297 lines
9.9 KiB
C++
297 lines
9.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file filename.h
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* @author drose
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* @date 1999-01-18
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*/
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#ifndef FILENAME_H
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#define FILENAME_H
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#include "dtoolbase.h"
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#include "pandaFileStream.h"
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#include "typeHandle.h"
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#include "register_type.h"
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#include "vector_string.h"
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#include "textEncoder.h"
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#include <assert.h>
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class DSearchPath;
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/**
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* The name of a file, such as a texture file or an Egg file. Stores the full
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* pathname, and includes functions for extracting out the directory prefix
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* part and the file extension and stuff.
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*
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* A Filename is also aware of the mapping between the Unix-like filename
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* convention we use internally, and the local OS's specific filename
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* convention, and it knows how to perform basic OS-specific I/O, like testing
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* for file existence and searching a searchpath, as well as the best way to
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* open an fstream for reading or writing.
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*/
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class EXPCL_DTOOL_DTOOLUTIL Filename {
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PUBLISHED:
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enum Type {
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// These type values must fit within the bits allocated for F_type, below.
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T_general = 0x00,
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T_dso = 0x01,
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T_executable = 0x02,
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// Perhaps other types will be added later.
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};
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public:
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enum Flags {
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F_type = 0x0f,
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F_binary = 0x10,
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F_text = 0x20,
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F_pattern = 0x40,
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};
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INLINE Filename(const char *filename);
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INLINE Filename(const std::string &filename);
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INLINE Filename(const std::wstring &filename);
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INLINE Filename(const Filename ©);
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INLINE Filename(std::string &&filename) noexcept;
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INLINE Filename(Filename &&from) noexcept;
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PUBLISHED:
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INLINE Filename();
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Filename(const Filename &dirname, const Filename &basename);
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#ifdef HAVE_PYTHON
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EXTENSION(Filename(PyObject *path));
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EXTENSION(PyObject *__reduce__(PyObject *self) const);
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#endif
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// Static constructors to explicitly create a filename that refers to a text
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// or binary file. This is in lieu of calling set_text() or set_binary() or
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// set_type().
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INLINE static Filename text_filename(const Filename &filename);
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INLINE static Filename text_filename(const std::string &filename);
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INLINE static Filename binary_filename(const Filename &filename);
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INLINE static Filename binary_filename(const std::string &filename);
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INLINE static Filename dso_filename(const std::string &filename);
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INLINE static Filename executable_filename(const std::string &filename);
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INLINE static Filename pattern_filename(const std::string &filename);
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static Filename from_os_specific(const std::string &os_specific,
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Type type = T_general);
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static Filename from_os_specific_w(const std::wstring &os_specific,
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Type type = T_general);
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static Filename expand_from(const std::string &user_string,
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Type type = T_general);
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static Filename temporary(const std::string &dirname, const std::string &prefix,
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const std::string &suffix = std::string(),
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Type type = T_general);
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static const Filename &get_home_directory();
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static const Filename &get_temp_directory();
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static const Filename &get_user_appdata_directory();
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static const Filename &get_common_appdata_directory();
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// Assignment is via the = operator.
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INLINE Filename &operator = (const std::string &filename);
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INLINE Filename &operator = (const std::wstring &filename);
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INLINE Filename &operator = (const char *filename);
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INLINE Filename &operator = (const Filename ©);
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INLINE Filename &operator = (std::string &&filename) noexcept;
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INLINE Filename &operator = (Filename &&from) noexcept;
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// And retrieval is by any of the classic string operations.
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INLINE operator const std::string & () const;
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INLINE const char *c_str() const;
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INLINE bool empty() const;
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INLINE size_t length() const;
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INLINE char operator [] (size_t n) const;
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EXTENSION(PyObject *__repr__() const);
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EXTENSION(PyObject *__fspath__() const);
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INLINE std::string substr(size_t begin) const;
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INLINE std::string substr(size_t begin, size_t end) const;
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INLINE void operator += (const std::string &other);
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INLINE Filename operator + (const std::string &other) const;
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INLINE Filename operator / (const Filename &other) const;
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// Or, you can use any of these.
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INLINE std::string get_fullpath() const;
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INLINE std::wstring get_fullpath_w() const;
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INLINE std::string get_dirname() const;
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INLINE std::string get_basename() const;
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INLINE std::string get_fullpath_wo_extension() const;
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INLINE std::string get_basename_wo_extension() const;
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INLINE std::string get_extension() const;
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// You can also use any of these to reassign pieces of the filename.
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void set_fullpath(const std::string &s);
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void set_dirname(const std::string &s);
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void set_basename(const std::string &s);
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void set_fullpath_wo_extension(const std::string &s);
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void set_basename_wo_extension(const std::string &s);
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void set_extension(const std::string &s);
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// Setting these flags appropriately is helpful when opening or searching
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// for a file; it helps the Filename resolve OS-specific conventions (for
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// instance, that dynamic library names should perhaps be changed from .so
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// to .dll).
