69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file arToolKit.h
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* @author jyelon
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* @date 2007-11-01
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*/
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#ifndef ARTOOLKIT_H
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#define ARTOOLKIT_H
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#include "pandabase.h"
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#ifdef HAVE_ARTOOLKIT
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#include "nodePath.h"
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#include "texture.h"
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/**
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* ARToolKit is a software library for building Augmented Reality (AR)
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* applications. These are applications that involve the overlay of virtual
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* imagery on the real world. It was developed by Dr. Hirokazu Kato. Its
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* ongoing development is being supported by the Human Interface Technology
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* Laboratory (HIT Lab) at the University of Washington, HIT Lab NZ at the
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* University of Canterbury, New Zealand, and ARToolworks, Inc, Seattle. It
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* is available under a GPL license. It is also possible to negotiate other
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* licenses with the copyright holders.
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*
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* This class is a wrapper around the ARToolKit library.
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*/
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class EXPCL_VISION ARToolKit {
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PUBLISHED:
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static ARToolKit *make(NodePath camera, const Filename ¶mfile, double markersize);
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~ARToolKit();
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INLINE void set_threshold(double n);
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void attach_pattern(const Filename &pattern, NodePath path);
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void detach_patterns();
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void analyze(Texture *tex, bool do_flip_texture = true);
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private:
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static int get_pattern(const Filename &pattern);
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ARToolKit();
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void cleanup();
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typedef pmap<Filename, int> PatternTable;
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static PatternTable _pattern_table;
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typedef pmap<int, NodePath> Controls;
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Controls _controls;
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NodePath _camera;
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void *_camera_param;
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double _threshold;
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double _marker_size;
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double _prev_conv[3][4];
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bool _have_prev_conv;
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};
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#include "arToolKit.I"
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#endif // HAVE_ARTOOLKIT
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#endif // ARTOOLKIT_H
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