2840 lines
No EOL
127 KiB
Text
2840 lines
No EOL
127 KiB
Text
----------------------------------------------------------------------------------
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--__________ __ _________ .___ --
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--\______ \_______ ____ | | __ ____ ____ \_ ___ \ ____ __| _/____ --
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-- | | _/\_ __ \/ _ \| |/ // __ \ / \ / \ \/ / _ \ / __ |/ __ \ --
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-- | | \ | | \( <_> ) <\ ___/| | \ \ \___( <_> ) /_/ \ ___/ --
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-- |______ / |__| \____/|__|_ \\___ >___| / \______ /\____/\____ |\___ >--
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-- \/ \/ \/ \/ \/ \/ \/--
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----------------------------------------------------------------------------------
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-----------------------------------
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-- _____ ____ __. _____ --
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-- / _ \ | |/ _| / _ \ --
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-- / /_\ \| < / /_\ \ --
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--/ | \ | \/ | \ --
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--\____|__ /____|__ \____|__ / --
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-- \/ \/ \/ --
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-----------------------------------
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----------------------------
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-- .__ .__ --
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-- ____ __ __| | | | --
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-- / \| | \ | | | --
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--| | \ | / |_| |__--
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--|___| /____/|____/____/--
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-- \/ --
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----------------------------
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Player=game:GetService("Players").LocalPlayer
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Character=Player.Character
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PlayerGui=Player.PlayerGui
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Backpack=Player.Backpack
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Torso=Character.Torso
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Head=Character.Head
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Humanoid=Character.Humanoid
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m=Instance.new('Model',Character)
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LeftArm=Character["Left Arm"]
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LeftLeg=Character["Left Leg"]
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RightArm=Character["Right Arm"]
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RightLeg=Character["Right Leg"]
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LS=Torso["Left Shoulder"]
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LH=Torso["Left Hip"]
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RS=Torso["Right Shoulder"]
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RH=Torso["Right Hip"]
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root=Character.HumanoidRootPart
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Face = Head.face
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Neck=Torso.Neck
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it=Instance.new
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attacktype=1
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vt=Vector3.new
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cf=CFrame.new
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euler=CFrame.fromEulerAnglesXYZ
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angles=CFrame.Angles
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cloaked=false
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necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
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LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
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RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
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RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
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RootPart=Character.HumanoidRootPart
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RootJoint=RootPart.RootJoint
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RootCF=euler(-1.57,0,3.14)
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attack = false
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attackdebounce = false
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deb=false
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equipped=true
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hand=false
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MMouse=nil
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combo=0
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mana=1000
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trispeed=1
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pathtrans=.7
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attackmode='none'
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local idle=0
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local Anim="Idle"
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local Effects={}
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local gun=false
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local shoot=false
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player=nil
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cloak=false
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lightcolor='Bright blue'
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----------------------------------------------------
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pcall(function()Character.Shirt:Destroy()
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Character.Pants:Destroy()
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end)
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shirt = Instance.new("Shirt", Character)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", Character)
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pants.Name = "Pants"
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Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=251185106"
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Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=251177371"
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----------------------------------------------------
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ID = 250395631
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p = game:GetService("InsertService"):LoadAsset(ID)
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p.Parent = workspace
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p:makeJoints()
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d = Player.Character:getChildren()
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for i = 1,#d do
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if d[i].className=="Hat" then
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d[i].Parent = nil
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end
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end
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c = p:getChildren()
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for i = 1,#c do
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c[i].Parent = Player.Character
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end
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p.Parent = nil
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----------------------------------------------------
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local Color1=Torso.BrickColor
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local fengui=it("GuiMain")
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fengui.Parent=Player.PlayerGui
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fengui.Name="WeaponGUI"
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local fenframe=it("Frame")
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fenframe.Parent=fengui
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fenframe.BackgroundColor3=Color3.new(255,255,255)
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fenframe.BackgroundTransparency=1
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fenframe.BorderColor3=Color3.new(17,17,17)
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fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
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fenframe.Position=UDim2.new(0.4,0,0.1,0)
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local fenbarmana1=it("TextLabel")
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fenbarmana1.Parent=fenframe
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fenbarmana1.Text=" "
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fenbarmana1.BackgroundTransparency=0
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fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
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fenbarmana1.SizeConstraint="RelativeXY"
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fenbarmana1.TextXAlignment="Center"
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fenbarmana1.TextYAlignment="Center"
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fenbarmana1.Position=UDim2.new(0,0,0,0)
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fenbarmana1.Size=UDim2.new(4,0,0.2,0)
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local fenbarmana2=it("TextLabel")
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fenbarmana2.Parent=fenframe
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fenbarmana2.Text=" "
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fenbarmana2.BackgroundTransparency=0
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fenbarmana2.BackgroundColor3=Torso.Color
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fenbarmana2.SizeConstraint="RelativeXY"
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fenbarmana2.TextXAlignment="Center"
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fenbarmana2.TextYAlignment="Center"
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fenbarmana2.Position=UDim2.new(0,0,0,0)
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fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
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local fenbarmana3=it("TextLabel")
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fenbarmana3.Parent=fenframe
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fenbarmana3.Text=" "
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fenbarmana3.BackgroundTransparency=0
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fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
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fenbarmana3.SizeConstraint="RelativeXY"
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fenbarmana3.TextXAlignment="Center"
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fenbarmana3.TextYAlignment="Center"
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fenbarmana3.Position=UDim2.new(0,0,0,0)
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fenbarmana3.Size=UDim2.new(0,0,0.2,0)
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local fenbarmana4=it("TextLabel")
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fenbarmana4.Parent=fenframe
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fenbarmana4.Text="Energy("..mana..")"
