79 lines
2 KiB
C++
79 lines
2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggRenderState.h
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* @author drose
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* @date 2005-03-12
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*/
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#ifndef EGGRENDERSTATE_H
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#define EGGRENDERSTATE_H
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#include "pandabase.h"
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#include "eggUserData.h"
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#include "eggLoader.h"
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#include "renderState.h"
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#include "renderAttrib.h"
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#include "internalName.h"
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#include "geomPrimitive.h"
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#include "luse.h"
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#include "pointerTo.h"
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#include "pvector.h"
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#include "pmap.h"
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class EggPrimitive;
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class EggTexture;
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class EggMaterial;
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/**
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* This class is used within this package only to record the render state that
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* should be assigned to each primitive. It is assigned to EggPrimitive
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* objects via the EggBinner.
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*/
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class EXPCL_PANDA_EGG2PG EggRenderState : public EggUserData {
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public:
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INLINE EggRenderState(EggLoader &loader);
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INLINE void add_attrib(const RenderAttrib *attrib);
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void fill_state(EggPrimitive *egg_prim);
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int compare_to(const EggRenderState &other) const;
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private:
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CPT(RenderAttrib) get_material_attrib(const EggMaterial *egg_mat,
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bool bface);
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static TexGenAttrib::Mode get_tex_gen(const EggTexture *egg_tex);
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CPT(RenderAttrib)
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apply_tex_mat(CPT(RenderAttrib) tex_mat_attrib,
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TextureStage *stage, const EggTexture *egg_tex);
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public:
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CPT(RenderState) _state;
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bool _hidden;
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bool _flat_shaded;
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Geom::PrimitiveType _primitive_type;
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typedef EggLoader::BakeInUVs BakeInUVs;
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typedef EggLoader::TextureDef TextureDef;
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typedef EggLoader::Materials Materials;
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BakeInUVs _bake_in_uvs;
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private:
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EggLoader &_loader;
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typedef pvector<const TextureDef *> TexMatTextures;
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typedef pmap<LMatrix4d, TexMatTextures> TexMatTransforms;
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typedef pmap<CPT(InternalName), TexMatTransforms> TexMats;
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};
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#include "eggRenderState.I"
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#endif
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