84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bulletMultiSphereShape.h
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* @author enn0x
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* @date 2012-01-04
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*/
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#ifndef __BULLET_MULTI_SPHERE_SHAPE_H__
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#define __BULLET_MULTI_SPHERE_SHAPE_H__
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#include "pandabase.h"
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#include "bullet_includes.h"
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#include "bulletShape.h"
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#include "factoryParams.h"
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#include "pta_LVecBase3.h"
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#include "pta_stdfloat.h"
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/**
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*
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*/
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class EXPCL_PANDABULLET BulletMultiSphereShape : public BulletShape {
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private:
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BulletMultiSphereShape() : _shape(nullptr) {}
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PUBLISHED:
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explicit BulletMultiSphereShape(const PTA_LVecBase3 &points, const PTA_stdfloat &radii);
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BulletMultiSphereShape(const BulletMultiSphereShape ©);
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void operator = (const BulletMultiSphereShape ©);
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INLINE ~BulletMultiSphereShape();
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int get_sphere_count() const;
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LPoint3 get_sphere_pos(int index) const;
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PN_stdfloat get_sphere_radius(int index) const;
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MAKE_PROPERTY(sphere_count, get_sphere_count);
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MAKE_SEQ_PROPERTY(sphere_pos, get_sphere_count, get_sphere_pos);
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MAKE_SEQ_PROPERTY(sphere_radius, get_sphere_count, get_sphere_radius);
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public:
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virtual btCollisionShape *ptr() const;
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private:
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btMultiSphereShape *_shape;
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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BulletShape::init_type();
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register_type(_type_handle, "BulletMultiSphereShape",
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BulletShape::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "bulletMultiSphereShape.I"
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#endif // __BULLET_MULTI_SPHERE_SHAPE_H__
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