304 lines
8 KiB
Text
304 lines
8 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file xFileDataObject.I
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* @author drose
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* @date 2004-10-03
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*/
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/**
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*
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*/
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INLINE XFileDataObject::
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XFileDataObject(const XFileDataDef *data_def) :
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_data_def(data_def)
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{
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}
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/**
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* Returns the data object that this object is represented by, if any, or NULL
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* if there is none.
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*/
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INLINE const XFileDataDef *XFileDataObject::
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get_data_def() const {
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return _data_def;
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}
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/**
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* Stores the indicated integer value into the object, if it makes sense to do
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* so. It is an error to call this on an object that cannot accept an integer
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* value.
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*/
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INLINE void XFileDataObject::
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operator = (int int_value) {
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set(int_value);
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}
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/**
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* Stores the indicated floating-point value into the object, if it makes
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* sense to do so. It is an error to call this on an object that cannot
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* accept a floating-point value.
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*/
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INLINE void XFileDataObject::
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operator = (double double_value) {
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set(double_value);
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}
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/**
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* Stores the indicated string value into the object, if it makes sense to do
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* so. It is an error to call this on an object that cannot accept a string
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* value.
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*/
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INLINE void XFileDataObject::
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operator = (const std::string &string_value) {
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set(string_value);
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}
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/**
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* Stores the indicated Vec2 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store two
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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operator = (const LVecBase2d &vec) {
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set(vec);
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}
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/**
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* Stores the indicated Vec3 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store three
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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operator = (const LVecBase3d &vec) {
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set(vec);
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}
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/**
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* Stores the indicated Vec4 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store four
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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operator = (const LVecBase4d &vec) {
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set(vec);
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}
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/**
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* Stores the indicated Matrix value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store sixteen
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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operator = (const LMatrix4d &mat) {
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set(mat);
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}
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/**
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* Stores the indicated integer value into the object, if it makes sense to do
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* so. It is an error to call this on an object that cannot accept an integer
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* value.
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*/
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INLINE void XFileDataObject::
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set(int int_value) {
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set_int_value(int_value);
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}
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/**
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* Stores the indicated floating-point value into the object, if it makes
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* sense to do so. It is an error to call this on an object that cannot
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* accept a floating-point value.
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*/
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INLINE void XFileDataObject::
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set(double double_value) {
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set_double_value(double_value);
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}
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/**
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* Stores the indicated string value into the object, if it makes sense to do
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* so. It is an error to call this on an object that cannot accept a string
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* value.
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*/
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INLINE void XFileDataObject::
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set(const std::string &string_value) {
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set_string_value(string_value);
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}
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/**
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* Stores the indicated Vec2 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store two
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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set(const LVecBase2d &vec) {
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store_double_array(2, vec.get_data());
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}
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/**
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* Stores the indicated Vec3 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store three
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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set(const LVecBase3d &vec) {
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store_double_array(3, vec.get_data());
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}
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/**
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* Stores the indicated Vec4 value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store four
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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set(const LVecBase4d &vec) {
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store_double_array(4, vec.get_data());
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}
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/**
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* Stores the indicated Matrix value into the object, if it makes sense to do
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* so. It is an error to call this on an object that does not store sixteen
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* floating-point values.
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*/
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INLINE void XFileDataObject::
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set(const LMatrix4d &mat) {
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store_double_array(16, mat.get_data());
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}
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/**
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* Unambiguously returns the object's representation as an integer, or 0 if
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* the object has no integer representation. See also get_data_def() to
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* determine what kind of representation this object has.
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*/
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INLINE int XFileDataObject::
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i() const {
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return get_int_value();
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}
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/**
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* Unambiguously returns the object's representation as a double, or 0.0 if
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* the object has no double representation. See also get_data_def() to
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* determine what kind of representation this object has.
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*/
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INLINE double XFileDataObject::
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d() const {
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return get_double_value();
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}
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/**
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* Unambiguously returns the object's representation as a string, or empty
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* string if the object has no string representation. See also get_data_def()
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* to determine what kind of representation this object has.
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*/
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INLINE std::string XFileDataObject::
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s() const {
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return get_string_value();
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}
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/**
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* Returns the object's representation as an LVecBase2d. It is an error if
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* the object does not have two nested objects that store a double value.
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*/
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INLINE LVecBase2d XFileDataObject::
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vec2() const {
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LVecBase2d vec;
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get_double_array(2, &vec[0]);
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return vec;
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}
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/**
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* Returns the object's representation as an LVecBase3d. It is an error if
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* the object does not have three nested objects that store a double value.
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*/
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INLINE LVecBase3d XFileDataObject::
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vec3() const {
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LVecBase3d vec;
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get_double_array(3, &vec[0]);
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return vec;
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}
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/**
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* Returns the object's representation as an LVecBase4d. It is an error if
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* the object does not have four nested objects that store a double value.
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*/
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INLINE LVecBase4d XFileDataObject::
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vec4() const {
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LVecBase4d vec;
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get_double_array(4, &vec[0]);
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return vec;
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}
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/**
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* Returns the object's representation as an LMatrix4d. It is an error if the
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* object does not have sixteen nested objects that store a double value.
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*/
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INLINE LMatrix4d XFileDataObject::
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mat4() const {
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LMatrix4d mat;
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get_double_array(16, &mat(0, 0));
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return mat;
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}
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/**
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* Returns the number of nested data objects within this object.
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*/
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INLINE int XFileDataObject::
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size() const {
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return get_num_elements();
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}
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/**
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* Returns the nth nested object within this object. Call get_num_children()
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* to determine the number of nested objects.
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*/
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INLINE const XFileDataObject &XFileDataObject::
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operator [] (int n) const {
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const XFileDataObject *element = ((XFileDataObject *)this)->get_element(n);
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nassertr(element != nullptr, *this);
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return *element;
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}
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/**
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* Returns the named nested object within this object. It is an error if the
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* named object does not exist. Call find_child() instead if there is any
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* doubt.
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*/
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INLINE const XFileDataObject &XFileDataObject::
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operator [] (const std::string &name) const {
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const XFileDataObject *element = ((XFileDataObject *)this)->get_element(name);
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nassertr(element != nullptr, *this);
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return *element;
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}
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/**
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* Returns the nth nested object within this object. Call get_num_children()
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* to determine the number of nested objects.
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*/
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INLINE XFileDataObject &XFileDataObject::
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operator [] (int n) {
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XFileDataObject *element = get_element(n);
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nassertr(element != nullptr, *this);
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return *element;
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}
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/**
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* Returns the named nested object within this object. It is an error if the
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* named object does not exist. Call find_child() instead if there is any
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* doubt.
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*/
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INLINE XFileDataObject &XFileDataObject::
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operator [] (const std::string &name) {
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XFileDataObject *element = get_element(name);
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nassertr(element != nullptr, *this);
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return *element;
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}
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INLINE std::ostream &
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operator << (std::ostream &out, const XFileDataObject &data_object) {
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data_object.output_data(out);
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return out;
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}
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