historical/toontown-classic.git/panda/include/deletedBufferChain.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file deletedBufferChain.I
* @author drose
* @date 2007-07-20
*/
/**
* Returns true if the pointer is valid, false if it has been deleted or if it
* was never a valid pointer.
*
* This is only meaningful in debug mode, where USE_DELETEDCHAINFLAG is
* defined. If not, this trivially returns true.
*/
INLINE bool DeletedBufferChain::
validate(void *ptr) {
TAU_PROFILE("bool DeletedBufferChain::validate(void *)", " ", TAU_USER);
if (ptr == nullptr) {
return false;
}
#if defined(USE_DELETEDCHAINFLAG) && defined(USE_DELETED_CHAIN)
const ObjectNode *obj = buffer_to_node(ptr);
return AtomicAdjust::get(obj->_flag) == DCF_alive;
#else
return true;
#endif // USE_DELETEDCHAINFLAG
}
/**
* Returns the size of the buffer that is actually returned at each request.
*/
INLINE size_t DeletedBufferChain::
get_buffer_size() const {
return _buffer_size;
}
/**
* Casts an ObjectNode* to a void* buffer.
*/
INLINE void *DeletedBufferChain::
node_to_buffer(DeletedBufferChain::ObjectNode *node) {
#if defined(USE_DELETEDCHAINFLAG) && defined(USE_DELETED_CHAIN)
// In development mode, we increment the pointer so that the returned data
// does not overlap our _flag member.
return (void *)(((char *)node) + flag_reserved_bytes);
#else
return (void *)node;
#endif // NDEBUG
}
/**
* Casts a void* buffer to an ObjectNode* .
*/
INLINE DeletedBufferChain::ObjectNode *DeletedBufferChain::
buffer_to_node(void *ptr) {
#if defined(USE_DELETEDCHAINFLAG) && defined(USE_DELETED_CHAIN)
// In development mode, we decrement the pointer to undo the increment we
// did above.
return (ObjectNode *)(((char *)ptr) - flag_reserved_bytes);
#else
return (ObjectNode *)ptr;
#endif // NDEBUG
}