historical/toontown-classic.git/panda/include/cppParser.h
2024-01-16 11:20:27 -06:00

52 lines
1.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cppParser.h
* @author drose
* @date 1999-10-19
*/
#ifndef CPPPARSER_H
#define CPPPARSER_H
#include "dtoolbase.h"
#include "cppScope.h"
#include "cppPreprocessor.h"
#include "filename.h"
#include <set>
/**
*
*/
class CPPParser : public CPPScope, public CPPPreprocessor {
public:
CPPParser();
virtual bool is_fully_specified() const;
bool parse_file(const Filename &filename);
CPPExpression *parse_expr(const std::string &expr);
CPPType *parse_type(const std::string &type);
};
/*
* Normally, this variable should be left true, especially while parsing.
* However, after parsing has finished, and you want to output the results of
* parsing in a way that can be successfully compiled by VC++, you may need to
* set this variable to false. It controls the way typenames are written.
* When true, class names are written 'class X', which is the way the parser
* expects things to come, and which compiles successfully under every
* compiler except VC++. When false, class names are written simply 'X',
* which is the only way they'll compile under VC++.
*/
extern bool cppparser_output_class_keyword;
#endif