52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file cppParser.h
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* @author drose
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* @date 1999-10-19
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*/
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#ifndef CPPPARSER_H
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#define CPPPARSER_H
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#include "dtoolbase.h"
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#include "cppScope.h"
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#include "cppPreprocessor.h"
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#include "filename.h"
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#include <set>
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/**
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*
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*/
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class CPPParser : public CPPScope, public CPPPreprocessor {
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public:
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CPPParser();
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virtual bool is_fully_specified() const;
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bool parse_file(const Filename &filename);
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CPPExpression *parse_expr(const std::string &expr);
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CPPType *parse_type(const std::string &type);
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};
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/*
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* Normally, this variable should be left true, especially while parsing.
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* However, after parsing has finished, and you want to output the results of
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* parsing in a way that can be successfully compiled by VC++, you may need to
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* set this variable to false. It controls the way typenames are written.
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* When true, class names are written 'class X', which is the way the parser
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* expects things to come, and which compiles successfully under every
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* compiler except VC++. When false, class names are written simply 'X',
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* which is the only way they'll compile under VC++.
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*/
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extern bool cppparser_output_class_keyword;
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#endif
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