59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggSliderData.h
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* @author drose
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* @date 2001-02-26
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*/
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#ifndef EGGSLIDERDATA_H
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#define EGGSLIDERDATA_H
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#include "pandatoolbase.h"
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#include "eggComponentData.h"
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/**
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* This corresponds to a single morph slider control. It contains back
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* pointers to all the vertices and primitives that reference this slider
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* across all models, as well as all the tables in which it appears in all
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* animation files.
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*/
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class EggSliderData : public EggComponentData {
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public:
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EggSliderData(EggCharacterCollection *collection,
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EggCharacterData *char_data);
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double get_frame(int model_index, int n) const;
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virtual void add_back_pointer(int model_index, EggObject *egg_object);
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virtual void write(std::ostream &out, int indent_level = 0) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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EggComponentData::init_type();
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register_type(_type_handle, "EggSliderData",
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EggComponentData::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "eggSliderData.I"
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#endif
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