historical/toontown-classic.git/panda/include/sparseArray.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file sparseArray.I
* @author drose
* @date 2007-02-14
*/
/**
*
*/
INLINE SparseArray::
SparseArray() : _inverse(false) {
}
/**
* Returns a SparseArray with an infinite array of bits, all on.
*/
INLINE SparseArray SparseArray::
all_on() {
SparseArray result;
result._inverse = true;
return result;
}
/**
* Returns a SparseArray whose bits are all off.
*/
INLINE SparseArray SparseArray::
all_off() {
return SparseArray();
}
/**
* Returns a SparseArray whose lower on_bits bits are on.
*/
INLINE SparseArray SparseArray::
lower_on(int on_bits) {
SparseArray result;
if (on_bits > 0) {
result._subranges.push_back(Subrange(0, on_bits));
}
return result;
}
/**
* Returns a SparseArray with only the indicated bit on.
*/
INLINE SparseArray SparseArray::
bit(int index) {
SparseArray result;
result.set_bit(index);
return result;
}
/**
* Returns a SparseArray whose size bits, beginning at low_bit, are on.
*/
INLINE SparseArray SparseArray::
range(int low_bit, int size) {
SparseArray result;
result.set_range(low_bit, size);
return result;
}
/**
* Returns true if there is a maximum number of bits that may be stored in
* this structure, false otherwise. If this returns true, the number may be
* queried in get_max_num_bits().
*
* This method always returns false. The SparseArray has no maximum number of
* bits. This method is defined so generic programming algorithms can use
* BitMask or SparseArray interchangeably.
*/
INLINE bool SparseArray::
has_max_num_bits() {
return false;
}
/**
* If get_max_num_bits() returned true, this method may be called to return
* the maximum number of bits that may be stored in this structure. It is an
* error to call this if get_max_num_bits() return false.
*
* It is always an error to call this method. The SparseArray has no maximum
* number of bits. This method is defined so generic programming algorithms
* can use BitMask or SparseArray interchangeably.
*/
INLINE int SparseArray::
get_max_num_bits() {
nassert_raise("SparseArray has no maximum bit count");
return 0;
}
/**
* Returns the current number of possibly different bits in this array. There
* are actually an infinite number of bits, but every bit higher than this bit
* will have the same value, either 0 or 1 (see get_highest_bits()).
*
* This number may grow and/or shrink automatically as needed.
*/
INLINE int SparseArray::
get_num_bits() const {
if (_subranges.empty()) {
return 0;
} else {
Subranges::const_iterator si = _subranges.begin() + _subranges.size() - 1;
return (*si)._end;
}
}
/**
* Returns true if the nth bit is set, false if it is cleared. It is valid
* for n to increase beyond get_num_bits(), but the return value
* get_num_bits() will always be the same.
*/
INLINE bool SparseArray::
get_bit(int index) const {
return has_any_of(index, 1);
}
/**
* Sets the nth bit on. If n >= get_num_bits(), this automatically extends
* the array.
*/
INLINE void SparseArray::
set_bit(int index) {
set_range(index, 1);
}
/**
* Sets the nth bit off. If n >= get_num_bits(), this automatically extends
* the array.
*/
INLINE void SparseArray::
clear_bit(int index) {
clear_range(index, 1);
}
/**
* Sets the nth bit either on or off, according to the indicated bool value.
*/
INLINE void SparseArray::
set_bit_to(int index, bool value) {
if (value) {
set_bit(index);
} else {
clear_bit(index);
}
}
/**
* Returns true if the infinite set of bits beyond get_num_bits() are all on,
* or false of they are all off.
*/
INLINE bool SparseArray::
get_highest_bits() const {
return _inverse;
}
/**
* Returns true if the entire bitmask is zero, false otherwise.
*/
INLINE bool SparseArray::
is_zero() const {
if (_inverse) {
return false;
} else {
return _subranges.empty();
}
}
/**
* Returns true if the entire bitmask is one, false otherwise.
*/
bool SparseArray::
is_all_on() const {
if (_inverse) {
return _subranges.empty();
} else {
return false;
}
}
/**
* Returns true if any bit in the indicated range is set, false otherwise.
*/
INLINE bool SparseArray::
has_any_of(int low_bit, int size) const {
if (_inverse) {
return !do_has_all(low_bit, low_bit + size);
} else {
return do_has_any(low_bit, low_bit + size);
}
}
/**
* Returns true if all bits in the indicated range are set, false otherwise.
