65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bamInfo.h
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* @author drose
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* @date 2000-07-02
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*/
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#ifndef BAMINFO_H
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#define BAMINFO_H
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#include "pandatoolbase.h"
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#include "programBase.h"
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#include "filename.h"
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#include "sceneGraphAnalyzer.h"
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#include "pvector.h"
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class TypedWritable;
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class PandaNode;
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class Texture;
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class BamCacheIndex;
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class RecorderHeader;
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/**
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*
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*/
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class BamInfo : public ProgramBase {
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public:
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BamInfo();
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void run();
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protected:
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virtual bool handle_args(Args &args);
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private:
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typedef pvector<TypedWritable *> Objects;
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bool get_info(const Filename &filename);
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void describe_scene_graph(PandaNode *node);
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void describe_texture(Texture *tex);
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void describe_cache_index(BamCacheIndex *index);
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void describe_session(RecorderHeader *header, const Objects &objects);
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void describe_general_object(TypedWritable *object);
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void list_hierarchy(PandaNode *node, int indent_level);
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typedef pvector<Filename> Filenames;
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Filenames _filenames;
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bool _ls;
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bool _verbose_transitions;
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bool _verbose_geoms;
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int _num_scene_graphs;
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SceneGraphAnalyzer _analyzer;
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};
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#endif
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