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fenbarmana4.BackgroundTransparency=1
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fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
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fenbarmana4.SizeConstraint="RelativeXY"
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fenbarmana4.TextXAlignment="Center"
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fenbarmana4.TextYAlignment="Center"
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fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
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fenbarmana4.Size=UDim2.new(4,0,0.2,0)
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fenbarmana4.FontSize="Size9"
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fenbarmana4.TextStrokeTransparency=0
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fenbarmana4.TextColor=BrickColor.new("White")
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mouse=Player:GetMouse()
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--save shoulders
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RSH, LSH=nil, nil
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--welds
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RW, LW=Instance.new("Weld"), Instance.new("Weld")
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RW.Name="Right Shoulder" LW.Name="Left Shoulder"
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LH=Torso["Left Hip"]
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RH=Torso["Right Hip"]
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TorsoColor=Torso.BrickColor
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function NoOutline(Part)
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Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
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end
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player=Player
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ch=Character
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RSH=ch.Torso["Right Shoulder"]
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LSH=ch.Torso["Left Shoulder"]
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--
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RSH.Parent=nil
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LSH.Parent=nil
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--
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RW.Name="Right Shoulder"
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RW.Part0=ch.Torso
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RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
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RW.C1=cf(0, 0.5, 0)
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RW.Part1=ch["Right Arm"]
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RW.Parent=ch.Torso
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--
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LW.Name="Left Shoulder"
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LW.Part0=ch.Torso
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LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
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LW.C1=cf(0, 0.5, 0)
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LW.Part1=ch["Left Arm"]
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LW.Parent=ch.Torso
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function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
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local fp=it("Part")
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fp.formFactor=formfactor
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fp.Parent=parent
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fp.Reflectance=reflectance
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fp.Transparency=transparency
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fp.CanCollide=false
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fp.Locked=true
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fp.BrickColor=brickcolor
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fp.Name=name
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fp.Size=size
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fp.Position=Torso.Position
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NoOutline(fp)
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fp.Material="Neon"
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fp:BreakJoints()
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return fp
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end
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function mesh(Mesh,part,meshtype,meshid,offset,scale)
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local mesh=it(Mesh)
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mesh.Parent=part
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if Mesh=="SpecialMesh" then
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mesh.MeshType=meshtype
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if meshid~="nil" then
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mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
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end
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end
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mesh.Offset=offset
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mesh.Scale=scale
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return mesh
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end
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function weld(parent,part0,part1,c0)
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local weld=it("Weld")
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weld.Parent=parent
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weld.Part0=part0
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weld.Part1=part1
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weld.C0=c0
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return weld
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end
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local Color1=Torso.BrickColor
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local bodvel=Instance.new("BodyVelocity")
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local bg=Instance.new("BodyGyro")
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function swait(num)
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if num==0 or num==nil then
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game:service'RunService'.Stepped:wait(0)
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else
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for i=0,num do
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game:service'RunService'.Stepped:wait(0)
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end
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end
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end
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so = function(id,par,vol,pit)
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coroutine.resume(coroutine.create(function()
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local sou = Instance.new("Sound",par or workspace)
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sou.Volume=vol
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sou.Pitch=pit or 1
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sou.SoundId=id
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swait()
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sou:play()
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game:GetService("Debris"):AddItem(sou,6)
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end))
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end
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function clerp(a,b,t)
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local qa = {QuaternionFromCFrame(a)}
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local qb = {QuaternionFromCFrame(b)}
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local ax, ay, az = a.x, a.y, a.z
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local bx, by, bz = b.x, b.y, b.z
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local _t = 1-t
