75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file collisionRecorder.h
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* @author drose
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* @date 2003-04-16
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*/
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#ifndef COLLISIONRECORDER_H
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#define COLLISIONRECORDER_H
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#include "pandabase.h"
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#include "typeHandle.h"
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#include "typedObject.h"
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class CollisionTraverser;
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class CollisionEntry;
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#ifdef DO_COLLISION_RECORDING
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/**
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* This class is used to help debug the work the collisions system is doing.
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* It is a virtual base class that just provides an interface for recording
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* collisions tested and detected each frame.
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*/
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class EXPCL_PANDA_COLLIDE CollisionRecorder : public TypedObject {
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protected:
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CollisionRecorder();
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public:
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virtual ~CollisionRecorder();
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PUBLISHED:
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void output(std::ostream &out) const;
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public:
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virtual void begin_traversal();
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virtual void collision_tested(const CollisionEntry &entry, bool detected);
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virtual void end_traversal();
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private:
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int _num_missed;
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int _num_detected;
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CollisionTraverser *_trav;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedObject::init_type();
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register_type(_type_handle, "CollisionRecorder",
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TypedObject::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class CollisionTraverser;
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};
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#include "collisionRecorder.I"
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#endif // DO_COLLISION_RECORDING
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#endif
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