67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bulletSoftBodyShape.h
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* @author enn0x
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* @date 2010-05-06
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*/
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#ifndef __BULLET_SOFT_BODY_SHAPE_H__
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#define __BULLET_SOFT_BODY_SHAPE_H__
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#include "pandabase.h"
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#include "bullet_includes.h"
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#include "bulletShape.h"
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class BulletSoftBodyNode;
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/**
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*
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*/
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class EXPCL_PANDABULLET BulletSoftBodyShape : public BulletShape {
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PUBLISHED:
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INLINE ~BulletSoftBodyShape();
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BulletSoftBodyNode *get_body() const;
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MAKE_PROPERTY(body, get_body);
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public:
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BulletSoftBodyShape(btSoftBodyCollisionShape *shapePtr);
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virtual btCollisionShape *ptr() const;
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private:
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btSoftBodyCollisionShape *_shape;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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BulletShape::init_type();
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register_type(_type_handle, "BulletSoftBodyShape",
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BulletShape::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "bulletSoftBodyShape.I"
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#endif // __BULLET_SOFT_BODY_SHAPE_H__
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