49 lines
1,023 B
Text
49 lines
1,023 B
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file userVertexTransform.I
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* @author drose
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* @date 2005-03-24
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*/
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/**
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* Returns the name passed to the constructor. Completely arbitrary.
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*/
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INLINE const std::string &UserVertexTransform::
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get_name() const {
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return _name;
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}
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/**
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* Stores the indicated matrix.
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*/
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INLINE void UserVertexTransform::
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set_matrix(const LMatrix4 &matrix) {
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Thread *current_thread = Thread::get_current_thread();
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CDWriter cdata(_cycler, true, current_thread);
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cdata->_matrix = matrix;
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mark_modified(current_thread);
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}
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/**
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*
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*/
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INLINE UserVertexTransform::CData::
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CData() :
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_matrix(LMatrix4::ident_mat())
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{
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}
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/**
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*
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*/
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INLINE UserVertexTransform::CData::
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CData(const UserVertexTransform::CData ©) :
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_matrix(copy._matrix)
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{
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}
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