin noise implementation. The base class just collects
* the common functionality.
*/
class EXPCL_PANDA_MATHUTIL PerlinNoise {
protected:
PerlinNoise(int table_size, unsigned long seed);
PerlinNoise(const PerlinNoise &copy);
void operator = (const PerlinNoise &copy);
INLINE static double fade(double t);
INLINE static double lerp(double t, double a, double b);
PUBLISHED:
INLINE unsigned long get_seed();
protected:
int _table_size;
int _table_size_mask;
Randomizer _randomizer;
typedef vector_int Index;
Index _index;
};
#include "perlinNoise.I"
#endif