historical/toontown-classic.git/panda/include/plist.h
2024-01-16 11:20:27 -06:00

66 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file plist.h
* @author drose
* @date 2001-06-05
*/
#ifndef PLIST_H
#define PLIST_H
#include "dtoolbase.h"
#include "pallocator.h"
#include "register_type.h"
#include <list>
#include <initializer_list>
#if !defined(USE_STL_ALLOCATOR) || defined(CPPPARSER)
// If we're not using custom allocators, just use the standard class
// definition.
#define plist std::list
#else
/**
* This is our own Panda specialization on the default STL list. Its main
* purpose is to call the hooks for MemoryUsage to properly track STL-
* allocated memory.
*/
template<class Type>
class plist : public std::list<Type, pallocator_single<Type> > {
public:
typedef pallocator_single<Type> allocator;
typedef std::list<Type, allocator> base_class;
typedef typename base_class::size_type size_type;
plist(TypeHandle type_handle = plist_type_handle) : base_class(allocator(type_handle)) { }
plist(size_type n, TypeHandle type_handle = plist_type_handle) : base_class(n, Type(), allocator(type_handle)) { }
plist(size_type n, const Type &value, TypeHandle type_handle = plist_type_handle) : base_class(n, value, allocator(type_handle)) { }
plist(std::initializer_list<Type> init, TypeHandle type_handle = plist_type_handle) : base_class(std::move(init), allocator(type_handle)) { }
typedef typename base_class::iterator iterator;
typedef typename base_class::const_iterator const_iterator;
typedef typename base_class::reverse_iterator reverse_iterator;
typedef typename base_class::const_reverse_iterator const_reverse_iterator;
// This exists because libc++'s remove implementation has a bug with Panda's
// allocator class.
INLINE void remove(const Type &val) {
iterator it = this->begin();
while (it != this->end()) {
if (*it == val) {
it = this->erase(it);
} else {
++it;
}
}
};
};
#endif // USE_STL_ALLOCATOR
#endif