168 lines
4.5 KiB
C++
168 lines
4.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file dxfFile.h
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* @author drose
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* @date 2004-05-04
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*/
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#ifndef DXFFILE_H
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#define DXFFILE_H
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#include "pandatoolbase.h"
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#include "dxfLayer.h"
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#include "dxfLayerMap.h"
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#include "dxfVertex.h"
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#include "luse.h"
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#include "filename.h"
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static const int DXF_max_line = 256;
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static const int DXF_num_colors = 256;
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/**
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* A generic DXF-reading class. This class can read a DXF file but doesn't
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* actually do anything with the data; it's intended to be inherited from and
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* the appropriate functions overridden (particularly DoneEntity()).
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*/
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class DXFFile : public MemoryBase {
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public:
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DXFFile();
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virtual ~DXFFile();
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void process(Filename filename);
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void process(std::istream *in, bool owns_in);
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// These functions are called as the file is processed. These are the main
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// hooks for redefining how the class should dispense its data. As each
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// function is called, the state stored in the DXFFile class reflects the
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// data that was most recently read.
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virtual void begin_file();
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virtual void begin_section();
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virtual void done_vertex();
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virtual void done_entity();
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virtual void end_section();
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virtual void end_file();
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virtual void error();
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// new_layer() is called whenever the DXFFile class encounters a new Layer
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// definition, and must allocate a DXFLayer instance. This function is
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// provided so that user code may force allocate of a specialized DXFLayer
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// instance instead.
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virtual DXFLayer *new_layer(const std::string &name) {
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return new DXFLayer(name);
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}
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enum State {
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ST_top,
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ST_section,
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ST_entity,
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ST_verts,
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ST_error,
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ST_done,
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};
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enum Section {
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SE_unknown,
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SE_header,
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SE_tables,
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SE_blocks,
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SE_entities,
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SE_objects,
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};
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enum Entity {
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EN_unknown,
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EN_3dface,
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EN_point,
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EN_insert,
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EN_vertex,
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EN_polyline,
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};
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enum PolylineFlags {
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PF_closed = 0x01,
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PF_curve_fit = 0x02,
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PF_spline_fit = 0x04,
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PF_3d = 0x08,
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PF_3d_mesh = 0x10,
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PF_closed_n = 0x20,
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PF_polyface = 0x40,
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PF_continuous_linetype = 0x80,
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};
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// This is a table of standard Autocad colors. DXF files can store only a
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// limited range of colors; specifically, the 255 colors defined by Autocad.
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struct Color {
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double r, g, b;
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};
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static Color _colors[DXF_num_colors];
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// find_color() returns the index of the closest matching AutoCAD color to
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// the indicated r, g, b.
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static int find_color(double r, double g, double b);
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// get_color() returns the r,g,b of the current entity. It is valid at the
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// time done_entity() is called.
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const Color &get_color() const;
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// Some entities are defined in world coordinates, in 3-d space; other
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// entities are inherently 2-d in nature and are defined in planar
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// coordinates and must be converted to 3-d space. Call this function from
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// done_entity() to convert a 2-d entity to 3-d world coordinates.
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void ocs_2_wcs();
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// These members indicate the current state and describe properties of the
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// current thing being processed. They are valid at done_entity(), and at
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// other times.
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int _flags;
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Section _section;
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Entity _entity;
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LPoint3d _p, _q, _r, _s;
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LVector3d _z;
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int _color_index;
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DXFLayer *_layer;
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// _verts is the list of vertices associated with the current entity. It is
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// valid at the time done_entity() is called.
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DXFVertices _verts;
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// This is the set of layers encountered within the DXF file.
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DXFLayerMap _layers;
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protected:
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State _state;
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bool _vertices_follow;
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LMatrix4d _ocs2wcs;
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std::istream *_in;
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bool _owns_in;
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int _code;
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std::string _string;
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void compute_ocs();
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bool get_group();
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void change_state(State new_state);
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void change_section(Section new_section);
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void change_layer(const std::string &layer_name);
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void change_entity(Entity new_entity);
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void reset_entity();
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void state_top();
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void state_section();
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void state_entity();
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void state_verts();
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};
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std::ostream &operator << (std::ostream &out, const DXFFile::State &state);
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std::ostream &operator << (std::ostream &out, const DXFFile::Section §ion);
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std::ostream &operator << (std::ostream &out, const DXFFile::Entity &entity);
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#endif
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