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return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
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end
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function QuaternionFromCFrame(cf)
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local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
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local trace = m00 + m11 + m22
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if trace > 0 then
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local s = math.sqrt(1 + trace)
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local recip = 0.5/s
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return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
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else
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local i = 0
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if m11 > m00 then
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i = 1
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end
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if m22 > (i == 0 and m00 or m11) then
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i = 2
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end
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if i == 0 then
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local s = math.sqrt(m00-m11-m22+1)
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local recip = 0.5/s
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return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
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elseif i == 1 then
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local s = math.sqrt(m11-m22-m00+1)
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local recip = 0.5/s
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return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
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elseif i == 2 then
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local s = math.sqrt(m22-m00-m11+1)
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local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
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end
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end
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end
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function QuaternionToCFrame(px, py, pz, x, y, z, w)
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local xs, ys, zs = x + x, y + y, z + z
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local wx, wy, wz = w*xs, w*ys, w*zs
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local xx = x*xs
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local xy = x*ys
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local xz = x*zs
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local yy = y*ys
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local yz = y*zs
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local zz = z*zs
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return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
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end
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function QuaternionSlerp(a, b, t)
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local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
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local startInterp, finishInterp;
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if cosTheta >= 0.0001 then
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if (1 - cosTheta) > 0.0001 then
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local theta = math.acos(cosTheta)
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local invSinTheta = 1/math.sin(theta)
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startInterp = math.sin((1-t)*theta)*invSinTheta
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finishInterp = math.sin(t*theta)*invSinTheta
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else
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startInterp = 1-t
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finishInterp = t
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end
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else
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if (1+cosTheta) > 0.0001 then
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local theta = math.acos(-cosTheta)
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local invSinTheta = 1/math.sin(theta)
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startInterp = math.sin((t-1)*theta)*invSinTheta
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finishInterp = math.sin(t*theta)*invSinTheta
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else
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startInterp = t-1
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finishInterp = t
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end
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end
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return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
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end
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function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
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return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
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end
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function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
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local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
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prt.Anchored=true
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prt.CFrame=cframe
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local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
|
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--http://www.roblox.com/asset/?id=4770560
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game:GetService("Debris"):AddItem(prt,2)
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CF=prt.CFrame
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coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
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for i=0,1,0.2 do
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wait()
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Part.CFrame=CF*cf(0,0,-0.4)
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end
|
|
for i=0,1,delay do
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wait()
|
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--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
|
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Mesh.Scale=Mesh.Scale
|
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end
|
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for i=0,1,0.1 do
|
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wait()
|
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Part.Transparency=i
|
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end
|
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Part.Parent=nil
|
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end),prt,msh,CF)
|
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end
|
|
|
|
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
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prt.Anchored=true
|
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prt.CFrame=cframe
|
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msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,5)
|
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coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
Part.Transparency=i
|
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Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
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end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=false
|
|
prt.CFrame=cframe
|
|
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
|
|
local wld=weld(prt,prt,Parent,cframe)
|
|
