57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file fadeLodNodeData.h
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* @author drose
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* @date 2004-09-29
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*/
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#ifndef FADELODNODEDATA_H
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#define FADELODNODEDATA_H
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#include "pandabase.h"
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#include "auxSceneData.h"
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/**
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* This is the data that is associated with a particular instance of the
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* FadeLODNode for the scene graph.
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*/
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class EXPCL_PANDA_PGRAPHNODES FadeLODNodeData : public AuxSceneData {
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public:
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enum FadeMode {
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FM_solid,
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FM_more_detail,
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FM_less_detail,
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};
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FadeMode _fade_mode;
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PN_stdfloat _fade_start;
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int _fade_out;
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int _fade_in;
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virtual void output(std::ostream &out) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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AuxSceneData::init_type();
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register_type(_type_handle, "FadeLODNodeData",
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AuxSceneData::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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