60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file clientButtonDevice.h
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* @author drose
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* @date 2001-01-26
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*/
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#ifndef CLIENTBUTTONDEVICE_H
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#define CLIENTBUTTONDEVICE_H
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#include "pandabase.h"
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#include "clientDevice.h"
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#include "buttonHandle.h"
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#include "buttonEvent.h"
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#include "buttonEventList.h"
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#include "pointerTo.h"
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/**
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* A device, attached to the ClientBase by a ButtonNode, that records the data
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* from a single named button device. The named device can contain any number
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* of up/down style buttons, numbered in sequence beginning at zero; these are
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* mapped by this class to a sequence of ButtonHandles specified by the user.
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*/
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class EXPCL_PANDA_DEVICE ClientButtonDevice : public ClientDevice {
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protected:
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ClientButtonDevice(ClientBase *client, const std::string &device_name);
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public:
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virtual void output(std::ostream &out) const;
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virtual void write(std::ostream &out, int indent_level = 0) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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ClientDevice::init_type();
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register_type(_type_handle, "ClientButtonDevice",
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ClientDevice::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "clientButtonDevice.I"
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#endif
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