game:GetService("Debris"):AddItem(prt,5)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
|
|
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh,wld)
|
|
end
|
|
|
|
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=false
|
|
prt.CFrame=cframe
|
|
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
|
|
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
|
|
game:GetService("Debris"):AddItem(prt,5)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Weld.C0=euler(i*20,0,0)
|
|
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh,wld)
|
|
end
|
|
|
|
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe
|
|
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt2.Anchored=true
|
|
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
|
|
game:GetService("Debris"):AddItem(prt2,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,0.1 do
|
|
wait()
|
|
Part.CFrame=Part.CFrame*cf(0,0.5,0)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt2,msh2)
|
|
end
|
|
for i=0,1,delay*2 do
|
|
wait()
|
|
Part.CFrame=Part.CFrame
|
|
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe
|
|
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe*euler(x2,y2,z2)
|
|
--"http://www.roblox.com/asset/?id=168892465"
|
|
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,0.03 do
|
|
wait()
|
|
Part.CFrame=Part.CFrame
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function BreakEffect(brickcolor,cframe,x1,y1,z1)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
|
|
CF=Part.CFrame
|
|
Numbb=0
|
|
randnumb=math.random()/10
|
|
rand1=math.random()/10
|
|
for i=0,1,rand1 do
|
|
wait()
|
|
CF=CF*cf(0,math.random()/2,0)
|
|
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
|
|
Part.CFrame=CF*euler(Numbb,0,0)
|
|
Part.Transparency=i
|
|
Numbb=Numbb+randnumb
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,CF,Numbb,randnumb)
|
|
end
|
|
|
|
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe
|
|
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,5)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame*euler(0,0.7,0)
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe
|
|
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe*cf(x,y,z)
|
|
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,5)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
|
|
local num=math.random()
|
|
local num2=math.random(-3,2)+math.random()
|
|
local numm=0
|
|
for i=0,1,delay*2 do
|
|
swait()
|
|
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
|
|
Part.Transparency=i
|
|
numm=numm+0.01
|
|
end
|
|
Part.Parent=nil
|
|
Mesh.Parent=nil
|
|
end),prt,msh,x,y,z)
|
|
end
|
|
|
|
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
|
|
if hit.Parent==nil then
|
|
return
|
|
end
|
|
h=hit.Parent:FindFirstChild("Humanoid")
|
|
for _,v in pairs(hit.Parent:children()) do
|
|
if v:IsA("Humanoid") then
|
|
h=v
|
|
end
|
|
end
|
|
if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
|
|
h=hit.Parent.Parent:FindFirstChild("Humanoid")
|
|
end
|
|
if hit.Parent.className=="Hat" then
|
|
hit=hit.Parent.Parent:findFirstChild("Head")
|
|
end
|
|
if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
|
|
if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
|
|
--[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
|
|
return
|
|
end]]
|
|
-- hs(hit,1.2)
|
|
c=Instance.new("ObjectValue")
|
|
c.Name="creator"
|
|
c.Value=game:service("Players").LocalPlayer
|
|
c.Parent=h
|
|
game:GetService("Debris"):AddItem(c,.5)
|
|
Damage=math.random(minim,maxim)
|
|
-- h:TakeDamage(Damage)
|
|
blocked=false
|
|
block=hit.Parent:findFirstChild("Block")
|
|
if block~=nil then
|
|
print(block.className)
|
|
if block.className=="NumberValue" then
|
|
if block.Value>0 then
|
|
blocked=true
|
|
if decreaseblock==nil then
|
|
block.Value=block.Value-1
|
|
end
|
|
end
|
|
end
|
|
if block.className=="IntValue" then
|
|
if block.Value>0 then
|
|
blocked=true
|
|
if decreaseblock~=nil then
|
|
block.Value=block.Value-1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if blocked==false then
|
|
-- h:TakeDamage(Damage)
|
|
h.Health=h.Health-Damage
|
|
showDamage(hit.Parent,Damage,.5,TorsoColor)
|
|
else
|
|
h.Health=h.Health-(Damage/2)
|
|
showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
|
|
end
|
|
if Type=="Knockdown" then
|
|
hum=hit.Parent.Humanoid
|
|
hum.PlatformStand=true
|
|
coroutine.resume(coroutine.create(function(HHumanoid)
|
|
swait(1)
|
|
HHumanoid.PlatformStand=false
|
|
end),hum)
|
|
local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
|
|
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
|
|
local bodvol=Instance.new("BodyVelocity")
|
|
bodvol.velocity=angle*knockback
|
|
bodvol.P=5000
|
|
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
|
|
bodvol.Parent=hit
|
|
rl=Instance.new("BodyAngularVelocity")
|
|
rl.P=3000
|
|
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
|
|
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
|
|
rl.Parent=hit
|
|
game:GetService("Debris"):AddItem(bodvol,.5)
|
|
game:GetService("Debris"):AddItem(rl,.5)
|
|
elseif Type=="Normal" then
|
|
vp=Instance.new("BodyVelocity")
|
|
vp.P=500
|
|
vp.maxForce=Vector3.new(math.huge,0,math.huge)
|
|
-- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
|
|
if KnockbackType==1 then
|
|
vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
|
|
elseif KnockbackType==2 then
|
|
vp.velocity=Property.CFrame.lookVector*knockback
|
|
end
|
|
if knockback>0 then
|
|
vp.Parent=hit.Parent.Torso
|
|
end
|
|
game:GetService("Debris"):AddItem(vp,.5)
|
|
elseif Type=="Up" then
|
|
local bodyVelocity=Instance.new("BodyVelocity")
|
|
bodyVelocity.velocity=vt(0,10,0)
|
|
bodyVelocity.P=1000
|
|
bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
|
|
bodyVelocity.Parent=hit
|
|
game:GetService("Debris"):AddItem(bodyVelocity,1)
|
|
rl=Instance.new("BodyAngularVelocity")
|
|
rl.P=3000
|
|
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
|
|
rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
|
|
rl.Parent=hit
|
|
game:GetService("Debris"):AddItem(rl,.5)
|
|
elseif Type=="Snare" then
|
|
bp=Instance.new("BodyPosition")
|
|
bp.P=2000
|
|
bp.D=100
|
|
bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
|
|
bp.position=hit.Parent.Torso.Position
|
|
bp.Parent=hit.Parent.Torso
|
|
game:GetService("Debris"):AddItem(bp,1)
|
|
elseif Type=="Target" then
|
|
if Targetting==false then
|
|
ZTarget=hit.Parent.Torso
|
|
coroutine.resume(coroutine.create(function(Part)
|
|
so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
|
|
swait(5)
|
|
so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
|
|
end),ZTarget)
|
|
TargHum=ZTarget.Parent:findFirstChild("Humanoid")
|
|
targetgui=Instance.new("BillboardGui")
|
|
targetgui.Parent=ZTarget
|
|
targetgui.Size=UDim2.new(10,100,10,100)
|
|
targ=Instance.new("ImageLabel")
|
|
targ.Parent=targetgui
|
|
targ.BackgroundTransparency=1
|
|
targ.Image="rbxassetid://4834067"
|
|
targ.Size=UDim2.new(1,0,1,0)
|
|
cam.CameraType="Scriptable"
|
|
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
|
|
dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
|
|
workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
|
|
Targetting=true
|
|
RocketTarget=ZTarget
|
|
for i=1,Property do
|
|
--while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
|
|
if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
|
|
swait()
|
|
end
|
|
--workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
|
|
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
|
|
dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
|
|
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
|
|
end
|
|
Targetting=false
|
|
RocketTarget=nil
|
|
targetgui.Parent=nil
|
|
cam.CameraType="Custom"
|
|
end
|
|
end
|
|
debounce=Instance.new("BoolValue")
|
|
debounce.Name="DebounceHit"
|
|
debounce.Parent=hit.Parent
|
|
debounce.Value=true
|
|
game:GetService("Debris"):AddItem(debounce,Delay)
|
|
c=Instance.new("ObjectValue")
|
|
c.Name="creator"
|
|
c.Value=Player
|
|
c.Parent=h
|
|
game:GetService("Debris"):AddItem(c,.5)
|
|
CRIT=false
|
|
hitDeb=true
|
|
AttackPos=6
|
|
end
|
|
end
|
|
|
|
showDamage=function(Char,Dealt,du,Color)
|
|
m=Instance.new("Model")
|
|
m.Name=tostring(Dealt)
|
|
h=Instance.new("Humanoid")
|
|
h.Health=0
|
|
h.MaxHealth=0
|
|
h.Parent=m
|
|
c=Instance.new("Part")
|
|
c.Transparency=0
|
|
c.BrickColor=TorsoColor
|
|
c.Name="Head"
|
|
c.TopSurface=0
|
|
c.BottomSurface=0
|
|
c.formFactor="Plate"