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INLINE void set_binary();
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INLINE void set_text();
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INLINE bool is_binary() const;
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INLINE bool is_text() const;
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INLINE bool is_binary_or_text() const;
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INLINE void set_type(Type type);
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INLINE Type get_type() const;
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INLINE void set_pattern(bool pattern);
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INLINE bool get_pattern() const;
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INLINE bool has_hash() const;
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Filename get_filename_index(int index) const;
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INLINE std::string get_hash_to_end() const;
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void set_hash_to_end(const std::string &s);
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void extract_components(vector_string &components) const;
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void standardize();
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// The following functions deal with the outside world.
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INLINE bool is_local() const;
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INLINE bool is_fully_qualified() const;
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void make_absolute();
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void make_absolute(const Filename &start_directory);
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bool make_canonical();
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bool make_true_case();
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std::string to_os_specific() const;
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std::wstring to_os_specific_w() const;
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std::string to_os_generic() const;
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std::string to_os_short_name() const;
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std::string to_os_long_name() const;
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bool exists() const;
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bool is_regular_file() const;
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bool is_writable() const;
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bool is_directory() const;
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bool is_executable() const;
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int compare_timestamps(const Filename &other,
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bool this_missing_is_old = true,
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bool other_missing_is_old = true) const;
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time_t get_timestamp() const;
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time_t get_access_timestamp() const;
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std::streamsize get_file_size() const;
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bool resolve_filename(const DSearchPath &searchpath,
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const std::string &default_extension = std::string());
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bool make_relative_to(Filename directory, bool allow_backups = true);
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int find_on_searchpath(const DSearchPath &searchpath);
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bool scan_directory(vector_string &contents) const;
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#ifdef HAVE_PYTHON
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EXTENSION(PyObject *scan_directory() const);
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#endif
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bool open_read(std::ifstream &stream) const;
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bool open_write(std::ofstream &stream, bool truncate = true) const;
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bool open_append(std::ofstream &stream) const;
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bool open_read_write(std::fstream &stream, bool truncate = false) const;
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bool open_read_append(std::fstream &stream) const;
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#ifdef USE_PANDAFILESTREAM
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bool open_read(pifstream &stream) const;
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bool open_write(pofstream &stream, bool truncate = true) const;
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bool open_append(pofstream &stream) const;
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bool open_read_write(pfstream &stream, bool truncate = false) const;
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bool open_read_append(pfstream &stream) const;
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#endif // USE_PANDAFILESTREAM
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bool chdir() const;
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bool touch() const;
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bool unlink() const;
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BLOCKING bool rename_to(const Filename &other) const;
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BLOCKING bool copy_to(const Filename &other) const;
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bool make_dir() const;
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bool mkdir() const;
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bool rmdir() const;
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// Comparison operators are handy.
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INLINE bool operator == (const std::string &other) const;
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INLINE bool operator != (const std::string &other) const;
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INLINE bool operator < (const std::string &other) const;
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INLINE int compare_to(const Filename &other) const;
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INLINE bool __nonzero__() const;
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int get_hash() const;
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INLINE void output(std::ostream &out) const;
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INLINE static void set_filesystem_encoding(TextEncoder::Encoding encoding);
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INLINE static TextEncoder::Encoding get_filesystem_encoding();
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public:
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bool atomic_compare_and_exchange_contents(std::string &orig_contents, const std::string &old_contents, const std::string &new_contents) const;
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bool atomic_read_contents(std::string &contents) const;
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protected:
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void locate_basename();
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void locate_extension();
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void locate_hash();
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size_t get_common_prefix(const std::string &other) const;
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static int count_slashes(const std::string &str);
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bool r_make_canonical(const Filename &cwd);
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std::string _filename;
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// We'll make these size_t instead of string::size_type to help out
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// cppParser.
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size_t _dirname_end;
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size_t _basename_start;
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size_t _basename_end;
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size_t _extension_start;
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size_t _hash_start;
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size_t _hash_end;
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int _flags;
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static TextEncoder::Encoding _filesystem_encoding;
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static TVOLATILE AtomicAdjust::Pointer _home_directory;
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static TVOLATILE AtomicAdjust::Pointer _temp_directory;
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static TVOLATILE AtomicAdjust::Pointer _user_appdata_directory;
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static TVOLATILE AtomicAdjust::Pointer _common_appdata_directory;
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#ifdef ANDROID
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public:
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static std::string _internal_data_dir;
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#endif
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "Filename");
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &operator << (std::ostream &out, const Filename &n) {
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n.output(out);
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return out;
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}
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#include "filename.I"
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#endif
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