52 lines
1.5 KiB
Text
52 lines
1.5 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file reversedNumericData.I
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* @author drose
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* @date 2001-05-09
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*/
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/**
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* This constructor accepts the address of a numeric variable, and its sizeof.
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*/
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INLINE ReversedNumericData::
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ReversedNumericData(const void *data, size_t length) {
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reverse_assign((const char *)data, length);
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}
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/**
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* This constructor accepts a pointer to a data array containing a packed
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* numeric value, the offset within the array at which the numeric value
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* starts, and the size of the numeric value.
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*
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* It is essential that the array not be destructed or modified as long as the
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* NumericData object remains; it may just store a pointer into that string's
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* internal buffer.
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*/
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INLINE ReversedNumericData::
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ReversedNumericData(const void *data, size_t start, size_t length) {
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reverse_assign((const char *)data + start, length);
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}
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/**
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* Copies the data, with byte reversal if appropriate, into the indicated
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* numeric variable, whose address and sizeof are given.
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*/
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INLINE void ReversedNumericData::
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store_value(void *dest, size_t length) const {
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memcpy(dest, _data, length);
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}
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/**
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* Returns the pointer to the first byte of the data, either reversed or
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* nonreversed, as appropriate.
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*/
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INLINE const void *ReversedNumericData::
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get_data() const {
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return _data;
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}
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