|
|
c.Size=Vector3.new(1,.4,1)
|
|
ms=Instance.new("CylinderMesh")
|
|
ms.Scale=Vector3.new(.8,.8,.8)
|
|
so("http://www.roblox.com/asset/?id=199149269",c,1,1)
|
|
if CRIT==true then
|
|
ms.Scale=Vector3.new(1,1.25,1)
|
|
end
|
|
ms.Parent=c
|
|
c.Reflectance=0
|
|
Instance.new("BodyGyro").Parent=c
|
|
c.Parent=m
|
|
if Char:findFirstChild("Head")~=nil then
|
|
c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
|
|
elseif Char.Parent:findFirstChild("Head")~=nil then
|
|
c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
|
|
end
|
|
f=Instance.new("BodyPosition")
|
|
f.P=2000
|
|
f.D=100
|
|
f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
|
|
f.position=c.Position+Vector3.new(0,3,0)
|
|
f.Parent=c
|
|
game:GetService("Debris"):AddItem(m,.5+du)
|
|
c.CanCollide=false
|
|
m.Parent=workspace
|
|
c.CanCollide=false
|
|
end
|
|
|
|
Player=game:GetService('Players').LocalPlayer
|
|
Character=Player.Character
|
|
Mouse=Player:GetMouse()
|
|
m=Instance.new('Model',Character)
|
|
|
|
|
|
local function weldBetween(a, b)
|
|
local weldd = Instance.new("ManualWeld")
|
|
weldd.Part0 = a
|
|
weldd.Part1 = b
|
|
weldd.C0 = CFrame.new()
|
|
weldd.C1 = b.CFrame:inverse() * a.CFrame
|
|
weldd.Parent = a
|
|
return weldd
|
|
end
|
|
|
|
it=Instance.new
|
|
|
|
function nooutline(part)
|
|
part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
|
|
end
|
|
|
|
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
|
|
local fp=it("Part")
|
|
fp.formFactor=formfactor
|
|
fp.Parent=parent
|
|
fp.Reflectance=reflectance
|
|
fp.Transparency=transparency
|
|
fp.CanCollide=false
|
|
fp.Locked=true
|
|
fp.BrickColor=BrickColor.new(tostring(brickcolor))
|
|
fp.Name=name
|
|
fp.Size=size
|
|
fp.Position=Character.Torso.Position
|
|
nooutline(fp)
|
|
fp.Material=material
|
|
fp:BreakJoints()
|
|
return fp
|
|
end
|
|
|
|
function mesh(Mesh,part,meshtype,meshid,offset,scale)
|
|
local mesh=it(Mesh)
|
|
mesh.Parent=part
|
|
if Mesh=="SpecialMesh" then
|
|
mesh.MeshType=meshtype
|
|
mesh.MeshId=meshid
|
|
end
|
|
mesh.Offset=offset
|
|
mesh.Scale=scale
|
|
return mesh
|
|
end
|
|
|
|
function weld(parent,part0,part1,c0,c1)
|
|
local weld=it("Weld")
|
|
weld.Parent=parent
|
|
weld.Part0=part0
|
|
weld.Part1=part1
|
|
weld.C0=c0
|
|
weld.C1=c1
|
|
return weld
|
|
end
|
|
|
|
local modelzorz=Instance.new("Model")
|
|
modelzorz.Parent=Character
|
|
modelzorz.Name="Claw1"
|
|
|
|
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
|
|
Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
|
|
mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
|
|
Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
|
|
mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
|
|
local modelzorz2=Instance.new("Model")
|
|
modelzorz2.Parent=Character
|
|
modelzorz2.Name="Claw2"
|
|
|
|
Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
|
|
Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
|
|
mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
|
|
Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
|
|
Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
|
|
mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
|
|
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
|
|
|
|
local modelzorz3=Instance.new("Model")
|
|
modelzorz3.Parent=Character
|
|
modelzorz3.Name="Eye"
|
|
|
|
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
|
|
handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
|
|
mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
|
|
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
|
|
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(3.79999995, 4, 1.39999998))
|
|
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
|
|
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
|
|
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
|
|
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
|
|
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
|
|
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
|
|
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
|
|
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
|
|
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
|
|
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
|
|
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
|
|
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
|
|
local moosick = it("Sound",Character)
|
|
moosick.SoundId = "rbxassetid://142653441"
|
|
--142653441, 175067863
|
|
moosick.Looped = true
|
|
moosick.Pitch = 1
|
|
moosick.Volume = 0
|
|
moosick:Play()
|
|
|
|
anim = Character:findFirstChild("Animate")
|
|
if anim then
|
|
anim:Destroy()
|
|
end
|
|
|
|
local particleemitter = Instance.new("ParticleEmitter", Handle)
|
|
particleemitter.VelocitySpread = 180
|
|
particleemitter.Lifetime = NumberRange.new(0.1)
|
|
particleemitter.Speed = NumberRange.new(2)
|
|
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
|
|
particleemitter.RotSpeed = NumberRange.new(-45, 45)
|
|
particleemitter.Rate = 100
|
|
particleemitter.Rotation = NumberRange.new(-45, 45)
|
|
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
|
|
particleemitter.LightEmission = 0
|
|
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
|
|
|
|
local particleemitter = Instance.new("ParticleEmitter", Handle2)
|
|
particleemitter.VelocitySpread = 180
|
|
particleemitter.Lifetime = NumberRange.new(0.1)
|
|
particleemitter.Speed = NumberRange.new(2)
|
|
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
|
|
particleemitter.RotSpeed = NumberRange.new(-45, 45)
|
|
particleemitter.Rate = 100
|
|
particleemitter.Rotation = NumberRange.new(-45, 45)
|
|
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
|
|
particleemitter.LightEmission = 0
|
|
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
|
|
|
|
local particleemitter = Instance.new("ParticleEmitter", handle)
|
|
particleemitter.VelocitySpread = 180
|
|
particleemitter.Lifetime = NumberRange.new(0.1)
|
|
particleemitter.Speed = NumberRange.new(2)
|
|
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
|
|
particleemitter.RotSpeed = NumberRange.new(-45, 45)
|
|
particleemitter.Rate = 100
|
|
particleemitter.Rotation = NumberRange.new(-45, 45)
|
|
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
|
|
particleemitter.LightEmission = 0.8
|
|
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
|
|
|
|
local light = Instance.new("PointLight", Character.Torso)
|
|
light.Color = Color3.new(255,255,255)
|
|
light.Brightness = 5
|
|
light.Range = 15
|
|
|
|
particleemitter.Enabled = true
|
|
|
|
local Footsteps = it("Sound",Character.Torso)
|
|
Footsteps.SoundId = "rbxassetid://142665235"
|
|
Footsteps.Looped = true
|
|
Footsteps.Pitch = 0.8
|
|
Footsteps.Volume = 0.3
|
|
|
|
local Footsteps2 = it("Sound",Character.Torso)
|
|
Footsteps2.SoundId = "rbxassetid://142665235"
|
|
Footsteps2.Looped = true
|
|
Footsteps2.Pitch = 1
|
|
Footsteps2.Volume = 0.4
|
|
|
|
local cam = game.Workspace.CurrentCamera
|
|
|
|
--cam.CameraSubject = Character
|
|
|
|
for i,v in pairs(Head:children()) do
|
|
if v:IsA("Sound") then
|
|
v:Destroy()
|
|
end
|
|
end
|
|
|
|
mouse.Button1Down:connect(function()
|
|
if attack==false and attacktype==1 then
|
|
attacktype=2
|
|
attackone()
|
|
elseif attack==false and attacktype==2 then
|
|
attacktype=3
|
|
attacktwo()
|
|
elseif attack==false and attacktype==3 then
|
|
attacktype=4
|
|
attackthree()
|
|
elseif attack==false and attacktype==4 then
|
|
attacktype=1
|
|
attackfour()
|
|
end
|
|
end)
|
|
|
|
mouse.KeyDown:connect(function(k)
|
|
k=k:lower()
|
|
if k=='e' then
|
|
if attack==false and mana>=20 then
|
|
Push()
|
|
end
|
|
elseif k=='g' then
|
|
if attack==false and mana>=50 then
|
|
Twirl()
|
|
end
|
|
elseif k=='v' then
|
|
if attack==false and mana>=25 then
|
|
MagicJump()
|
|
end
|
|
elseif k=='q' then
|
|
if attack==false then
|
|
idle=1000
|
|
end
|
|
elseif k=='h' then
|
|
if attack==false then
|
|
mana=100
|
|
end
|
|
elseif k=='y' then
|
|
if attack==false and mana>=100 then
|
|
Shred()
|
|
end
|
|
elseif k=='f' then
|
|
if attack==false and mana>=40 then
|
|
Spin()
|
|
end
|
|
elseif k=='r' then
|
|
if attack==false and mana>=20 then
|
|
Clap()
|
|
end
|
|
elseif k=='t' then
|
|
if attack==false then
|
|
Hai()
|
|
end
|
|
elseif k=='0' then
|
|
if attack==false then
|
|
Humanoid.WalkSpeed=(24)
|
|
end
|
|
elseif k=='j' then
|
|
if attack==false then
|
|
Humanoid.Health = 10
|
|
print("Congrats, you commited suicide.")