*/
INLINE bool SparseArray::
has_all_of(int low_bit, int size) const {
if (_inverse) {
return !do_has_any(low_bit, low_bit + size);
} else {
return do_has_all(low_bit, low_bit + size);
}
}
/**
* Sets the indicated range of bits on.
*/
INLINE void SparseArray::
set_range(int low_bit, int size) {
if (_inverse) {
return do_remove_range(low_bit, low_bit + size);
} else {
return do_add_range(low_bit, low_bit + size);
}
}
/**
* Sets the indicated range of bits off.
*/
INLINE void SparseArray::
clear_range(int low_bit, int size) {
if (_inverse) {
return do_add_range(low_bit, low_bit + size);
} else {
return do_remove_range(low_bit, low_bit + size);
}
}
/**
* Sets the indicated range of bits to either on or off.
*/
INLINE void SparseArray::
set_range_to(bool value, int low_bit, int size) {
if (value) {
set_range(low_bit, size);
} else {
clear_range(low_bit, size);
}
}
/**
* Inverts all the bits in the SparseArray. This is equivalent to array =
* ~array.
*/
void SparseArray::
invert_in_place() {
_inverse = !_inverse;
}
/**
* Sets all the bits in the SparseArray off.
*/
void SparseArray::
clear() {
_subranges.clear();
_inverse = false;
}
/**
*
*/
INLINE bool SparseArray::
operator == (const SparseArray &other) const {
return compare_to(other) == 0;
}
/**
*
*/
INLINE bool SparseArray::
operator != (const SparseArray &other) const {
return compare_to(other) != 0;
}
/**
* Returns true if the unsigned integer which is represented by this
* SparseArray is less than that of the other one, false otherwise.
*/
INLINE bool SparseArray::
operator < (const SparseArray &other) const {
return compare_to(other) < 0;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator & (const SparseArray &other) const {
SparseArray result(*this);
result &= other;
return result;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator | (const SparseArray &other) const {
SparseArray result(*this);
result |= other;
return result;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator ^ (const SparseArray &other) const {
SparseArray result(*this);
result ^= other;
return result;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator ~ () const {
SparseArray result(*this);
result.invert_in_place();
return result;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator << (int shift) const {
SparseArray result(*this);
result <<= shift;
return result;
}
/**
*
*/
INLINE SparseArray SparseArray::
operator >> (int shift) const {
SparseArray result(*this);
result >>= shift;
return result;
}
/**
* Logical left shift. Since negative bit positions have meaning in a
* SparseArray, real bit values are rotated in on the left (not necessarily
* zero).
*/
void SparseArray::
operator <<= (int shift) {
do_shift(shift);
}
/**
* Logical right shift. The rightmost bits become negative, but are not lost;
* they will reappear into the zero position if the array is later left-
* shifted.
*/
void SparseArray::
operator >>= (int shift) {
do_shift(-shift);
}
/**
* If this is true, the SparseArray is actually defined as a list of subranges
* of integers that are *not* in the set. If this is false (the default),
* then the subranges define the integers that *are* in the set. This affects
* the interpretation of the values returned by iterating through
* get_num_subranges().
*/
INLINE bool SparseArray::
is_inverse() const {
return _inverse;
}
/**
* Returns the number of separate subranges stored in the SparseArray. You
* can use this limit to iterate through the subranges, calling
* get_subrange_begin() and get_subrange_end() for each one.
*
* Also see is_inverse().
*/
INLINE size_t SparseArray::
get_num_subranges() const {
return _subranges.size();
}
/**
* Returns the first numeric element in the nth subrange.
*
* Also see is_inverse().
*/
INLINE int SparseArray::
get_subrange_begin(size_t n) const {
nassertr(n < _subranges.size(), 0);
return _subranges[n]._begin;
}
/**
* Returns the last numeric element, plus one, in the nth subrange.
*
* Also see is_inverse().
*/
INLINE int SparseArray::
get_subrange_end(size_t n) const {
nassertr(n < _subranges.size(), 0);
return _subranges[n]._end;
}
/**
*
*/
INLINE SparseArray::Subrange::
Subrange(int begin, int end) :
_begin(begin),
_end(end)
{
}
/**
*
*/
INLINE bool SparseArray::Subrange::
operator < (const SparseArray::Subrange &other) const {
// We compare the end values, rather than the begin values, to make
// lower_bound() sensibly return a possible intersection with the indicated
// Subrange.
return _end < other._end;
}