|
|
end
|
|
end
|
|
end)
|
|
|
|
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
|
|
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
|
|
prt.Anchored=true
|
|
prt.CFrame=cframe
|
|
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
|
|
game:GetService("Debris"):AddItem(prt,2)
|
|
coroutine.resume(coroutine.create(function(Part,Mesh)
|
|
for i=0,1,delay do
|
|
wait()
|
|
Part.CFrame=Part.CFrame
|
|
Part.Transparency=i
|
|
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
|
|
end
|
|
Part.Parent=nil
|
|
end),prt,msh)
|
|
end
|
|
|
|
TrailDeb = false
|
|
|
|
function equipanim()
|
|
attack=true
|
|
Humanoid.WalkSpeed = 0
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5)
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
moosick.Volume = 0+1*i
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
|
|
end
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
|
|
so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
|
|
end
|
|
for i=0,1,0.04 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
Humanoid.WalkSpeed = 12
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function attackone()
|
|
attack=true
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9)
|
|
so("http://www.roblox.com/asset/?id=159972643",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function attacktwo()
|
|
attack=true
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
|
|
so("http://www.roblox.com/asset/?id=159972627",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function attackthree()
|
|
attack=true
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
|
|
so("http://www.roblox.com/asset/?id=159882477",Torso,1,1)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function attackfour()
|
|
attack=true
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
|
|
end
|
|
if anim then
|
|
anim.Disabled=true
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7)
|
|
so("http://www.roblox.com/asset/?id=159882584",Torso,1,1)
|
|
for i=0,1,0.04 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*50
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if anim then
|
|
anim.Disabled=false
|
|
end
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
|
|
local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
|
|
prt.Anchored = true
|
|
prt.CFrame = cframe
|
|
local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
|
|
coroutine.resume(coroutine.create(function()
|
|
for i = 0, 1, 0.05 do
|
|
wait()
|
|
prt.Transparency = i
|
|
msh.Scale = msh.Scale + vt(x2, y2, z2)
|
|
end
|
|
prt.Parent = nil
|
|
end))
|
|
end
|
|
|
|
function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
|
|
for _, c in pairs(workspace:children()) do
|
|
local hum = c:findFirstChild("Humanoid")
|
|
if hum ~= nil then
|
|
local head = c:findFirstChild("Torso")
|
|
if head ~= nil then
|
|
local targ = head.Position - Part.Position
|
|
local mag = targ.magnitude
|
|
if mag <= magni and c.Name ~= Player.Name then
|
|
Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
|
|
local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
|
|
prt.Anchored = true
|
|
prt.CFrame = cframe
|
|
local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
|
|
game:GetService("Debris"):AddItem(prt, 2)
|
|
coroutine.resume(coroutine.create(function(Part, Mesh)
|
|
for i = 0, 1, delay do
|
|
swait()
|
|
Part.CFrame = Part.CFrame
|
|
Part.Transparency = i
|
|
Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
|
|
end
|
|
Part.Parent = nil
|
|
end), prt, msh)
|
|
end
|
|
|
|
function MagicJump()
|
|
if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
|
|
attack=true
|
|
mana=mana-25
|
|
--[[ Humanoid.WalkSpeed = 0
|
|
for i=0,1,0.01 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
|
|
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
|
|
RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
|
|
LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
|
|
end]]--
|
|
Humanoid.Jump = true
|
|
Torso.Velocity = vt(0, 150, 0)
|
|
Humanoid.WalkSpeed = 64
|
|
so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
|
|
so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
|
|
end
|
|
for i=0,1,0.02 do
|
|
swait()
|
|
Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
|
|
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
|
|
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
|
|
end
|
|
Humanoid.WalkSpeed = 0
|
|
swait(8)
|
|
so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
|
|
so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
|
|
local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
|
|
if hit~=nil then
|
|
swait(2)
|
|
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
|
|
ref.Anchored=true
|
|
ref.CFrame=cf(pos)
|
|
game:GetService("Debris"):AddItem(ref,3)
|
|
for i=1,10 do
|
|
local Col=BrickColor.new("Really black")
|
|
local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
|
|
groundpart.Anchored=true
|
|
groundpart.CanCollide=false
|
|
groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
local Col2=TorsoColor
|
|
local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
|
|
groundpart2.Anchored=true
|
|
groundpart2.CanCollide=false
|
|
groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
|
|
game:GetService("Debris"):AddItem(groundpart,5)
|
|
game:GetService("Debris"):AddItem(groundpart2,5)
|
|
end
|
|
BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
|
|
BlastEffect(BrickColor.new("Really black"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
|
|
MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,5,5,5,0.05)
|
|
MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
|
|
for i=0,1,0.06 do
|
|
swait()
|
|
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
|
|
end
|
|
end
|
|
swait(20)
|
|
Humanoid.WalkSpeed = 12
|
|
--dmgstop()
|
|
attack=false
|
|
end
|
|
end
|
|
|
|
function Spin()
|
|
attack=true
|
|
mana=mana-40
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
so("http://www.roblox.com/asset/?id=159882497",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
if anim then
|
|
anim.Disabled=true
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*100
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*100
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*100
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
--dmgstop()
|
|
Humanoid.WalkSpeed=12
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if anim then
|
|
anim.Disabled=false
|
|
end
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function Twirl()
|
|
mana=mana-50
|
|
attack=true
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
if anim then
|
|
anim.Disabled=true
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*80
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*80
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*80
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*80
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
--dmgstop()
|
|
Humanoid.WalkSpeed=12
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if anim then
|
|
anim.Disabled=false
|
|
end
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function Shred()
|
|
attack=true
|
|
mana=mana-100
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
so("http://www.roblox.com/asset/?id=159882578",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
if anim then
|
|
anim.Disabled=true
|
|
end
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*20
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*40
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*60
|
|
so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
|
|
so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
|
|
so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
|
|
so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
|
|
so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
|
|
so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
|
|
for i=0,1,0.05 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*80
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*100
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
|
|
end
|
|
--dmgstop()
|
|
Humanoid.WalkSpeed=12
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if anim then
|
|
anim.Disabled=false
|
|
end
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function Push()
|
|
attack=true
|
|
mana=mana-20
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
|
|
so("http://www.roblox.com/asset/?id=159882481",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function Clap()
|
|
attack=true
|
|
mana=mana-20
|
|
if TrailDeb == false then
|
|
TrailDeb = true
|
|
end
|
|
|
|
|
|
coroutine.wrap(function()
|
|
local Old = Handle2.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle2.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
coroutine.wrap(function()
|
|
local Old = Handle.CFrame.p
|
|
while wait()do
|
|
if not TrailDeb then break end
|
|
local New = Handle.CFrame.p
|
|
local Mag =(Old -New).magnitude
|
|
local Dis =(Old +New)/2
|
|
local Trail = Instance.new("Part",Character)
|
|
Trail.Material = "Neon"
|
|
Trail.Anchored = true
|
|
Trail.CanCollide = false
|
|
Trail.BrickColor = TorsoColor
|
|
Trail.Size = Vector3.new(0.2,Mag,0.2)
|
|
Trail.TopSurface = 0
|
|
Trail.BottomSurface = 0
|
|
Trail.formFactor = "Custom"
|
|
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
|
|
local ms = Instance.new("BlockMesh",Trail)
|
|
ms.Scale = Vector3.new(1,1,1)
|
|
local TM = Instance.new("CylinderMesh",Trail)
|
|
TM.Scale = Vector3.new(1,1,1)
|
|
Old = New
|
|
coroutine.wrap(function()
|
|
for i = 1,0,-0.1 do
|
|
wait()
|
|
TM.Scale = TM.Scale * Vector3.new(i,1,i)
|
|
end
|
|
Trail:remove()
|
|
end)()
|
|
coroutine.wrap(function()
|
|
for i = 1,10 do
|
|
wait()
|
|
Trail.Transparency = Trail.Transparency +0.1
|
|
end end)()end end)()
|
|
con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
|
|
so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
|
|
RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
|
|
end
|
|
--dmgstop()
|
|
attack=false
|
|
con1:disconnect()
|
|
con2:disconnect()
|
|
if TrailDeb == true then
|
|
TrailDeb = false
|
|
end
|
|
end
|
|
|
|
function Hai()
|
|
attack=true
|
|
Humanoid.WalkSpeed=0
|
|
so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
|
|
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
|
|
for i=0,1,0.1 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
|
|
end
|
|
--dmgstop()
|
|
Humanoid.WalkSpeed=12
|
|
attack=false
|
|
end
|
|
|
|
function Die()
|
|
attack=true
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
local Fire = it("Sound",Character.Torso)
|
|
Fire.SoundId = "rbxassetid://192104941"
|
|
Fire.Looped = true
|
|
Fire.Pitch = 1
|
|
Fire.Volume = 1
|
|
local Fire2 = it("Sound",Handle2)
|
|
Fire2.SoundId = "rbxassetid://192104941"
|
|
Fire2.Looped = true
|
|
Fire2.Pitch = 1
|
|
Fire2.Volume = 1
|
|
local Fire3 = it("Sound",Handle)
|
|
Fire3.SoundId = "rbxassetid://192104941"
|
|
Fire3.Looped = true
|
|
Fire3.Pitch = 1
|
|
Fire3.Volume = 1
|
|
local Fire4 = it("Sound",handle)
|
|
Fire4.SoundId = "rbxassetid://192104941"
|
|
Fire4.Looped = true
|
|
Fire4.Pitch = 1
|
|
Fire4.Volume = 1
|
|
local fire = Instance.new("ParticleEmitter", Character.Torso)
|
|
fire.Lifetime = NumberRange.new(0.5)
|
|
fire.Speed = NumberRange.new(1, 3)
|
|
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
|
|
fire.Rate = 0
|
|
fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
|
|
fire.LightEmission = 0.6
|
|
fire.Texture = "http://www.roblox.com/asset/?id=242911609"
|
|
fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
|
|
local fire2 = Instance.new("ParticleEmitter", Handle)
|
|
fire2.Lifetime = NumberRange.new(0.5)
|
|
fire2.Speed = NumberRange.new(1, 3)
|
|
fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
|
|
fire2.Rate = 0
|
|
fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
|
|
fire2.LightEmission = 0.6
|
|
fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
|
|
fire2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
|
|
local fire3 = Instance.new("ParticleEmitter", Handle2)
|
|
fire3.Lifetime = NumberRange.new(0.5)
|
|
fire3.Speed = NumberRange.new(1, 3)
|
|
fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
|
|
fire3.Rate = 0
|
|
fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
|
|
fire3.LightEmission = 0.6
|
|
fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
|
|
fire3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
|
|
local fire4 = Instance.new("ParticleEmitter", handle)
|
|
fire4.Lifetime = NumberRange.new(0.5)
|
|
fire4.Speed = NumberRange.new(1, 3)
|
|
fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
|
|
fire4.Rate = 0
|
|
fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
|
|
fire4.LightEmission = 0.6
|
|
fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
|
|
fire4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
|
|
Humanoid.WalkSpeed = 0
|
|
so("http://www.roblox.com/asset/?id=199149297",Head,1,1)
|
|
so("http://www.roblox.com/asset/?id=209527203",Head,1,1)
|
|
for i=0,1,0.08 do
|
|
swait()
|
|
Torso.Velocity=RootPart.CFrame.lookVector*-30
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
|
|
end
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
moosick.Volume=1-2*i
|
|
light.Range=15-10*i
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
end
|
|
light.Range=0
|
|
for i=0,1,0.01 do
|
|
swait()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
end
|
|
so("http://www.roblox.com/asset/?id=209527175",Head,1,0.9)
|
|
fire.Rate = 1000
|
|
fire2.Rate = 1000
|
|
fire3.Rate = 1000
|
|
fire4.Rate = 1000
|
|
Fire:Play()
|
|
Fire2:Play()
|
|
Fire3:Play()
|
|
Fire4:Play()
|
|
for i=0,1,0.005 do
|
|
swait()
|
|
Character.Head.face.Transparency = 0+1*i
|
|
LeftArm.Transparency=0+1*i
|
|
RightArm.Transparency=0+1*i
|
|
LeftLeg.Transparency=0+1*i
|
|
RightLeg.Transparency=0+1*i
|
|
Head.Transparency=0+1*i
|
|
Torso.Transparency=0+1*i
|
|
for _,v in pairs(Character:children()) do
|
|
if v:IsA("Hat") then
|
|
v.Handle.Transparency = 0+1*i
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
end
|
|
end
|
|
--dmgstop()
|
|
end
|
|
Humanoid.Health = 0
|
|
end
|
|
|
|
equipanim()
|
|
|
|
local sine = 0
|
|
local change = 1
|
|
local val = 0
|
|
|
|
local mananum=0
|
|
while true do
|
|
swait()
|
|
sine = sine + change
|
|
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
|
|
local velderp=RootPart.Velocity.y
|
|
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
|
|
if equipped==true or equipped==false then
|
|
if Anim=="Idle" and attack==false then
|
|
idle=idle+1
|
|
else
|
|
idle=0
|
|
end
|
|
if Humanoid.Health <=20 then
|
|
if attack == false then
|
|
Humanoid.Health = math.huge
|
|
Die()
|
|
end
|
|
end
|
|
if idle>=1000 then
|
|
if attack==false then
|
|
--Sheath()
|
|
end
|
|
end
|
|
if RootPart.Velocity.y > 1 and hitfloor==nil then
|
|
Anim="Jump"
|
|
if attack==false then
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
|
|
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
|
|
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
|
|
end
|
|
elseif RootPart.Velocity.y < -1 and hitfloor==nil then
|
|
Anim="Fall"
|
|
if attack==false then
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
|
|
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
|
|
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
|
|
end
|
|
elseif torvel<1 and hitfloor~=nil then
|
|
Anim="Idle"
|
|
change=0.5
|
|
if idle>=1000 then
|
|
if attack==false then
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
Humanoid.WalkSpeed=12
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
|
|
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
|
|
RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
|
|
LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
|
|
handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
|
|
end
|
|
else
|
|
if attack==false then
|
|
Footsteps:Stop()
|
|
Footsteps2:Stop()
|
|
Humanoid.WalkSpeed=12
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
|
|
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
|
|
end
|
|
end
|
|
elseif torvel>2 and torvel<22 and hitfloor~=nil then
|
|
Anim="Walk"
|
|
if attack==false then
|
|
change=0.8
|
|
--[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
|
|
--Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
|
|
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
|
|
--RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
|
|
RH.C0=clerp(RH.C0,RHC0,.3)
|
|
LH.C0=clerp(LH.C0,LHC0,.3)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
]]--
|
|
Footsteps:Play()
|
|
Footsteps2:Stop()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
|
|
Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
|
|
end
|
|
elseif torvel>=22 and hitfloor~=nil then
|
|
Anim="Run"
|
|
change=1
|
|
if attack==false then
|
|
Footsteps:Stop()
|
|
Footsteps2:Play()
|
|
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
|
|
Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
|
|
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
|
|
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
|
|
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
|
|
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
|
|
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
|
|
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
|
|
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
|
|
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
|
|
end
|
|
end
|
|
end
|
|
fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
|
|
fenbarmana4.Text="[Energy] <{[ "..mana.." ]}> [Energy]"
|
|
if mana>=1000 then
|
|
mana=1000
|
|
else
|
|
if mananum<=8 then
|
|
mananum=mananum+100
|
|
else
|
|
mananum=0
|
|
mana=mana+100
|
|
end
|
|
end
|
|
end |